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- Path: aargh.incubus.sub.org!marc
- From: marc@aargh.incubus.sub.org (Marc 'Nepomuk' Heuler)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Doublebuffered window??
- Message-ID: <IzbYx*Uka@aargh.incubus.sub.org>
- Date: Wed, 17 Jan 1996 13:21:48 CET
- Reply-To: marc@aargh.incubus.sub.org
- References: <4couoh$3qc@maureen.teleport.com> <615.6587T733T1336@direktor.voima.jkl.fi>
- <4ddlip$8jg@serpens.rhein.de>
- Organization: Data Design
- X-Newsreader: Arn V1.03a
-
- In article <4ddlip$8jg@serpens.rhein.de>, Michael van Elst writes:
-
- > Aye. That's some other kind of double buffering. It is not necessarily
- > what he thought of though :) BBMRP takes some time too.
-
- But it makes a tmap game run in a draggable & depth-arrangable WB window,
- too.
-