home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
OS/2 Shareware BBS: 16 Announce
/
16-Announce.zip
/
starempa.txt
< prev
next >
Wrap
Text File
|
1995-09-02
|
4KB
|
68 lines
Announcing Star Emperor for OS/2 Warp!
Stardock's Fall OS/2 Campaign gets into high gear
For Immediate Release
September 1, 1995
Contact: Brad Wardell
(313)/453-0328 phone, (313)/453-1480 fax
Canton, Michigan Stardock Systems, the makers of Galactic Civilizations,
announced their second full fledged OS/2 game -- Star Emperor:Advanced
Edition today. Star,Emperor is a game that uses the same gaming engine that
is underneath Galactic Civilizations to bring users a new and powerful space
based strategy game. While definitely not a sequel to Galactic Civilizations,
it offers a similar interface that allows you to manage your military in an
effective manner. The "standard" edition of Star Emperor is available in IBM's
Family FunPak.
In Star Emperor, you must unite the galaxy under a single source of
wisdom -- yours. The entire game takes place in just a couple years of play
with each turn being a day. Unlike in Galactic Civilizations where you developed
your own technologies and created social improvements, Star Emperor allows you
to obtain technologies only through trade, diplomacy with neutrals, or conquest.
The back drop to Star Emperor is a distant galaxy that is on the verge of
intergalactic warfare. The galaxy is breaking up into different ôClansö, each with
imperial ambitions. The galaxy is filled with hundreds of independent star systems
in which you must send out emissaries to bring them into your empire before they
are swept into a competing empire. As the number of non-aligned worlds
decreases, tensions mount and warfare becomes inevitable.
In Star Emperor, each star system has its own unique technology that is
often only available on that planet. In other words, some planets will be able to
build certain types of ships not available anywhere else. This makes choosing
which worlds to approach a strategic matter. You must balance between what
technologies you want versus what weapons you require to maintain your grip on
the galaxy.
"As one user put it, Star Emperor takes some of the military elements of
Galactic Civilizations and adds a whole new dimension to intergalactic conquest.
This game is really about conquest and destruction!" said Brad Wardell, project
manager of Star Emperor.
Stardock believes that Star Emperor will appeal to current customers of
Galactic Civilizations and that new players of Star Emperor will find a new reason
to purchase Galactic Civilizations.
"Galactic Civilizations was about creating intergalactic civilizations.
Star Emperor is about destroying them." said Wardell.
The shrink wrapped verison of Star Emperor will begin shipping on
September 30 on CD ROM only for $49.95. It should be available at most retail
outlets on or around October 1. Ask your reseller for it by name.
Stardock can be reached at (313)/453-0328 or faxed at (313)/453-1480.
The email address of the project manager is wardell@ibm.net.
There is more information available on the Stardock
WWW site: http://oeonline.com/~stardock/
|----------------------------------|----------------------------------------|
|Brad Wardell | Stardock Systems (SDS), Inc. |
|Project Coordinator | Native OS/2 Software |
|----------------------------------|----------------------------------------|
|* Object Desktop * Avarice * Galactic Civilizations * OS/2 Essentials |
|* Star Emperor * Entrepreneur * Master of the Empire * Process Comm. |
|---------------------------------------------------------------------------|