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wxWindows-2.4.0
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include
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imagpnm.h
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C/C++ Source or Header
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2002-10-24
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/////////////////////////////////////////////////////////////////////////////
// Name: imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id: imagpnm.h,v 1.3.2.1 2002/10/23 17:32:03 RR Exp $
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "imagpnm.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLEXPORT wxPNMHandler : public wxImageHandler
{
public:
inline wxPNMHandler()
{
m_name = wxT("PNM file");
m_extension = wxT("pnm");
m_type = wxBITMAP_TYPE_PNM;
m_mime = wxT("image/pnm");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxPNMHandler)
};
#endif
#endif
// _WX_IMAGPNM_H_