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- Path: mn5.swip.net!usenet
- From: kimmo.bjoernsson@mailbox.swipnet.se (Kimmo Bj÷rnsson)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Serial Cable
- Date: 3 Jan 1996 00:15:52 GMT
- Organization: -
- Message-ID: <831.6575T934T1608@mailbox.swipnet.se>
- NNTP-Posting-Host: dialup103-041.swipnet.se
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- Hi... We are currently developing a game for the Aga-Machines...
-
- After some hard work to implement networking game by a null-link we tested
- it on a plain 1200 and it didn't work as good as we wanted it to do. If we
- ran just the serial routines it went fine it at least 38400. But in the
- game we are using a blitter-interrupt for blitting all our objects. And
- with the blitterinterrupt on the serial routines doesn't work over approx.
- 9600 on the configuration: Plain 1200 <-> 1200 with a Blizzard 1220,,,
-
- We sure would like it to work in higher speeds since we have a four player
- mode which needs to send approx. 40 bytes / frame which needs a higher
- speed than 9600...
-
- Please help us and you will get a really good game in the future, we hope :)
-
- ( Note: Sorry, but it's pure _hardcoded_ assembler. )
-
- / Kimmo ....... (Sweden)
-
-