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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 18 Jan 1996 17:32:32 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4dm07g$ouh@sunsystem5.informatik.tu-muenchen.de>
- References: <38232020@kone.fipnet.fi> <9PxXx*kka@aargh.incubus.sub.org> <4des65$bgk@serpens.rhein.de> <38232076@kone.fipnet.fi> <4djpni$t6h@serpens.rhein.de>
- NNTP-Posting-Host: hphalle5.informatik.tu-muenchen.de
- Originator: fischerj@hphalle5.informatik.tu-muenchen.de
-
-
- In article <4djpni$t6h@serpens.rhein.de>,
- mlelstv@serpens.rhein.de (Michael van Elst) writes:
- |> "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi> writes:
- |>
- |> >Why is it that you are constantly bashing other people trying
- |> >to get information?
- |>
- |> They try to get information a) to produce junk and b) to
- |> assemble some half-knowledge that produces more junk.
-
- the more information you give, the less the junk/useful ratio.
-
- |>
- |> >What is the point? If you dont like
- |> >c0d3rz, a better way would be like telling them how
- |> >to program so they would not be c0d3rz anymore.. ;)
- |>
- |> I did tell them for years. They refused to listen.
-
- Well, I listen, but 90% of answers are trying to prove I got
- no clue instead of telling how to do it ;)
-
- I really don't know what you really want. On the one hand
- you seem to be an Amiga fan, having dealt with it a lot,
- and it seems you want to help getting beeter Amiga programs
- by posting about how to code.
-
- On the other hand you treat the hobby programmers like animals,
- you don't really tell them how to do it, you rather want to
- prove they got no clue at all and should be forbidden to program.
-
- |>
- |> >Why not write directly to the framebuffer if a pointer
- |> >there has been gotten legally and it is sure that its
- |> >format is 8 bit chunky?
- |>
- |> Because a) not every hardware has such a pointer, b) this
- then return 0 and use writeparr8.
-
- |> is most often suboptimal, c) the pointer could become invalid
-
- only if vram is a good pice slower than fastmem, depends on
- what you do.
-
- |> and the c0d3rz would have to learn about semaphores, d) they
-
- pointer invalid ? sounds like swapping the buffer to disk...
- but then there's a mmu anyway if you intend to swap.
- now don't answer 'you got no clue' but what you thought about
- telling about semaphores...
-
- |> would only grab the pointer, kill the OS and poke away, e) it
-
- So making the OS more sucking would keep them from doing it ?
-
- |> just works if you have a complete screen allocated to you.
-
- well, games naturally want to have a screen they can render to.
-
- do you mean there is no possibility to make an interface that allows
- render to vram if hardware makes it possible ?
- that's wrong.
-
- |>
- |> --
- |> Michael van Elst
- |>
- |> Internet: mlelstv@serpens.rhein.de
- |> "A potential Snark may lurk in every tree."
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-