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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 16 Jan 1996 01:40:37 +0100
- Organization: dis-
- Message-ID: <4des65$bgk@serpens.rhein.de>
- References: <38231819@kone.fipnet.fi> <DL2FMo.Doq@wiloyee.shnet.org> <38232020@kone.fipnet.fi> <9PxXx*kka@aargh.incubus.sub.org>
- NNTP-Posting-Host: serpens.rhein.de
-
- marc@aargh.incubus.sub.org (Marc 'Nepomuk' Heuler) writes:
-
- >Because the OS-C2P functions will know this and forward the data directly
- >to the gfx memory.
-
- Marc, you forget that c0d3rz are perfect. They cannot rely on the OS
- function to do anything sensible.
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-