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- Newsgroups: comp.sys.amiga.programmer
- Path: cs.vu.nl!irmen
- From: irmen@cs.vu.nl (Irmen de Jong)
- Subject: Re: Amiga programmers in deep shit...
- Nntp-Posting-Host: flits.cs.vu.nl
- References: <4d37mb$sbo@maureen.teleport.com> <4ddg32$7h5@serpens.rhein.de> <4de1ok$ren@maureen.teleport.com> <4dg9de$n63@news.xs4all.nl>
- Sender: news@cs.vu.nl
- Organization: Dept. of Computer Science, Vrije Universiteit Amsterdam
- Date: Tue, 16 Jan 1996 14:43:23 GMT
- X-Newsreader: TIN [version 1.2 PL2]
- Message-ID: <DLA3KB.HGp.0.-s@cs.vu.nl>
-
- On 16 Jan 1996 13:32:30 GMT Marco Nelissen (marcone@xs1.xs4all.nl) (Marco Nelissen) wrote:
- : 1 - AT publishes complete hardware programming info for
- : all future Amigas. Reason: programming the hardware
- : directly is much more fun, and some people simply WANT
- : to do so.
- Definately a No-no, with one exception: the display hardware.
- To get good speeds with things like games you'll have to hit the
- graphics hardware directly. Or: add a whole lot of very low level
- graphics functions to a new gfxdirect.library, or gfx.device.
-
- : 2 - At the same time, software companies can obtain a
- : 'Designed for AmigaOS' logo for their software, which
- : they will only get if it doesn't bang the hardware.
- : That way customers will know whether or not the software
- : they buy is system-legal.
- Cool! I already like it.
-
- --
- / Irmen de Jong (email: irmen@cs.vu.nl WWW: http://www.cs.vu.nl/~irmen/) \
- | Student at Dept. of mathematics & computer science, VU, Amsterdam, NL. |
- \ ``Nothing lasts forever'' -- Species /
-