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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Sun, 11 Feb 96 18:45:08 UT
- Comments: Illegal date header - new date added by quicknews
- X-Original-Date: Sun, 11 Feb 96 20:05:48
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- Subject: Re: Demo/game to OS frien
- Message-ID: <38232410@kone.fipnet.fi>
-
-
- > >Most demos/games nowadays could be done in a OS screen
- > >using QBlit() etc. without HW banging, with no speed loss.
- >
- > But would it be possible to make use of copper effects and fast
- > parallax-scrolling like in eg. Kid Chaos, without speed loss?
-
- Propably not. But who wants that kind of game these days?
-
- Remember, you can bang HW, just do LoadView(NULL) etc. and
- make sure you have AGA or whatever you are going to bang.
- Disabling interrupts is not needed.
-
- > Anyway, your method wouldn't be compatible with gfx-cards either.
-
- Of course the presence of ECS/AGA is checked before using
- QBlit().
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-