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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 15 Jan 1996 13:36:46 +0100
- Organization: dis-
- Message-ID: <4ddhou$7qu@serpens.rhein.de>
- References: <38231819@kone.fipnet.fi> <4cgsn7$ke3@maureen.teleport.com> <38231852@kone.fipnet.fi> <pAWUx*Wha@aargh.incubus.sub.org> <4cpn2c$ong@sunsystem5.informatik.tu-muenchen.de> <4cq3om$j5a@serpens.rhein.de> <4csu3p$oa6@sunsystem5.informatik.tu-muenchen.de> <4cu1jn$1n7@serpens.rhein.de> <4cv7mb$dn6@sunsystem5.informatik.tu-muenchen.de> <4d0k83$atl@serpens.rhein.de> <4d6am7$i9k@sunsystem5.informatik.tu-muenchen.de>
- NNTP-Posting-Host: serpens.rhein.de
-
- fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer) writes:
-
- >aeh :) I mean, the videocontroll just changes bplcon to get it
- >non-dualpf, but the OS still handles it as dualpf ?
-
- It is still treated as two bitmaps.
-
- >yes, I read scrollvport, which said to poke the x and y.
- >so where's x2 and y2 ?
-
- Read the section about dual-playfield screens.
-
- >no idea about _what_ ? ;)
-
- About the fact that this setup does exactly what you want.
-
- >written each scanline to get ghost-look. I know that only stripe look
- >is possible without this.
-
- You assume that _this_ is what you want to it to be.
-
- >So may I interpret this answer as "there is a way to get all 8 for my
- >screen" ? which way ?
-
- I don't know offhand.
-
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-