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OS/2 Shareware BBS: 10 Tools
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wxWindows-2.4.0
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contrib
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prepinclude.h
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C/C++ Source or Header
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2002-02-07
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/****************************************************************************
*
* wxWindows HTML Applet Package
*
* Copyright (C) 1991-2001 SciTech Software, Inc.
* All rights reserved.
*
* ========================================================================
*
* The contents of this file are subject to the wxWindows License
* Version 3.0 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.wxwindows.org/licence3.txt
*
* Software distributed under the License is distributed on an
* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* ========================================================================
*
* Language: ANSI C++
* Environment: Any
*
* Description: Header file for the Preprocessor of the #include directive
* in wxHTML.
*
****************************************************************************/
#ifndef __WX_PREPINCLUDE_H
#define __WX_PREPINCLUDE_H
#include "wx/object.h"
#include "wx/html/htmlproc.h"
/*------------------------------- Prototypes ------------------------------*/
class wxFileSystem;
/*--------------------------- Class Definitions ---------------------------*/
/****************************************************************************
REMARKS:
wxIncludePrep class Definition
****************************************************************************/
class wxIncludePrep : public wxHtmlProcessor {
private:
//DECLARE_DYNAMIC_CLASS(wxIncludePrep);
wxFileSystem *m_FS;
public:
wxIncludePrep() : wxHtmlProcessor() {}
~wxIncludePrep() {}
// Process input text and return processed result
wxString Process(const wxString& text) const;
// Return priority value of this processor. The higher, the sooner
// is the processor applied to the text.
int GetPriority() const { return wxHTML_PRIORITY_SYSTEM; }
void ChangeDirectory(wxFileSystem *);
};
#endif // __WX_PREPINCLUDE_H