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string.h
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2002-08-31
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///////////////////////////////////////////////////////////////////////////////
// Name: string.h
// Purpose: wxString and wxArrayString classes
// Author: Vadim Zeitlin
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id: string.h,v 1.146 2002/08/31 11:29:11 GD Exp $
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
/*
Efficient string class [more or less] compatible with MFC CString,
wxWindows version 1 wxString and std::string and some handy functions
missing from string.h.
*/
#ifndef _WX_WXSTRINGH__
#define _WX_WXSTRINGH__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "string.h"
#endif
// ----------------------------------------------------------------------------
// conditinal compilation
// ----------------------------------------------------------------------------
// compile the std::string compatibility functions if defined
#define wxSTD_STRING_COMPATIBILITY
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h" // everybody should include this
#if defined(__WXMAC__) || defined(__VISAGECPP__)
#include <ctype.h>
#endif
#ifdef __EMX__
#include <std.h>
#endif
#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
// problem in VACPP V4 with including stdlib.h multiple times
// strconv includes it anyway
# include <stdio.h>
# include <string.h>
# include <stdarg.h>
# include <limits.h>
#else
# include <string.h>
# include <stdio.h>
# include <stdarg.h>
# include <limits.h>
# include <stdlib.h>
#endif
#ifdef HAVE_STRINGS_H
#include <strings.h> // for strcasecmp()
#endif // HAVE_STRINGS_H
#include "wx/wxchar.h" // for wxChar
#include "wx/buffer.h" // for wxCharBuffer
#include "wx/strconv.h" // for wxConvertXXX() macros and wxMBConv classes
// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------
// casts [unfortunately!] needed to call some broken functions which require
// "char *" instead of "const char *"
#define WXSTRINGCAST (wxChar *)(const wxChar *)
#define wxCSTRINGCAST (wxChar *)(const wxChar *)
#define wxMBSTRINGCAST (char *)(const char *)
#define wxWCSTRINGCAST (wchar_t *)(const wchar_t *)
// implementation only
#define wxASSERT_VALID_INDEX(i) \
wxASSERT_MSG( (size_t)(i) <= Len(), _T("invalid index in wxString") )
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
// must define this static for VA or else you get multiply defined symbols everywhere
extern const unsigned int wxSTRING_MAXLEN;
#else
// maximum possible length for a string means "take all string" everywhere
// (as sizeof(StringData) is unknown here, we substract 100)
const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;
#endif
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
// global pointer to empty string
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ---------------------------------------------------------------------------
// global functions complementing standard C string library replacements for
// strlen() and portable strcasecmp()
//---------------------------------------------------------------------------
// Use wxXXX() functions from wxchar.h instead! These functions are for
// backwards compatibility only.
// checks whether the passed in pointer is NULL and if the string is empty
inline bool IsEmpty(const char *p) { return (!p || !*p); }
// safe version of strlen() (returns 0 if passed NULL pointer)
inline size_t Strlen(const char *psz)
{ return psz ? strlen(psz) : 0; }
// portable strcasecmp/_stricmp
inline int Stricmp(const char *psz1, const char *psz2)
{
#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined(__INTEL__) )
return _stricmp(psz1, psz2);
#elif defined(__SC__)
return _stricmp(psz1, psz2);
#elif defined(__SALFORDC__)
return stricmp(psz1, psz2);
#elif defined(__BORLANDC__)
return stricmp(psz1, psz2);
#elif defined(__WATCOMC__)
return stricmp(psz1, psz2);
#elif defined(__DJGPP__)
return stricmp(psz1, psz2);
#elif defined(__EMX__)
return stricmp(psz1, psz2);
#elif defined(__WXPM__)
return stricmp(psz1, psz2);
#elif defined(__UNIX__) || defined(__GNUWIN32__)
return strcasecmp(psz1, psz2);
#elif defined(__MWERKS__) && !defined(__INTEL__)
register char c1, c2;
do {
c1 = tolower(*psz1++);
c2 = tolower(*psz2++);
} while ( c1 && (c1 == c2) );
return c1 - c2;
#else
// almost all compilers/libraries provide this function (unfortunately under
// different names), that's why we don't implement our own which will surely
// be more efficient than this code (uncomment to use):
/*
register char c1, c2;
do {
c1 = tolower(*psz1++);
c2 = tolower(*psz2++);
} while ( c1 && (c1 == c2) );
return c1 - c2;
*/
#error "Please define string case-insensitive compare for your OS/compiler"
#endif // OS/compiler
}
// return an empty wxString
class WXDLLEXPORT wxString; // not yet defined
inline const wxString& wxGetEmptyString() { return *(wxString *)&wxEmptyString; }
// ---------------------------------------------------------------------------
// string data prepended with some housekeeping info (used by wxString class),
// is never used directly (but had to be put here to allow inlining)
// ---------------------------------------------------------------------------
struct WXDLLEXPORT wxStringData
{
int nRefs; // reference count
size_t nDataLength, // actual string length
nAllocLength; // allocated memory size
// mimics declaration 'wxChar data[nAllocLength]'
wxChar* data() const { return (wxChar*)(this + 1); }
// empty string has a special ref count so it's never deleted
bool IsEmpty() const { return (nRefs == -1); }
bool IsShared() const { return (nRefs > 1); }
// lock/unlock
void Lock() { if ( !IsEmpty() ) nRefs++; }
// VC++ will refuse to inline this function but profiling shows that it
// is wrong
#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
__forceinline
#endif
void Unlock() { if ( !IsEmpty() && --nRefs == 0) free(this); }
// if we had taken control over string memory (GetWriteBuf), it's
// intentionally put in invalid state
void Validate(bool b) { nRefs = (b ? 1 : 0); }
bool IsValid() const { return (nRefs != 0); }
};
// ---------------------------------------------------------------------------
// This is (yet another one) String class for C++ programmers. It doesn't use
// any of "advanced" C++ features (i.e. templates, exceptions, namespaces...)
// thus you should be able to compile it with practicaly any C++ compiler.
// This class uses copy-on-write technique, i.e. identical strings share the
// same memory as long as neither of them is changed.
//
// This class aims to be as compatible as possible with the new standard
// std::string class, but adds some additional functions and should be at
// least as efficient than the standard implementation.
//
// Performance note: it's more efficient to write functions which take "const
// String&" arguments than "const char *" if you assign the argument to
// another string.
//
// It was compiled and tested under Win32, Linux (libc 5 & 6), Solaris 5.5.
//
// To do:
// - ressource support (string tables in ressources)
// - more wide character (UNICODE) support
// - regular expressions support
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxString
{
friend class WXDLLEXPORT wxArrayString;
// NB: special care was taken in arranging the member functions in such order
// that all inline functions can be effectively inlined, verify that all
// performace critical functions are still inlined if you change order!
private:
// points to data preceded by wxStringData structure with ref count info
wxChar *m_pchData;
// accessor to string data
wxStringData* GetStringData() const { return (wxStringData*)m_pchData - 1; }
// string (re)initialization functions
// initializes the string to the empty value (must be called only from
// ctors, use Reinit() otherwise)
void Init() { m_pchData = (wxChar *)wxEmptyString; }
// initializaes the string with (a part of) C-string
void InitWith(const wxChar *psz, size_t nPos = 0, size_t nLen = wxSTRING_MAXLEN);
// as Init, but also frees old data
void Reinit() { GetStringData()->Unlock(); Init(); }
// memory allocation
// allocates memory for string of length nLen
bool AllocBuffer(size_t nLen);
// copies data to another string
bool AllocCopy(wxString&, int, int) const;
// effectively copies data to string
bool AssignCopy(size_t, const wxChar *);
// append a (sub)string
bool ConcatSelf(int nLen, const wxChar *src);
// functions called before writing to the string: they copy it if there
// are other references to our data (should be the only owner when writing)
bool CopyBeforeWrite();
bool AllocBeforeWrite(size_t);
// if we hadn't made these operators private, it would be possible to
// compile "wxString s; s = 17;" without any warnings as 17 is implicitly
// converted to char in C and we do have operator=(char)
//
// NB: we don't need other versions (short/long and unsigned) as attempt
// to assign another numeric type to wxString will now result in
// ambiguity between operator=(char) and operator=(int)
wxString& operator=(int);
// these methods are not implemented - there is _no_ conversion from int to
// string, you're doing something wrong if the compiler wants to call it!
//
// try `s << i' or `s.Printf("%d", i)' instead
wxString(int);
public:
// constructors and destructor
// ctor for an empty string
wxString() : m_pchData(NULL) { Init(); }
// copy ctor
wxString(const wxString& stringSrc) : m_pchData(NULL)
{
wxASSERT_MSG( stringSrc.GetStringData()->IsValid(),
_T("did you forget to call UngetWriteBuf()?") );
if ( stringSrc.IsEmpty() ) {
// nothing to do for an empty string
Init();
}
else {
m_pchData = stringSrc.m_pchData; // share same data
GetStringData()->Lock(); // => one more copy
}
}
// string containing nRepeat copies of ch
wxString(wxChar ch, size_t nRepeat = 1);
// ctor takes first nLength characters from C string
// (default value of wxSTRING_MAXLEN means take all the string)
wxString(const wxChar *psz, size_t nLength = wxSTRING_MAXLEN)
: m_pchData(NULL)
{ InitWith(psz, 0, nLength); }
wxString(const wxChar *psz, wxMBConv& WXUNUSED(conv), size_t nLength = wxSTRING_MAXLEN)
: m_pchData(NULL)
{ InitWith(psz, 0, nLength); }
#if wxUSE_UNICODE
// from multibyte string
// (NB: nLength is right now number of Unicode characters, not
// characters in psz! So try not to use it yet!)
wxString(const char *psz, wxMBConv& conv = wxConvLibc, size_t nLength = wxSTRING_MAXLEN);
// from wxWCharBuffer (i.e. return from wxGetString)
wxString(const wxWCharBuffer& psz)
{ InitWith(psz, 0, wxSTRING_MAXLEN); }
#else // ANSI
// from C string (for compilers using unsigned char)
wxString(const unsigned char* psz, size_t nLength = wxSTRING_MAXLEN)
: m_pchData(NULL)
{ InitWith((const char*)psz, 0, nLength); }
#if wxUSE_WCHAR_T
// from wide (Unicode) string
wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc, size_t nLength = wxSTRING_MAXLEN);
#endif // !wxUSE_WCHAR_T
// from wxCharBuffer
wxString(const wxCharBuffer& psz)
: m_pchData(NULL)
{ InitWith(psz, 0, wxSTRING_MAXLEN); }
#endif // Unicode/ANSI
// dtor is not virtual, this class must not be inherited from!
~wxString() { GetStringData()->Unlock(); }
// generic attributes & operations
// as standard strlen()
size_t Len() const { return GetStringData()->nDataLength; }
// string contains any characters?
bool IsEmpty() const { return Len() == 0; }
// empty string is "FALSE", so !str will return TRUE
bool operator!() const { return IsEmpty(); }
// truncate the string to given length
wxString& Truncate(size_t uiLen);
// empty string contents
void Empty()
{
Truncate(0);
wxASSERT_MSG( IsEmpty(), _T("string not empty after call to Empty()?") );
}
// empty the string and free memory
void Clear()
{
if ( !GetStringData()->IsEmpty() )
Reinit();
wxASSERT_MSG( !GetStringData()->nDataLength &&
!GetStringData()->nAllocLength,
_T("string should be empty after Clear()") );
}
// contents test
// Is an ascii value
bool IsAscii() const;
// Is a number
bool IsNumber() const;
// Is a word
bool IsWord() const;
// data access (all indexes are 0 based)
// read access
wxChar GetChar(size_t n) const
{ wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// read/write access
wxChar& GetWritableChar(size_t n)
{ wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
// write access
void SetChar(size_t n, wxChar ch)
{ wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); m_pchData[n] = ch; }
// get last character
wxChar Last() const
{
wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") );
return m_pchData[Len() - 1];
}
// get writable last character
wxChar& Last()
{
wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") );
CopyBeforeWrite();
return m_pchData[Len()-1];
}
/*
So why do we have all these overloaded operator[]s? A bit of history:
initially there was only one of them, taking size_t. Then people
started complaining because they wanted to use ints as indices (I
wonder why) and compilers were giving warnings about it, so we had to
add the operator[](int). Then it became apparent that you couldn't
write str[0] any longer because there was ambiguity between two
overloads and so you now had to write str[0u] (or, of course, use the
explicit casts to either int or size_t but nobody did this).
Finally, someone decided to compile wxWin on an Alpha machine and got
a surprize: str[0u] didn't compile there because it is of type
unsigned int and size_t is unsigned _long_ on Alpha and so there was
ambiguity between converting uint to int or ulong. To fix this one we
now add operator[](uint) for the machines where size_t is not already
the same as unsigned int - hopefully this fixes the problem (for some
time)
The only real fix is, of course, to remove all versions but the one
taking size_t...
*/
// operator version of GetChar
wxChar operator[](size_t n) const
{ wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetChar
wxChar operator[](int n) const
{ wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetWriteableChar
wxChar& operator[](size_t n)
{ wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
#ifndef wxSIZE_T_IS_UINT
// operator version of GetChar
wxChar operator[](unsigned int n) const
{ wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetWriteableChar
wxChar& operator[](unsigned int n)
{ wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
#endif // size_t != unsigned int
// implicit conversion to C string
operator const wxChar*() const { return m_pchData; }
// explicit conversion to C string (use this with printf()!)
const wxChar* c_str() const { return m_pchData; }
// identical to c_str(), for wxWin 1.6x compatibility
const wxChar* wx_str() const { return m_pchData; }
// identical to c_str(), for MFC compatibility
const wxChar* GetData() const { return m_pchData; }
// conversion to/from plain (i.e. 7 bit) ASCII: this is useful for
// converting numbers or strings which are certain not to contain special
// chars (typically system functions, X atoms, environment variables etc.)
//
// the behaviour of these functions with the strings containing anything
// else than 7 bit ASCII characters is undefined, use at your own risk.
#if wxUSE_UNICODE
static wxString FromAscii(const char *ascii);
const wxCharBuffer ToAscii() const;
#else // ANSI
static wxString FromAscii(const char *ascii) { return wxString( ascii ); }
const char *ToAscii() const { return c_str(); }
#endif // Unicode/!Unicode
// conversions with (possible) format convertions: have to return a
// buffer with temporary data
//
// the functions defined (in either Unicode or ANSI) mode are mb_str() to
// return an ANSI (multibyte) string, wc_str() to return a wide string and
// fn_str() to return a string which should be used with the OS APIs
// accepting the file names. The return value is always the same, but the
// type differs because a function may either return pointer to the buffer
// directly or have to use intermediate buffer for translation.
#if wxUSE_UNICODE
const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const
{ return conv.cWC2MB(m_pchData); }
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
const wxChar* wc_str() const { return m_pchData; }
// for compatibility with !wxUSE_UNICODE version
const wxChar* wc_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
#if wxMBFILES
const wxCharBuffer fn_str() const { return mb_str(wxConvFile); }
#else // !wxMBFILES
const wxChar* fn_str() const { return m_pchData; }
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
const wxChar* mb_str() const { return m_pchData; }
// for compatibility with wxUSE_UNICODE version
const wxChar* mb_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
const wxWX2MBbuf mbc_str() const { return mb_str(); }
#if wxUSE_WCHAR_T
const wxWCharBuffer wc_str(wxMBConv& conv) const
{ return conv.cMB2WC(m_pchData); }
#endif // wxUSE_WCHAR_T
const wxChar* fn_str() const { return m_pchData; }
#endif // Unicode/ANSI
// overloaded assignment
// from another wxString
wxString& operator=(const wxString& stringSrc);
// from a character
wxString& operator=(wxChar ch);
// from a C string
wxString& operator=(const wxChar *psz);
#if wxUSE_UNICODE
// from wxWCharBuffer
wxString& operator=(const wxWCharBuffer& psz)
{ (void) operator=((const wchar_t *)psz); return *this; }
#else // ANSI
// from another kind of C string
wxString& operator=(const unsigned char* psz);
#if wxUSE_WCHAR_T
// from a wide string
wxString& operator=(const wchar_t *pwz);
#endif
// from wxCharBuffer
wxString& operator=(const wxCharBuffer& psz)
{ (void) operator=((const char *)psz); return *this; }
#endif // Unicode/ANSI
// string concatenation
// in place concatenation
/*
Concatenate and return the result. Note that the left to right
associativity of << allows to write things like "str << str1 << str2
<< ..." (unlike with +=)
*/
// string += string
wxString& operator<<(const wxString& s)
{
wxASSERT_MSG( s.GetStringData()->IsValid(),
_T("did you forget to call UngetWriteBuf()?") );
ConcatSelf(s.Len(), s);
return *this;
}
// string += C string
wxString& operator<<(const wxChar *psz)
{ ConcatSelf(wxStrlen(psz), psz); return *this; }
// string += char
wxString& operator<<(wxChar ch) { ConcatSelf(1, &ch); return *this; }
// string += string
void operator+=(const wxString& s) { (void)operator<<(s); }
// string += C string
void operator+=(const wxChar *psz) { (void)operator<<(psz); }
// string += char
void operator+=(wxChar ch) { (void)operator<<(ch); }
// string += buffer (i.e. from wxGetString)
#if wxUSE_UNICODE
wxString& operator<<(const wxWCharBuffer& s)
{ (void)operator<<((const wchar_t *)s); return *this; }
void operator+=(const wxWCharBuffer& s)
{ (void)operator<<((const wchar_t *)s); }
#else // !wxUSE_UNICODE
wxString& operator<<(const wxCharBuffer& s)
{ (void)operator<<((const char *)s); return *this; }
void operator+=(const wxCharBuffer& s)
{ (void)operator<<((const char *)s); }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE
// string += C string
wxString& Append(const wxString& s)
{
// test for IsEmpty() to share the string if possible
if ( IsEmpty() )
*this = s;
else
ConcatSelf(s.Length(), s.c_str());
return *this;
}
wxString& Append(const wxChar* psz)
{ ConcatSelf(wxStrlen(psz), psz); return *this; }
// append count copies of given character
wxString& Append(wxChar ch, size_t count = 1u)
{ wxString str(ch, count); return *this << str; }
wxString& Append(const wxChar* psz, size_t nLen)
{ ConcatSelf(nLen, psz); return *this; }
// prepend a string, return the string itself
wxString& Prepend(const wxString& str)
{ *this = str + *this; return *this; }
// non-destructive concatenation
//
friend wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
//
friend wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
//
friend wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
//
friend wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
//
friend wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
// stream-like functions
// insert an int into string
wxString& operator<<(int i)
{ return (*this) << Format(_T("%d"), i); }
// insert an unsigned int into string
wxString& operator<<(unsigned int ui)
{ return (*this) << Format(_T("%u"), ui); }
// insert a long into string
wxString& operator<<(long l)
{ return (*this) << Format(_T("%ld"), l); }
// insert an unsigned long into string
wxString& operator<<(unsigned long ul)
{ return (*this) << Format(_T("%lu"), ul); }
// insert a float into string
wxString& operator<<(float f)
{ return (*this) << Format(_T("%f"), f); }
// insert a double into string
wxString& operator<<(double d)
{ return (*this) << Format(_T("%g"), d); }
// string comparison
// case-sensitive comparison (returns a value < 0, = 0 or > 0)
int Cmp(const wxChar *psz) const { return wxStrcmp(c_str(), psz); }
// same as Cmp() but not case-sensitive
int CmpNoCase(const wxChar *psz) const { return wxStricmp(c_str(), psz); }
// test for the string equality, either considering case or not
// (if compareWithCase then the case matters)
bool IsSameAs(const wxChar *psz, bool compareWithCase = TRUE) const
{ return (compareWithCase ? Cmp(psz) : CmpNoCase(psz)) == 0; }
// comparison with a signle character: returns TRUE if equal
bool IsSameAs(wxChar c, bool compareWithCase = TRUE) const
{
return (Len() == 1) && (compareWithCase ? GetChar(0u) == c
: wxToupper(GetChar(0u)) == wxToupper(c));
}
// simple sub-string extraction
// return substring starting at nFirst of length nCount (or till the end
// if nCount = default value)
wxString Mid(size_t nFirst, size_t nCount = wxSTRING_MAXLEN) const;
// operator version of Mid()
wxString operator()(size_t start, size_t len) const
{ return Mid(start, len); }
// check that the string starts with prefix and return the rest of the
// string in the provided pointer if it is not NULL, otherwise return
// FALSE
bool StartsWith(const wxChar *prefix, wxString *rest = NULL) const;
// get first nCount characters
wxString Left(size_t nCount) const;
// get last nCount characters
wxString Right(size_t nCount) const;
// get all characters before the first occurance of ch
// (returns the whole string if ch not found)
wxString BeforeFirst(wxChar ch) const;
// get all characters before the last occurence of ch
// (returns empty string if ch not found)
wxString BeforeLast(wxChar ch) const;
// get all characters after the first occurence of ch
// (returns empty string if ch not found)
wxString AfterFirst(wxChar ch) const;
// get all characters after the last occurence of ch
// (returns the whole string if ch not found)
wxString AfterLast(wxChar ch) const;
// for compatibility only, use more explicitly named functions above
wxString Before(wxChar ch) const { return BeforeLast(ch); }
wxString After(wxChar ch) const { return AfterFirst(ch); }
// case conversion
// convert to upper case in place, return the string itself
wxString& MakeUpper();
// convert to upper case, return the copy of the string
// Here's something to remember: BC++ doesn't like returns in inlines.
wxString Upper() const ;
// convert to lower case in place, return the string itself
wxString& MakeLower();
// convert to lower case, return the copy of the string
wxString Lower() const ;
// trimming/padding whitespace (either side) and truncating
// remove spaces from left or from right (default) side
wxString& Trim(bool bFromRight = TRUE);
// add nCount copies chPad in the beginning or at the end (default)
wxString& Pad(size_t nCount, wxChar chPad = wxT(' '), bool bFromRight = TRUE);
// searching and replacing
// searching (return starting index, or -1 if not found)
int Find(wxChar ch, bool bFromEnd = FALSE) const; // like strchr/strrchr
// searching (return starting index, or -1 if not found)
int Find(const wxChar *pszSub) const; // like strstr
// replace first (or all of bReplaceAll) occurences of substring with
// another string, returns the number of replacements made
size_t Replace(const wxChar *szOld,
const wxChar *szNew,
bool bReplaceAll = TRUE);
// check if the string contents matches a mask containing '*' and '?'
bool Matches(const wxChar *szMask) const;
// conversion to numbers: all functions return TRUE only if the whole
// string is a number and put the value of this number into the pointer
// provided, the base is the numeric base in which the conversion should be
// done and must be comprised between 2 and 36 or be 0 in which case the
// standard C rules apply (leading '0' => octal, "0x" => hex)
// convert to a signed integer
bool ToLong(long *val, int base = 10) const;
// convert to an unsigned integer
bool ToULong(unsigned long *val, int base = 10) const;
// convert to a double
bool ToDouble(double *val) const;
// formated input/output
// as sprintf(), returns the number of characters written or < 0 on error
// (take 'this' into account in attribute parameter count)
int Printf(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_2;
// as vprintf(), returns the number of characters written or < 0 on error
int PrintfV(const wxChar* pszFormat, va_list argptr);
// returns the string containing the result of Printf() to it
static wxString Format(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_1;
// the same as above, but takes a va_list
static wxString FormatV(const wxChar *pszFormat, va_list argptr);
// raw access to string memory
// ensure that string has space for at least nLen characters
// only works if the data of this string is not shared
bool Alloc(size_t nLen);
// minimize the string's memory
// only works if the data of this string is not shared
bool Shrink();
// get writable buffer of at least nLen bytes. Unget() *must* be called
// a.s.a.p. to put string back in a reasonable state!
wxChar *GetWriteBuf(size_t nLen);
// call this immediately after GetWriteBuf() has been used
void UngetWriteBuf();
void UngetWriteBuf(size_t nLen);
// wxWindows version 1 compatibility functions
// use Mid()
wxString SubString(size_t from, size_t to) const
{ return Mid(from, (to - from + 1)); }
// values for second parameter of CompareTo function
enum caseCompare {exact, ignoreCase};
// values for first parameter of Strip function
enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};
// use Printf()
// (take 'this' into account in attribute parameter count)
int sprintf(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_2;
// use Cmp()
inline int CompareTo(const wxChar* psz, caseCompare cmp = exact) const
{ return cmp == exact ? Cmp(psz) : CmpNoCase(psz); }
// use Len
size_t Length() const { return Len(); }
// Count the number of characters
int Freq(wxChar ch) const;
// use MakeLower
void LowerCase() { MakeLower(); }
// use MakeUpper
void UpperCase() { MakeUpper(); }
// use Trim except that it doesn't change this string
wxString Strip(stripType w = trailing) const;
// use Find (more general variants not yet supported)
size_t Index(const wxChar* psz) const { return Find(psz); }
size_t Index(wxChar ch) const { return Find(ch); }
// use Truncate
wxString& Remove(size_t pos) { return Truncate(pos); }
wxString& RemoveLast(size_t n = 1) { return Truncate(Len() - n); }
wxString& Remove(size_t nStart, size_t nLen) { return erase( nStart, nLen ); }
// use Find()
int First( const wxChar ch ) const { return Find(ch); }
int First( const wxChar* psz ) const { return Find(psz); }
int First( const wxString &str ) const { return Find(str); }
int Last( const wxChar ch ) const { return Find(ch, TRUE); }
bool Contains(const wxString& str) const { return Find(str) != -1; }
// use IsEmpty()
bool IsNull() const { return IsEmpty(); }
#ifdef wxSTD_STRING_COMPATIBILITY
// std::string compatibility functions
// standard types
typedef wxChar value_type;
typedef const value_type *const_iterator;
// an 'invalid' value for string index
static const size_t npos;
// constructors
// take nLen chars starting at nPos
wxString(const wxString& str, size_t nPos, size_t nLen)
: m_pchData(NULL)
{
wxASSERT_MSG( str.GetStringData()->IsValid(),
_T("did you forget to call UngetWriteBuf()?") );
InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen);
}
// take all characters from pStart to pEnd
wxString(const void *pStart, const void *pEnd);
// lib.string.capacity
// return the length of the string
size_t size() const { return Len(); }
// return the length of the string
size_t length() const { return Len(); }
// return the maximum size of the string
size_t max_size() const { return wxSTRING_MAXLEN; }
// resize the string, filling the space with c if c != 0
void resize(size_t nSize, wxChar ch = wxT('\0'));
// delete the contents of the string
void clear() { Empty(); }
// returns true if the string is empty
bool empty() const { return IsEmpty(); }
// inform string about planned change in size
void reserve(size_t size) { Alloc(size); }
// lib.string.access
// return the character at position n
wxChar at(size_t n) const { return GetChar(n); }
// returns the writable character at position n
wxChar& at(size_t n) { return GetWritableChar(n); }
// first valid index position
const_iterator begin() const { return wx_str(); }
// position one after the last valid one
const_iterator end() const { return wx_str() + length(); }
// lib.string.modifiers
// append a string
wxString& append(const wxString& str)
{ *this += str; return *this; }
// append elements str[pos], ..., str[pos+n]
wxString& append(const wxString& str, size_t pos, size_t n)
{ ConcatSelf(n, str.c_str() + pos); return *this; }
// append first n (or all if n == npos) characters of sz
wxString& append(const wxChar *sz, size_t n = npos)
{ ConcatSelf(n == npos ? wxStrlen(sz) : n, sz); return *this; }
// append n copies of ch
wxString& append(size_t n, wxChar ch) { return Pad(n, ch); }
// same as `this_string = str'
wxString& assign(const wxString& str)
{ return *this = str; }
// same as ` = str[pos..pos + n]
wxString& assign(const wxString& str, size_t pos, size_t n)
{ Empty(); return Append(str.c_str() + pos, n); }
// same as `= first n (or all if n == npos) characters of sz'
wxString& assign(const wxChar *sz, size_t n = npos)
{ Empty(); return Append(sz, n == npos ? wxStrlen(sz) : n); }
// same as `= n copies of ch'
wxString& assign(size_t n, wxChar ch)
{ Empty(); return Append(ch, n); }
// insert another string
wxString& insert(size_t nPos, const wxString& str);
// insert n chars of str starting at nStart (in str)
wxString& insert(size_t nPos, const wxString& str, size_t nStart, size_t n)
{ return insert(nPos, wxString((const wxChar *)str + nStart, n)); }
// insert first n (or all if n == npos) characters of sz
wxString& insert(size_t nPos, const wxChar *sz, size_t n = npos)
{ return insert(nPos, wxString(sz, n)); }
// insert n copies of ch
wxString& insert(size_t nPos, size_t n, wxChar ch)
{ return insert(nPos, wxString(ch, n)); }
// delete characters from nStart to nStart + nLen
wxString& erase(size_t nStart = 0, size_t nLen = npos);
// replaces the substring of length nLen starting at nStart
wxString& replace(size_t nStart, size_t nLen, const wxChar* sz);
// replaces the substring with nCount copies of ch
wxString& replace(size_t nStart, size_t nLen, size_t nCount, wxChar ch);
// replaces a substring with another substring
wxString& replace(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2);
// replaces the substring with first nCount chars of sz
wxString& replace(size_t nStart, size_t nLen,
const wxChar* sz, size_t nCount);
// swap two strings
void swap(wxString& str);
// All find() functions take the nStart argument which specifies the
// position to start the search on, the default value is 0. All functions
// return npos if there were no match.
// find a substring
size_t find(const wxString& str, size_t nStart = 0) const;
// VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
// find first n characters of sz
size_t find(const wxChar* sz, size_t nStart = 0, size_t n = npos) const;
#endif // VC++ 1.5
// Gives a duplicate symbol (presumably a case-insensitivity problem)
#if !defined(__BORLANDC__)
// find the first occurence of character ch after nStart
size_t find(wxChar ch, size_t nStart = 0) const;
#endif
// rfind() family is exactly like find() but works right to left
// as find, but from the end
size_t rfind(const wxString& str, size_t nStart = npos) const;
// VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
// as find, but from the end
size_t rfind(const wxChar* sz, size_t nStart = npos,
size_t n = npos) const;
// as find, but from the end
size_t rfind(wxChar ch, size_t nStart = npos) const;
#endif // VC++ 1.5
// find first/last occurence of any character in the set
// as strpbrk() but starts at nStart, returns npos if not found
size_t find_first_of(const wxString& str, size_t nStart = 0) const
{ return find_first_of(str.c_str(), nStart); }
// same as above
size_t find_first_of(const wxChar* sz, size_t nStart = 0) const;
// same as find(char, size_t)
size_t find_first_of(wxChar c, size_t nStart = 0) const
{ return find(c, nStart); }
// find the last (starting from nStart) char from str in this string
size_t find_last_of (const wxString& str, size_t nStart = npos) const
{ return find_last_of(str.c_str(), nStart); }
// same as above
size_t find_last_of (const wxChar* sz, size_t nStart = npos) const;
// same as above
size_t find_last_of(wxChar c, size_t nStart = npos) const
{ return rfind(c, nStart); }
// find first/last occurence of any character not in the set
// as strspn() (starting from nStart), returns npos on failure
size_t find_first_not_of(const wxString& str, size_t nStart = 0) const
{ return find_first_not_of(str.c_str(), nStart); }
// same as above
size_t find_first_not_of(const wxChar* sz, size_t nStart = 0) const;
// same as above
size_t find_first_not_of(wxChar ch, size_t nStart = 0) const;
// as strcspn()
size_t find_last_not_of(const wxString& str, size_t nStart = npos) const
{ return find_first_not_of(str.c_str(), nStart); }
// same as above
size_t find_last_not_of(const wxChar* sz, size_t nStart = npos) const;
// same as above
size_t find_last_not_of(wxChar ch, size_t nStart = npos) const;
// All compare functions return -1, 0 or 1 if the [sub]string is less,
// equal or greater than the compare() argument.
// just like strcmp()
int compare(const wxString& str) const { return Cmp(str); }
// comparison with a substring
int compare(size_t nStart, size_t nLen, const wxString& str) const
{ return Mid(nStart, nLen).Cmp(str); }
// comparison of 2 substrings
int compare(size_t nStart, size_t nLen,
const wxString& str, size_t nStart2, size_t nLen2) const
{ return Mid(nStart, nLen).Cmp(str.Mid(nStart2, nLen2)); }
// just like strcmp()
int compare(const wxChar* sz) const { return Cmp(sz); }
// substring comparison with first nCount characters of sz
int compare(size_t nStart, size_t nLen,
const wxChar* sz, size_t nCount = npos) const
{ return Mid(nStart, nLen).Cmp(wxString(sz, nCount)); }
// substring extraction
wxString substr(size_t nStart = 0, size_t nLen = npos) const
{ return Mid(nStart, nLen); }
#endif // wxSTD_STRING_COMPATIBILITY
};
// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxArrayString
{
public:
// type of function used by wxArrayString::Sort()
typedef int (*CompareFunction)(const wxString& first,
const wxString& second);
// constructors and destructor
// default ctor
wxArrayString()
: m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
{ Init(FALSE); }
// if autoSort is TRUE, the array is always sorted (in alphabetical order)
//
// NB: the reason for using int and not bool is that like this we can avoid
// using this ctor for implicit conversions from "const char *" (which
// we'd like to be implicitly converted to wxString instead!)
//
// of course, using explicit would be even better - if all compilers
// supported it...
wxArrayString(int autoSort)
: m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
{ Init(autoSort != 0); }
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator
wxArrayString& operator=(const wxArrayString& src);
// not virtual, this class should not be derived from
~wxArrayString();
// memory management
// empties the list, but doesn't release memory
void Empty();
// empties the list and releases memory
void Clear();
// preallocates memory for given number of items
void Alloc(size_t nCount);
// minimzes the memory usage (by freeing all extra memory)
void Shrink();
// simple accessors
// number of elements in the array
size_t GetCount() const { return m_nCount; }
// is it empty?
bool IsEmpty() const { return m_nCount == 0; }
// number of elements in the array (GetCount is preferred API)
size_t Count() const { return m_nCount; }
// items access (range checking is done in debug version)
// get item at position uiIndex
wxString& Item(size_t nIndex) const
{
wxASSERT_MSG( nIndex < m_nCount,
_T("wxArrayString: index out of bounds") );
return *(wxString *)&(m_pItems[nIndex]);
}
// same as Item()
wxString& operator[](size_t nIndex) const { return Item(nIndex); }
// get last item
wxString& Last() const
{
wxASSERT_MSG( !IsEmpty(),
_T("wxArrayString: index out of bounds") );
return Item(Count() - 1);
}
// return a wxString[], useful for the controls which
// take one in their ctor. You must delete[] it yourself
// once you are done with it. Will return NULL if the
// ArrayString was empty.
wxString* GetStringArray() const;
// item management
// Search the element in the array, starting from the beginning if
// bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
// sensitive (default). Returns index of the first item matched or
// wxNOT_FOUND
int Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
// add new element at the end (if the array is not sorted), return its
// index
size_t Add(const wxString& str, size_t nInsert = 1);
// add new element at given position
void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1);
// expand the array to have count elements
void SetCount(size_t count);
// remove first item matching this value
void Remove(const wxChar *sz);
// remove item by index
void Remove(size_t nIndex, size_t nRemove = 1);
void RemoveAt(size_t nIndex, size_t nRemove = 1) { Remove(nIndex, nRemove); }
// sorting
// sort array elements in alphabetical order (or reversed alphabetical
// order if reverseOrder parameter is TRUE)
void Sort(bool reverseOrder = FALSE);
// sort array elements using specified comparaison function
void Sort(CompareFunction compareFunction);
// comparison
// compare two arrays case sensitively
bool operator==(const wxArrayString& a) const;
// compare two arrays case sensitively
bool operator!=(const wxArrayString& a) const { return !(*this == a); }
protected:
void Init(bool autoSort); // common part of all ctors
void Copy(const wxArrayString& src); // copies the contents of another array
private:
void Grow(size_t nIncrement = 0); // makes array bigger if needed
void Free(); // free all the strings stored
void DoSort(); // common part of all Sort() variants
size_t m_nSize, // current size of the array
m_nCount; // current number of elements
wxChar **m_pItems; // pointer to data
bool m_autoSort; // if TRUE, keep the array always sorted
};
class WXDLLEXPORT wxSortedArrayString : public wxArrayString
{
public:
wxSortedArrayString() : wxArrayString(TRUE)
{ }
wxSortedArrayString(const wxArrayString& array) : wxArrayString(TRUE)
{ Copy(array); }
};
// ----------------------------------------------------------------------------
// wxStringBuffer: a tiny class allowing to get a writable pointer into string
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxStringBuffer
{
public:
wxStringBuffer(wxString& str, size_t lenWanted = 1024)
: m_str(str), m_buf(NULL)
{ m_buf = m_str.GetWriteBuf(lenWanted); }
~wxStringBuffer() { m_str.UngetWriteBuf(); }
operator wxChar*() const { return m_buf; }
private:
wxString& m_str;
wxChar *m_buf;
DECLARE_NO_COPY_CLASS(wxStringBuffer)
};
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
inline bool operator==(const wxString& s1, const wxString& s2)
{ return (s1.Len() == s2.Len()) && (s1.Cmp(s2) == 0); }
inline bool operator==(const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) == 0; }
inline bool operator==(const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) == 0; }
inline bool operator!=(const wxString& s1, const wxString& s2)
{ return (s1.Len() != s2.Len()) || (s1.Cmp(s2) != 0); }
inline bool operator!=(const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) != 0; }
inline bool operator!=(const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) != 0; }
inline bool operator< (const wxString& s1, const wxString& s2)
{ return s1.Cmp(s2) < 0; }
inline bool operator< (const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) < 0; }
inline bool operator< (const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) > 0; }
inline bool operator> (const wxString& s1, const wxString& s2)
{ return s1.Cmp(s2) > 0; }
inline bool operator> (const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) > 0; }
inline bool operator> (const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) < 0; }
inline bool operator<=(const wxString& s1, const wxString& s2)
{ return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) >= 0; }
inline bool operator>=(const wxString& s1, const wxString& s2)
{ return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxString& s1, const wxChar * s2)
{ return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxChar * s1, const wxString& s2)
{ return s2.Cmp(s1) <= 0; }
// comparison with char
inline bool operator==(wxChar c, const wxString& s) { return s.IsSameAs(c); }
inline bool operator==(const wxString& s, wxChar c) { return s.IsSameAs(c); }
inline bool operator!=(wxChar c, const wxString& s) { return !s.IsSameAs(c); }
inline bool operator!=(const wxString& s, wxChar c) { return !s.IsSameAs(c); }
#if wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxWCharBuffer& s2)
{ return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const wchar_t *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxWCharBuffer& s2)
{ return (s1.Cmp((const wchar_t *)s2) != 0); }
inline bool operator!=(const wxWCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const wchar_t *)s1) != 0); }
#else // !wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
{ return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const char *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxCharBuffer& s2)
{ return (s1.Cmp((const char *)s2) != 0); }
inline bool operator!=(const wxCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const char *)s1) != 0); }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE
wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);
wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
#if wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxWCharBuffer& buf)
{ return string + (const wchar_t *)buf; }
inline wxString operator+(const wxWCharBuffer& buf, const wxString& string)
{ return (const wchar_t *)buf + string; }
#else // !wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxCharBuffer& buf)
{ return string + (const char *)buf; }
inline wxString operator+(const wxCharBuffer& buf, const wxString& string)
{ return (const char *)buf + string; }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE
// ---------------------------------------------------------------------------
// Implementation only from here until the end of file
// ---------------------------------------------------------------------------
// don't pollute the library user's name space
#undef wxASSERT_VALID_INDEX
#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"
WXDLLEXPORT wxSTD istream& operator>>(wxSTD istream&, wxString&);
WXDLLEXPORT wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);
#endif // wxSTD_STRING_COMPATIBILITY
#endif // _WX_WXSTRINGH__