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C/C++ Source or Header  |  1997-03-17  |  15KB  |  339 lines

  1. #include "vglObj1701d.h"
  2. /*===========================================================================*/
  3. /* OpenGL code generated from VRML format.                                   */
  4. /*===========================================================================*/
  5. void    vglDrawNECK    ( void )
  6. {
  7.     glFrontFace( GL_CW );
  8.     glPushAttrib( GL_ALL_ATTRIB_BITS );
  9.     glPushMatrix();
  10.         __m[0] = 0.0450;    __m[1] = 0.0450;    __m[2] = 0.0450;    __m[3] = 1.0000;
  11.         glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT, __m );
  12.         __m[0] = 0.4500;    __m[1] = 0.4500;    __m[2] = 0.4500;    __m[3] = 1.0000;
  13.         glMaterialfv( GL_FRONT_AND_BACK, GL_DIFFUSE, __m );
  14.         glBegin( GL_TRIANGLES );
  15.             glNormal3f( -0.4930, -0.7202, 0.4881 );
  16.             glVertex3f( -47.7018, 34.8309, -15.4860 );
  17.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  18.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  19.             glNormal3f( -0.4930, -0.7202, 0.4881 );
  20.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  21.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  22.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  23.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  24.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  25.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  26.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  27.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  28.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  29.             glVertex3f( -2.8332, 5.9626, 5.7367 );
  30.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  31.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  32.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  33.             glVertex3f( -2.8332, 5.9626, 5.7367 );
  34.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  35.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  36.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  37.             glVertex3f( -2.8332, 5.9626, 5.7367 );
  38.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  39.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  40.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  41.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  42.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  43.             glNormal3f( -0.9730, -0.0580, 0.2236 );
  44.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  45.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  46.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  47.             glNormal3f( -0.3510, -0.4944, 0.7952 );
  48.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  49.             glVertex3f( 101.4529, 18.6284, 46.5007 );
  50.             glVertex3f( 104.8131, -2.5689, 34.8050 );
  51.             glNormal3f( -0.3350, -0.3764, 0.8637 );
  52.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  53.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  54.             glVertex3f( 104.8131, -2.5689, 34.8050 );
  55.             glNormal3f( -0.3355, -0.3935, 0.8559 );
  56.             glVertex3f( 104.8131, -2.5689, 34.8050 );
  57.             glVertex3f( 109.1316, -21.1329, 27.9628 );
  58.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  59.             glNormal3f( -0.0707, 0.4416, 0.8944 );
  60.             glVertex3f( -2.8332, 5.9626, 5.7367 );
  61.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  62.             glVertex3f( 109.1316, -21.1329, 27.9628 );
  63.             glNormal3f( -0.0707, 0.4416, 0.8944 );
  64.             glVertex3f( -2.8332, 5.9626, 5.7367 );
  65.             glVertex3f( 109.1316, -21.1329, 27.9628 );
  66.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  67.             glNormal3f( -0.1758, -0.1700, 0.9696 );
  68.             glVertex3f( 109.1316, -21.1329, 27.9628 );
  69.             glVertex3f( 114.4431, -36.9685, 26.1499 );
  70.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  71.             glNormal3f( -0.1679, -0.1389, 0.9760 );
  72.             glVertex3f( 114.4431, -36.9685, 26.1499 );
  73.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  74.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  75.             glNormal3f( 0.0662, 0.4610, 0.8849 );
  76.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  77.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  78.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  79.             glNormal3f( -0.1056, -0.0935, 0.9900 );
  80.             glVertex3f( 114.4431, -36.9685, 26.1499 );
  81.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  82.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  83.             glNormal3f( 0.0112, 0.4543, 0.8908 );
  84.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  85.             glVertex3f( -1.0259, -4.2866, 10.9403 );
  86.             glVertex3f( 114.4431, -36.9685, 26.1499 );
  87.             glNormal3f( -0.2739, -0.4734, -0.8372 );
  88.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  89.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  90.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  91.             glNormal3f( -0.4177, -0.8234, -0.3840 );
  92.             glVertex3f( 106.4345, -58.9725, -14.4083 );
  93.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  94.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  95.             glNormal3f( -0.4210, -0.8551, -0.3025 );
  96.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  97.             glVertex3f( 106.4345, -58.9725, -14.4083 );
  98.             glVertex3f( 98.3680, -50.7064, -26.5474 );
  99.             glNormal3f( -0.3951, -0.4703, -0.7891 );
  100.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  101.             glVertex3f( -3.1615, -10.1543, 0.1249 );
  102.             glVertex3f( 98.3680, -50.7064, -26.5474 );
  103.             glNormal3f( -0.4476, -0.8933, -0.0404 );
  104.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  105.             glVertex3f( 98.3680, -50.7064, -26.5474 );
  106.             glVertex3f( 89.2443, -45.3448, -44.0402 );
  107.             glNormal3f( -0.5193, -0.4579, -0.7216 );
  108.             glVertex3f( 89.2443, -45.3448, -44.0402 );
  109.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  110.             glVertex3f( -4.9688, 0.0949, -5.0787 );
  111.             glNormal3f( -0.4701, -0.8760, 0.1079 );
  112.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  113.             glVertex3f( 89.2443, -45.3448, -44.0402 );
  114.             glVertex3f( 79.1356, -42.6896, -66.5217 );
  115.             glNormal3f( -0.5153, -0.8568, 0.0208 );
  116.             glVertex3f( 79.1356, -42.6896, -66.5217 );
  117.             glVertex3f( -47.7018, 34.8309, -15.4860 );
  118.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  119.             glNormal3f( -0.9122, -0.2568, 0.3194 );
  120.             glVertex3f( 3.8374, -21.3537, 19.3895 );
  121.             glVertex3f( 1.7018, -27.2214, 8.5740 );
  122.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  123.             glNormal3f( -0.9122, -0.2568, 0.3194 );
  124.             glVertex3f( 3.8374, -21.3537, 19.3895 );
  125.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  126.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  127.             glNormal3f( 0.0531, 0.4485, 0.8922 );
  128.             glVertex3f( 122.2698, -58.0655, 30.7925 );
  129.             glVertex3f( 3.8374, -21.3537, 19.3895 );
  130.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  131.             glNormal3f( 0.0960, 0.5476, 0.8312 );
  132.             glVertex3f( 0.7813, -14.5357, 16.1439 );
  133.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  134.             glVertex3f( 122.2698, -58.0655, 30.7925 );
  135.             glNormal3f( -0.2786, -0.4811, -0.8312 );
  136.             glVertex3f( 1.7018, -27.2214, 8.5740 );
  137.             glVertex3f( 115.8629, -75.6687, -1.6540 );
  138.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  139.             glNormal3f( -0.2873, -0.5136, -0.8085 );
  140.             glVertex3f( -1.3543, -20.4034, 5.3285 );
  141.             glVertex3f( 1.7018, -27.2214, 8.5740 );
  142.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  143.             glNormal3f( 0.9397, -0.3420, 0.0000 );
  144.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  145.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  146.             glVertex3f( 122.2698, -58.0655, 30.7925 );
  147.             glNormal3f( 0.9397, -0.3420, 0.0000 );
  148.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  149.             glVertex3f( 115.8629, -75.6687, -1.6540 );
  150.             glVertex3f( 122.2698, -58.0655, 30.7925 );
  151.             glNormal3f( -0.3396, -0.6181, 0.7090 );
  152.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  153.             glVertex3f( 100.4553, 46.3168, 70.1611 );
  154.             glVertex3f( 101.4529, 18.6284, 46.5007 );
  155.             glNormal3f( -0.4374, -0.8687, 0.2324 );
  156.             glVertex3f( 79.1356, -42.6896, -66.5217 );
  157.             glVertex3f( 67.1395, -45.2201, -98.5614 );
  158.             glVertex3f( -47.7018, 34.8309, -15.4860 );
  159.             glNormal3f( 0.9397, -0.3420, 0.0000 );
  160.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  161.             glVertex3f( 115.8629, -75.6687, -1.6540 );
  162.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  163.             glNormal3f( 0.0985, 0.9594, -0.2643 );
  164.             glVertex3f( 100.4553, 46.3168, 70.1611 );
  165.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  166.             glVertex3f( -24.4656, 37.8145, -7.2723 );
  167.             glNormal3f( 0.0157, 0.7308, -0.6824 );
  168.             glVertex3f( -26.6013, 31.9468, -18.0878 );
  169.             glVertex3f( -47.7018, 34.8309, -15.4860 );
  170.             glVertex3f( 67.1395, -45.2201, -98.5614 );
  171.             glNormal3f( 0.0594, 0.8725, -0.4851 );
  172.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  173.             glVertex3f( -47.7018, 34.8309, -15.4860 );
  174.             glVertex3f( -26.6013, 31.9468, -18.0878 );
  175.             glNormal3f( 0.0594, 0.8725, -0.4851 );
  176.             glVertex3f( -45.5662, 40.6986, -4.6706 );
  177.             glVertex3f( -26.6013, 31.9468, -18.0878 );
  178.             glVertex3f( -24.4656, 37.8145, -7.2723 );
  179.             glNormal3f( 0.7375, 0.5219, -0.4287 );
  180.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  181.             glVertex3f( -24.4656, 37.8145, -7.2723 );
  182.             glVertex3f( -26.6013, 31.9468, -18.0878 );
  183.             glNormal3f( 0.7375, 0.5219, -0.4287 );
  184.             glVertex3f( -6.7760, 10.3440, -10.2824 );
  185.             glVertex3f( -4.6404, 16.2117, 0.5331 );
  186.             glVertex3f( -24.4656, 37.8145, -7.2723 );
  187.             glNormal3f( 0.9244, 0.1350, -0.3568 );
  188.             glVertex3f( 67.1395, -45.2201, -98.5614 );
  189.             glVertex3f( 79.1356, -42.6896, -66.5217 );
  190.             glVertex3f( 93.8881, -3.6776, -13.5395 );
  191.             glNormal3f( 0.9596, 0.2020, -0.1960 );
  192.             glVertex3f( 100.4553, 46.3168, 70.1611 );
  193.             glVertex3f( 93.8881, -3.6776, -13.5395 );
  194.             glVertex3f( 101.4529, 18.6284, 46.5007 );
  195.             glNormal3f( 0.8919, 0.2996, -0.3387 );
  196.             glVertex3f( 93.8881, -3.6776, -13.5395 );
  197.             glVertex3f( 118.3941, -68.7142, -6.5276 );
  198.             glVertex3f( 124.8010, -51.1110, 25.9189 );
  199.             glNormal3f( 0.6978, 0.2005, 0.6876 );
  200.             glVertex3f( 115.9281, -75.4898, -2.3647 );
  201.             glVertex3f( 115.2110, -75.4314, -1.6540 );
  202.             glVertex3f( 119.9000, -62.5484, -10.1701 );
  203.             glNormal3f( -0.1710, -0.4698, -0.8660 );
  204.             glVertex3f( 115.9281, -75.4898, -2.3647 );
  205.             glVertex3f( 119.9000, -62.5484, -10.1701 );
  206.             glVertex3f( 102.9485, -56.3787, -10.1701 );
  207.             glNormal3f( 0.2962, 0.8138, -0.5000 );
  208.             glVertex3f( 102.9485, -56.3787, -10.1701 );
  209.             glVertex3f( 119.9000, -62.5484, -10.1701 );
  210.             glVertex3f( 126.3068, -44.9452, 22.2764 );
  211.             glNormal3f( 0.2962, 0.8138, -0.5000 );
  212.             glVertex3f( 102.9485, -56.3787, -10.1701 );
  213.             glVertex3f( 126.3068, -44.9452, 22.2764 );
  214.             glVertex3f( 109.3554, -38.7755, 22.2764 );
  215.             glNormal3f( 0.1805, 0.4958, 0.8495 );
  216.             glVertex3f( 109.3554, -38.7755, 22.2764 );
  217.             glVertex3f( 126.3068, -44.9452, 22.2764 );
  218.             glVertex3f( 121.6178, -57.8282, 30.7925 );
  219.             glNormal3f( -0.5807, -0.6131, -0.5356 );
  220.             glVertex3f( 109.3554, -38.7755, 22.2764 );
  221.             glVertex3f( 121.6178, -57.8282, 30.7925 );
  222.             glVertex3f( 122.3349, -57.8865, 30.0818 );
  223.             glNormal3f( -0.3268, 0.8563, -0.4000 );
  224.             glVertex3f( 122.3349, -57.8865, 30.0818 );
  225.             glVertex3f( 121.6178, -57.8282, 30.7925 );
  226.             glVertex3f( 115.2110, -75.4314, -1.6540 );
  227.             glNormal3f( -0.3268, 0.8563, -0.4000 );
  228.             glVertex3f( 122.3349, -57.8865, 30.0818 );
  229.             glVertex3f( 115.2110, -75.4314, -1.6540 );
  230.             glVertex3f( 115.9281, -75.4898, -2.3647 );
  231.             glNormal3f( -0.1881, -0.5168, -0.8352 );
  232.             glVertex3f( 115.2110, -75.4314, -1.6540 );
  233.             glVertex3f( 115.5369, -75.5501, -1.6540 );
  234.             glVertex3f( 118.0681, -68.5956, -6.5276 );
  235.             glNormal3f( -0.6763, -0.2188, -0.7034 );
  236.             glVertex3f( 115.2110, -75.4314, -1.6540 );
  237.             glVertex3f( 118.0681, -68.5956, -6.5276 );
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  338. }
  339.