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artstd.cpp
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2002-11-04
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/////////////////////////////////////////////////////////////////////////////
// Name: artstd.cpp
// Purpose: stock wxArtProvider instance with default wxWin art
// Author: Vaclav Slavik
// Modified by:
// Created: 18/03/2002
// RCS-ID: $Id: artstd.cpp,v 1.8.2.1 2002/11/03 17:19:10 VS Exp $
// Copyright: (c) Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#if WXWIN_COMPATIBILITY_2_2
#include "wx/app.h"
#endif
#endif
#include "wx/artprov.h"
// For the purposes of forcing this module to link
char g_ArtProviderModule = 0;
// ----------------------------------------------------------------------------
// wxDefaultArtProvider
// ----------------------------------------------------------------------------
class wxDefaultArtProvider : public wxArtProvider
{
protected:
virtual wxBitmap CreateBitmap(const wxArtID& id, const wxArtClient& client,
const wxSize& size);
};
// ----------------------------------------------------------------------------
// helper macros
// ----------------------------------------------------------------------------
// Standard macro for getting a resource from XPM file:
#define ART(artId, xpmRc) \
if ( id == artId ) return wxBitmap(xpmRc##_xpm);
// Compatibility hack to use wxApp::GetStdIcon of overriden by the user
#if WXWIN_COMPATIBILITY_2_2
#define GET_STD_ICON_FROM_APP(iconId) \
if ( client == wxART_MESSAGE_BOX ) \
{ \
wxIcon icon = wxTheApp->GetStdIcon(iconId); \
if ( icon.Ok() ) \
{ \
wxBitmap bmp; \
bmp.CopyFromIcon(icon); \
return bmp; \
} \
}
#else
#define GET_STD_ICON_FROM_APP(iconId)
#endif
// There are two ways of getting the standard icon: either via XPMs or via
// wxIcon ctor. This depends on the platform:
#if defined(__WXUNIVERSAL__)
#define CREATE_STD_ICON(iconId, xpmRc) return wxNullBitmap;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
#define CREATE_STD_ICON(iconId, xpmRc) return wxBitmap(xpmRc##_xpm);
#else
#define CREATE_STD_ICON(iconId, xpmRc) \
{ \
wxIcon icon(_T(iconId)); \
wxBitmap bmp; \
bmp.CopyFromIcon(icon); \
return bmp; \
}
#endif
// Macro used in CreateBitmap to get wxICON_FOO icons:
#define ART_MSGBOX(artId, iconId, xpmRc) \
if ( id == artId ) \
{ \
GET_STD_ICON_FROM_APP(iconId) \
CREATE_STD_ICON(#iconId, xpmRc) \
}
// ----------------------------------------------------------------------------
// wxArtProvider::InitStdProvider
// ----------------------------------------------------------------------------
/*static*/ void wxArtProvider::InitStdProvider()
{
// NB: A few notes about this function:
// (1) it is in artstd.cpp and not in artprov.cpp on purpose. I wanted
// to avoid declaring wxDefaultArtProvider in any public header as
// it is only an implementation detail
// (2) other default art providers (e.g. GTK one) should NOT be added
// here. Instead, add them in port-specific initialialization code
wxArtProvider::PushProvider(new wxDefaultArtProvider);
}
// ----------------------------------------------------------------------------
// XPMs with the art
// ----------------------------------------------------------------------------
// XPM hack: make the arrays const
#define static static const
#if defined(__WXGTK__)
#include "../../art/gtk/info.xpm"
#include "../../art/gtk/error.xpm"
#include "../../art/gtk/warning.xpm"
#include "../../art/gtk/question.xpm"
#elif defined(__WXMOTIF__)
#include "../../art/motif/info.xpm"
#include "../../art/motif/error.xpm"
#include "../../art/motif/warning.xpm"
#include "../../art/motif/question.xpm"
#endif
#if wxUSE_HTML
#include "../../art/htmsidep.xpm"
#include "../../art/htmoptns.xpm"
#include "../../art/htmbook.xpm"
#include "../../art/htmfoldr.xpm"
#include "../../art/htmpage.xpm"
#endif // wxUSE_HTML
#include "../../art/addbookm.xpm"
#include "../../art/delbookm.xpm"
#include "../../art/back.xpm"
#include "../../art/forward.xpm"
#include "../../art/up.xpm"
#include "../../art/down.xpm"
#include "../../art/toparent.xpm"
#include "../../art/fileopen.xpm"
#include "../../art/print.xpm"
#include "../../art/helpicon.xpm"
#include "../../art/tipicon.xpm"
#include "../../art/home.xpm"
#include "../../art/repview.xpm"
#include "../../art/listview.xpm"
#include "../../art/new_dir.xpm"
#include "../../art/folder.xpm"
#include "../../art/dir_up.xpm"
#include "../../art/exefile.xpm"
#include "../../art/deffile.xpm"
#include "../../art/tick.xpm"
#include "../../art/cross.xpm"
#undef static
// ----------------------------------------------------------------------------
// CreateBitmap routine
// ----------------------------------------------------------------------------
wxBitmap wxDefaultArtProvider::CreateBitmap(const wxArtID& id,
const wxArtClient& client,
const wxSize& WXUNUSED(size))
{
// wxMessageBox icons:
ART_MSGBOX(wxART_ERROR, wxICON_ERROR, error)
ART_MSGBOX(wxART_INFORMATION, wxICON_INFORMATION, info)
ART_MSGBOX(wxART_WARNING, wxICON_WARNING, warning)
ART_MSGBOX(wxART_QUESTION, wxICON_QUESTION, question)
// standard icons:
#if wxUSE_HTML
ART(wxART_HELP_SIDE_PANEL, htmsidep)
ART(wxART_HELP_SETTINGS, htmoptns)
ART(wxART_HELP_BOOK, htmbook)
ART(wxART_HELP_FOLDER, htmfoldr)
ART(wxART_HELP_PAGE, htmpage)
#endif // wxUSE_HTML
ART(wxART_ADD_BOOKMARK, addbookm)
ART(wxART_DEL_BOOKMARK, delbookm)
ART(wxART_GO_BACK, back)
ART(wxART_GO_FORWARD, forward)
ART(wxART_GO_UP, up)
ART(wxART_GO_DOWN, down)
ART(wxART_GO_TO_PARENT, toparent)
ART(wxART_GO_HOME, home)
ART(wxART_FILE_OPEN, fileopen)
ART(wxART_PRINT, print)
ART(wxART_HELP, helpicon)
ART(wxART_TIP, tipicon)
ART(wxART_REPORT_VIEW, repview)
ART(wxART_LIST_VIEW, listview)
ART(wxART_NEW_DIR, new_dir)
ART(wxART_FOLDER, folder)
ART(wxART_GO_DIR_UP, dir_up)
ART(wxART_EXECUTABLE_FILE, exefile)
ART(wxART_NORMAL_FILE, deffile)
ART(wxART_TICK_MARK, tick)
ART(wxART_CROSS_MARK, cross)
return wxNullBitmap;
}