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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 26 Jan 1996 18:32:05 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4eb6n5$fd3@sunsystem5.informatik.tu-muenchen.de>
- References: <4e8h9j$mp5@sinsen.sn.no> <4e8pk2$ntm@serpens.rhein.de>
- NNTP-Posting-Host: hphalle5.informatik.tu-muenchen.de
- Originator: fischerj@hphalle5.informatik.tu-muenchen.de
-
-
- In article <4e8pk2$ntm@serpens.rhein.de>, mlelstv@serpens.rhein.de (Michael van Elst) writes:
- |> tbk@sn.no (Thore Bjerklund Karlsen) writes:
- |>
-
- |> >.. if you want a stunning demo/game.. Not WBTris or similar.
- |>
- |> Still rubbish. Even when you think it needs 100% of an A500 or A1200
- |> it won't need 100% of an A4000. That's the point. Another point is
- yep.
- |> that you could probably live with 90% of an A500 or A1200 the same
- |> way because nobody notices. Gameplay doesn't suffer if you can render
- |> 10% less pixels but the c0d3rz' ego does suffer.
-
- well. 10% can be quite much. A1200 begin underpowered to play doom,
- but beeing the most used Amiga playing this, you need rather 95%
-
- There are ceratin groups of speed (thinking about 3d movement):
- megacool (50fps), very smooth (25fps), smooth (18fps),
- still aceptable (12fps), danger(8fps), jerk(6fps), megajerk(<4fps)
-
- Ok, given values are subjective, that's not the point.
-
- The point is, when we are in the range "danger", the area where
- clones running on vanilla A1200 are, 10% is quite a lot and can
- throw you down to "jerk".resizing window to 90% won't help,
- z-stuff is so much running 2x2 modi, so you would maybe have to
- reduce it 25%, inaceptable.
-
- The thing is there are possibilites to make a game use 95% on
- A1200 and stillrun on draco. these should be discussed.
-
-
- |> >Not at all. Not everybody is rich, you know.
- |>
- |> You don't have to be rich because the argument is all wrong. Whatever
- |> the machine you can afford you will always claim that you don't have
- |> powerful enough machines.
-
- The situation with A1200 is currently a special one. When I look at
- my cousins, they use vanilla A1200. And seems they are the majority.
- Looking at devellopperz who got 030 is acting a bit non-real-world.
-
- |>
- |> >Do you seriously believe
- |> >that a standard A1200 would have had any great games if everybody used
- |> >the OS?
- |>
- |> Sure.
- Yes, if copper takeover is selectable.
-
- |>
- |> >I dare you to name ONE great game using *only* the OS!
- |>
- |> I dare you name one c0d3r that actually tried.
-
- I am planning selection of 100% OS-fallback. So there is _one_ ;)
-
-
-
- |> I seriously believe that you do not care about compatibility.
-
- Why should one think like this ? the thing is he doesn't see
- a way of doing it without loosing speed.
-
- |> If it runs for you (or with commercial background: for most of
- |> the customers) it is enough.
-
- That's true, that's market. Even non-computer people envolved in this.
-
- I know they had no chance telling you to do it for just 99%,
- you rather would acept beeing fired ;)
-
- |>
- |> --
- |> Michael van Elst
- |>
- |> Internet: mlelstv@serpens.rhein.de
- |> "A potential Snark may lurk in every tree."
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-