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- Path: manawatu.planet.co.nz!news
- From: kurg@manawatu.gen.nz (Damon Davies)
- Newsgroups: comp.sys.amiga.programmer
- Subject: AGA Sprites
- Date: 27 Jan 1996 02:35:11 GMT
- Organization: PlaNet (NZ) Manawatu, Palmerston Nth, New Zealand +64 6 357-9245
- Message-ID: <494.6600T933T1451@manawatu.gen.nz>
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-
- I am trying to get a 64 bit sprite repeating accross the screen, with ecs
- the procedure was to load SPRxCTL, SPRxPOS with the next x position, reload
- SPRxDATA with it's data to restart the horizontal comparison, wait for the
- comparison to occur then do the same for the next repeat.
- My problem is there does not seem to be a 64 bit SPRxDATA,SPRxDATB, where
- are the other 48 bits stored? is sprite data grabbed dynamically, does
- anyone have any ideas regarding the above problem??
-
- Thanx, Damon
-