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wxWindows-2.4.0
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src
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common
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gaugecmn.cpp
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C/C++ Source or Header
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2002-01-07
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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/gaugecmn.cpp
// Purpose: wxGaugeBase: common to all ports methods of wxGauge
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.02.01
// RCS-ID: $Id: gaugecmn.cpp,v 1.3 2002/01/07 21:52:28 GD Exp $
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// License: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "gaugebase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#endif //WX_PRECOMP
#include "wx/gauge.h"
#if wxUSE_GAUGE
// ============================================================================
// implementation
// ============================================================================
wxGaugeBase::~wxGaugeBase()
{
// this destructor is required for Darwin
}
// ----------------------------------------------------------------------------
// wxGauge creation
// ----------------------------------------------------------------------------
bool wxGaugeBase::Create(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name)
{
if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
return FALSE;
SetName(name);
#if wxUSE_VALIDATORS
SetValidator(validator);
#endif // wxUSE_VALIDATORS
SetRange(range);
SetValue(0);
return TRUE;
}
// ----------------------------------------------------------------------------
// wxGauge range/position
// ----------------------------------------------------------------------------
void wxGaugeBase::SetRange(int range)
{
m_rangeMax = range;
}
int wxGaugeBase::GetRange() const
{
return m_rangeMax;
}
void wxGaugeBase::SetValue(int pos)
{
m_gaugePos = pos;
}
int wxGaugeBase::GetValue() const
{
return m_gaugePos;
}
// ----------------------------------------------------------------------------
// wxGauge appearance params
// ----------------------------------------------------------------------------
void wxGaugeBase::SetShadowWidth(int WXUNUSED(w))
{
}
int wxGaugeBase::GetShadowWidth() const
{
return 0;
}
void wxGaugeBase::SetBezelFace(int WXUNUSED(w))
{
}
int wxGaugeBase::GetBezelFace() const
{
return 0;
}
#endif // wxUSE_GAUGE