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- Path: Norway.EU.net!usenet
- From: patrick.hanevold@login.eunet.no (Patrick Hanevold)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 31 Jan 1996 18:48:31 GMT
- Organization: EUnet Norway
- Message-ID: <418.6603T1401T180@login.eunet.no>
- References: <4dun46$cnu@metro.ucc.su.OZ.AU> <899.6597T289T1266@login.eunet.no> <4e50i3$7bl@serpens.rhein.de>
- NNTP-Posting-Host: pc2.asker-pm2-1.eunet.no
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
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-
- >>Well.. Actualy they BANG the hardware in the C= HW manual.
- >>They even use Abs. addressing, and don't care to Allocate the memory first.
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- >That's why it is no real example code. It just tells you how the
- >hardware works.
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- Like other asm books is much better.
- Guess they read the HW manual. :)
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- <sb>Patrick Hanevold - Virtual Reality developer
- <sb>patrick.hanevold@login.eunet.no
- <sb>Amiga and official Be developer
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-