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Text File  |  1999-05-11  |  2KB  |  52 lines

  1. /*************************************************************************
  2.  * File Name    :  doubplay.dlg
  3.  *
  4.  * Description  :  This file holds the dialog window used by the Double
  5.  *                 Buffering of the Playlist sample program.
  6.  *
  7.  * Concepts     :  See this sample program's C source file.
  8.  *                 The WS_ANIMATE frame style allows this window to
  9.  *                 respond to system sounds.
  10.  *
  11.  * MMPM/2 API's :  None.
  12.  *
  13.  * Required
  14.  *    Files     :  See this sample program's C source file.
  15.  *
  16.  * Copyright (C) IBM 1993
  17.  *************************************************************************/
  18. #define INCL_GRAPHICBUTTON    /* need this for the graphic buttons control */
  19.  
  20. #include <sw.h>
  21.  
  22. DLGTEMPLATE ID_SAMPLE LOADONCALL MOVEABLE DISCARDABLE
  23. BEGIN
  24.     DIALOG "",
  25.            ID_SAMPLE,
  26.            12, 18,
  27.            200,45,
  28.           FS_NOBYTEALIGN | FS_SIZEBORDER | WS_VISIBLE |
  29.           WS_SAVEBITS | WS_ANIMATE,
  30.           FCF_SYSMENU | FCF_TITLEBAR | FCF_MINBUTTON | FCF_NOBYTEALIGN |
  31.           FCF_TASKLIST | FCF_VERTSCROLL | FCF_HORZSCROLL
  32.  
  33.     BEGIN
  34.  
  35.       CONTROL "", ID_PLAY, 40, 15, 40,15, WC_GRAPHICBUTTON,
  36.                   GBS_ANIMATION | GBS_3D_TEXTRAISED | WS_GROUP |
  37.                   WS_TABSTOP | WS_VISIBLE
  38.               CTLDATA GB_RESOURCE, "", 5,          /* Number of bitmaps */
  39.                                            ID_BMP_PLAY0,
  40.                                            ID_BMP_PLAY1,
  41.                                            ID_BMP_PLAY2,
  42.                                            ID_BMP_PLAY3,
  43.                                            ID_BMP_PLAY4
  44.  
  45.       CONTROL "", ID_END, 120, 15, 40,15, WC_GRAPHICBUTTON,
  46.                   GBS_3D_TEXTRAISED | WS_TABSTOP | WS_VISIBLE
  47.               CTLDATA GB_RESOURCE, "", 1, ID_BMP_STOP0
  48.     END
  49. END
  50.  
  51.  
  52.