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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Is a real good mpeg player possible on the amiga ?
- Date: 30 Jan 1996 10:32:49 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4eks4h$4vn@maureen.teleport.com>
- References: <4e2gqu$5ca@caers3.unicaen.fr> <oj6ensqud6u.fsf@hpsrk.fc.hp.com> <4e5l6r$r5l@ulke.hiMolde.no> <4e616e$9hq@serpens.rhein.de> <DLqtLz.FFL@unx.sas.com> <4eedlr$pte@maureen.teleport.com> <4efhj3$p7s@serpens.rhein.de>
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-
- Michael van Elst (mlelstv@serpens.rhein.de) wrote:
- : sschaem@teleport.com (Stephan Schaem) writes:
-
- : > support all this correctly. YUV do not take the major amount
- : > of time, and could be overlap with write to the buffer.
-
- : Actually it takes quite some time because you have to handle
- : pixels byte by byte. Overlaps to the buffer are often not possible
- : (there is no write buffer in Buster) and a separate copy pass
- : is often _faster_.
-
- I was thinking of that fact (processing the convertion pixel
- by pixel so it fit betwen writes the the video card 'memory')...
- Does buster affect the 040 write pipeline? I dont know about all
- video card but on the firecracker there is BIG advantage in writting
- directly to the card. On this card at least the YUV convertion would
- be free (the card is VERY slow, ~.3 mpixel second 32bit.)
-
- I see it like this: mp with 040+cybervision give you 16 fps with
- a 160x120 stream.(imaginary numbers)... Now let say the card can
- 'blit' 15meg second, ... this euqual to having the bliting from
- the mp buffer to the card window taking 8%.
- Now... IF (But I know its not possible) you can fully overlap all
- instruction with the firecracker card write the stream will play
- 8% faster even so the car is 1000% slower.
-
- I like to show extrem example, but this can be true for at least
- the yuv to rgb stage.
-
- When you profiled mp, what did you get for the yuv convertion?
- (If its quite some time like you say, I'm still upto doing a
- firecracker module for mp... taking for input a YUV buffer.)
-
- : > I played with a PC and the 8bit dither mode was the fastest...
-
- : It is possible that they reduce the quality of the decoding to
- : get some more speed.
-
- It would make sense (if possible), since their is little point to decode
- high quality 24bit when its going to be displayed in 8bit mode.
-
- Could mp drop some quality for an 8bit faster color mode?
-
- Stephan
-