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- Path: sn.no!not-for-mail
- From: tbk@sn.no (Thore Bjerklund Karlsen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 27 Jan 1996 16:39:58 +0100
- Organization: SN Internett
- Message-ID: <4edh0e$63i@sinsen.sn.no>
- NNTP-Posting-Host: sinsen.sn.no
-
- (Michael van Elst)
-
- >>: >Sorry to be the one to tell you, but everything you mentioned ca
- >>: >accomplished without any special contribution from the OS,
- >>: Sorry, you are an idiot if you believe that.
-
- >>Such powerful logic, you astound me.
-
- >Well, maybe your logic is weaker... but it is clear that without the OS
- >there is
-
- >no HD access.
-
- Turn on the OS when you want to load something. You don't start
- loading anything from HD when your game is running 50fps.
-
- >no support for systems with graphics cards.
-
- I never claimed that.
-
- >no multitasking.
-
- As I said.
-
- >no return to the OS besides rebooting.
-
- Oh? Do you think you have to overwrite the entire OS just to stop it
- from interfering with your own code?
-
- >>: That's what I'm saying. C00l C0d3rz produce BAD CODE.
- >>Nonsense. You have no basis for such a sweeping generalisation.
-
- >Oh, then it is good code to crash the machine ?
-
- >I have more than just a "basis" for such a generalisation. In fact,
- >it isn't really a generalisation because close to all products
- >from our beloved c00l c0d3rz do not satisfy even one of my
- >requirements. And from statements given in this group I believe
- >this is done intentionally.
-
- You must be paranoid.. :)
-
- __
- \\\__ Thore B. Karlsen % tbk@sn.no % C64-C128D-A1200-A2000C
- \XX/ Wowbagger/AFL&SSN % -c0d3r- % A1230/50MHz-2C4F/340MB
-
-