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- Path: pn.itnet.it!not-for-mail
- From: "Stefano Agostinelli" <agos001@pn.itnet.it>
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: Sun, 21 Jan 1996 19:08:58 +0100
- Organization: ITnet
- Message-ID: <65641184%agos001@pn.itnet.it>
- References: <38231819@kone.fipnet.fi> <DL2FMo.Doq@wiloyee.shnet.org> <38232020@kone.fipnet.fi> <9PxXx*kka@aargh.incubus.sub.org> <4des65$bgk@serpens.rhein.de> <38232076@kone.fipnet.fi> <4djpni$t6h@serpens.rhein.de> <0321nas60.alamito@marketgraph.xs4all.nl>
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-
- Ruud van Gaal wrote in comp.sys.amiga.programmer about "Re: Demo/game to OS
- friendly part II":
- > People like Michael are into a different style of programming; actually he
- > fits more on a Unix or Silicon or Mac or Windows machine. Not meant to
- > degrade, but just to indicate that he's trying to build lasting software;
- > software that runs without major problems on the new set of Amiga machines.
-
- Well actually most of games does run only in a very narrow band of
- Amiga machines. The problem is getting worse cause now out there a large
- number of somewhat different machines exist: people has 00,20,30,40,60
- as cpu,fast ram,gfx cards,etc...game coders don't realize this situation
- and so hurt the Amiga market.On my A3000 a very large number of games
- just produce gurus....writing an AGA check is too boring to code you know!
- :(
- Even A4000s often cannot run A1200 games,and this just means BAD CODING.
-
- > He's thinking about the future, not the now (which in computer business is
- > the past in 1 second).
-
- Read above,>NOW< a great number of games are so BAD CODED to produce
- only gurus if run on a substantial number of Amigas!
-
- > Cewl cod3rz are children of the C64 age, and as so many took the step to the
- > Amiga, it is not surprising to see the culture on the Amiga. The Amiga just
- > supported both styles of programming, for 2 kinds of people with different
- > interests. I've never heard complaints about people poking the hardware on
- > the '64;
-
- That was natural:you had to poke on the 64!On the Amiga you have a serious
- OS to use,wake up!
-
- > Just what I'm saying is I think it's silly for Michael to try to righten the
- > cod3rz path's of programming. They don't and will never listen, since it is
- > possible. They will be extinct once the last one sees his program crash just
- > because he added 8Mb of RAM and thereby saw his memory move from $100000 to
- > $200000.
-
- I think they the will migrate to the PC soon :)
-
- Cheerio
- Stefano
-
- +-----------------------------+-----------------------------------------+
- | Stefano Agostinelli | Now developing for You ARM: |
- | Genoa - Italy | the State of Art AmigaRoleMaster System |
- +-----------------------------+-----------------------------------------+
- | IRC: arm | 'Where are you going, Master?' |
- | E-mail: agos001@pn.itnet.it | 'To the Havens, Sam' |
- +-----------------------------+-----------------------------------------+
-
-