home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
OS/2 Shareware BBS: Graphics
/
Graphics.zip
/
povsrc31.zip
/
parstxtr.h
< prev
next >
Wrap
C/C++ Source or Header
|
2001-01-06
|
3KB
|
75 lines
/****************************************************************************
* parstxtr.h
*
* This header file is included by all all language parsing C modules in
* POV-Ray.
*
* from Persistence of Vision(tm) Ray Tracer
* Copyright 1996,1999 Persistence of Vision Team
*---------------------------------------------------------------------------
* NOTICE: This source code file is provided so that users may experiment
* with enhancements to POV-Ray and to port the software to platforms other
* than those supported by the POV-Ray Team. There are strict rules under
* which you are permitted to use this file. The rules are in the file
* named POVLEGAL.DOC which should be distributed with this file.
* If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
* Team Coordinator by email to team-coord@povray.org or visit us on the web at
* http://www.povray.org. The latest version of POV-Ray may be found at this site.
*
* This program is based on the popular DKB raytracer version 2.12.
* DKBTrace was originally written by David K. Buck.
* DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
*
*****************************************************************************/
#ifndef PARSTXTR_H
#define PARSTXTR_H
#include "atmosph.h"
#include "interior.h"
/*****************************************************************************
* Global preprocessor defines
******************************************************************************/
/*****************************************************************************
* Global typedefs
******************************************************************************/
/*****************************************************************************
* Global variables
******************************************************************************/
extern TEXTURE *Default_Texture;
/*****************************************************************************
* Global functions
******************************************************************************/
TEXTURE *Parse_Texture (void);
void Parse_Pigment (PIGMENT **);
void Parse_Tnormal (TNORMAL **);
void Parse_Finish (FINISH **);
void Parse_Media (IMEDIA **);
void Parse_Interior (INTERIOR **);
void Parse_Media_Density_Pattern (PIGMENT **);
FOG *Parse_Fog (void);
RAINBOW *Parse_Rainbow (void);
SKYSPHERE *Parse_Skysphere (void);
IMAGE *Parse_Image (int);
void Parse_Material(MATERIAL *Material);
#if defined(GlowPatch) || defined(HuffParticlePatch)
void Parse_Warp (WARP **Warp_Ptr);
#endif
#ifdef VWarpPatch
void Parse_VWarp(VECTOR result);
#endif
#endif