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OS/2 Shareware BBS: 10 Tools
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10-Tools.zip
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vos2-121.zip
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vopengl
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shapes
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tglcnv.cpp
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C/C++ Source or Header
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1996-09-26
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4KB
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141 lines
//=======================================================================
//@V@:Note: This file generated by vgen V1.00 (10:45:42 AM 12 Sep 1996).
// tglcnv.cpp: Source for testGLCanvasPane class
//=======================================================================
#include "tglcnv.h"
static int initDone = 0;
//===================>>> testGLCanvasPane::testGLCanvasPane <<<====================
testGLCanvasPane::testGLCanvasPane()
{
}
//===================>>> testGLCanvasPane::~testGLCanvasPane <<<====================
testGLCanvasPane::~testGLCanvasPane()
{
}
//==================>>> testGLCanvasPane::graphicsInit <<<========================
void testGLCanvasPane::graphicsInit(void)
{
vBaseGLCanvasPane::graphicsInit(); // Always call the superclass first!
glEnable(GL_DEPTH_TEST);
glClearDepth(1.0);
glClearColor(0.0, 0.0, 0.0, 0.0); /* clear to black */
glMatrixMode(GL_PROJECTION);
gluPerspective(40.0, 1.0, 10.0, 200.0);
glMatrixMode(GL_MODELVIEW);
glTranslatef(0.0, 0.0, -50.0);
glRotatef(-58.0, 0.0, 1.0, 0.0);
initDone = 1;
}
//======================>>> testGLCanvasPane::Spin <<<========================
void testGLCanvasPane::Spin()
{
vglMakeCurrent();
glRotatef(2.5, 1.0, 0.0, 0.0);
Redraw(0,0,0,0);
}
//======================>>> testGLCanvasPane::HPage <<<========================
void testGLCanvasPane::HPage(int shown, int top)
{
vBaseGLCanvasPane::HPage(shown, top);
}
//======================>>> testGLCanvasPane::VPage <<<========================
void testGLCanvasPane::VPage(int shown, int top)
{
vBaseGLCanvasPane::VPage(shown, top);
}
//=======================>>> testGLCanvasPane::HScroll <<<======================
void testGLCanvasPane::HScroll(int step)
{
vBaseGLCanvasPane::HScroll(step);
}
//======================>>> testGLCanvasPane::VScroll <<<======================
void testGLCanvasPane::VScroll(int step)
{
vBaseGLCanvasPane::VScroll(step);
}
//======================>>> testGLCanvasPane::MouseDown <<<======================
void testGLCanvasPane::MouseDown(int X, int Y, int button)
{
vBaseGLCanvasPane::MouseDown(X,Y,button);
}
//========================>>> testGLCanvasPane::MouseUp <<<======================
void testGLCanvasPane::MouseUp(int X, int Y, int button)
{
vBaseGLCanvasPane::MouseUp(X,Y,button);
}
//======================>>> testGLCanvasPane::MouseMove <<<======================
void testGLCanvasPane::MouseMove(int x, int y, int button)
{
vBaseGLCanvasPane::MouseMove(x,y,button);
}
//=========================>>> testGLCanvasPane::Redraw <<<======================
void testGLCanvasPane::Redraw(int x, int y, int w, int h)
{
static int inRedraw = 0;
if (inRedraw || !initDone) // Don't draw until initialized
return;
inRedraw = 1; // Don't allow recursive redraws.
vglMakeCurrent();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_POLYGON);
glColor3f(0.0, 0.0, 0.0);
glVertex3f(-10.0, -10.0, 0.0);
glColor3f(0.7, 0.7, 0.7);
glVertex3f(10.0, -10.0, 0.0);
glColor3f(1.0, 1.0, 1.0);
glVertex3f(-10.0, 10.0, 0.0);
glEnd();
glBegin(GL_POLYGON);
glColor3f(1.0, 1.0, 0.0);
glVertex3f(0.0, -10.0, -10.0);
glColor3f(0.0, 1.0, 0.7);
glVertex3f(0.0, -10.0, 10.0);
glColor3f(0.0, 0.0, 1.0);
glVertex3f(0.0, 5.0, -10.0);
glEnd();
glBegin(GL_POLYGON);
glColor3f(1.0, 1.0, 0.0);
glVertex3f(-10.0, 6.0, 4.0);
glColor3f(1.0, 0.0, 1.0);
glVertex3f(-10.0, 3.0, 4.0);
glColor3f(0.0, 0.0, 1.0);
glVertex3f(4.0, -9.0, -10.0);
glColor3f(1.0, 0.0, 1.0);
glVertex3f(4.0, -6.0, -10.0);
glEnd();
vglFlush();
inRedraw = 0;
}
//======================>>> testGLCanvasPane::Resize <<<======================
void testGLCanvasPane::Resize(int w, int h)
{
vBaseGLCanvasPane::Resize(w,h);
}