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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Sun, 14 Jan 96 17:45:09 UT
- Comments: Illegal date header - new date added by quicknews
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- Subject: Re: Texturemapping speedup
- Message-ID: <38232037@kone.fipnet.fi>
-
-
- > That is possible.. a pseudo-clipping for example can be done with 6
- > commands.. but not the fastest solution ;),. Just enough for 4k.
-
- What kind of "pseudo"-clipping?
-
- > But the way to go is to split up the calculations into 256byte
- > pieces...
-
- Yep.
-
- 1. Eliminate all (sorted and visible) triangles completely outside
- the screen and calculating step values with a dividing table
- 2. Drawing
-
- Those two can be made to 256b, or at least close to it.
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-