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- Path: munnari.OZ.AU!metro!metro!news
- From: accolyte@wr.com.au (Accolyte)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 3 Feb 1996 10:04:44 GMT
- Organization: Information Services, The University of Sydney, NSW, Australia
- Distribution: inet
- Message-ID: <702.6607T356T2315@wr.com.au>
- References: <4e8h9j$mp5@sinsen.sn.no> <PETERM.96Jan28160948@tui.maths.irl.cri.nz> <4ei8rn$7d4@sekken.ifi.uio.no>
- NNTP-Posting-Host: dialup03.wr.com.au
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
-
- > In article <PETERM.96Jan28160948@tui.maths.irl.cri.nz>, peterm@maths.grace.c
- >> tbk@sn.no (Thore Bjerklund Karlsen) writes:
- >> >Do you seriously believe
- >> >that a standard A1200 would have had any great games if everybody used
- >> >the OS? I dare you to name ONE great game using *only* the OS!
-
- >> Other great OS games include Diamond Caves and Gloom Deluxe. I'm sure
- >> there are others.
-
- > Colonization, Dune II, Might & Magic III, Angband, etc.
-
- Slow as hell, slow, haven't seen it, and well that's hardly state of
- the art.. :)
-
- Trying not to sound conceited here, all of the games you mentioned could've
- been a shitload faster and better if they were written to access hardware
- directly.
-
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-