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OS/2 Shareware BBS: 10 Tools
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10-Tools.zip
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sherlock.zip
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MAKEFILE
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1994-10-07
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3KB
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115 lines
#/*
#** Sherlock - Copyright 1992, 1993, 1994
#** Harfmann Software
#** Compuserve: 73147,213
#** All rights reserved
#*/
#
# Compile & link flags.
#
#CFLAGS = /BATCH /W3 /Sm /Ss+ /G3s
#LFLAGS = /NOI /BATCH /FAR /PACKC /PACKD /ST:16384 /MAP
CFLAGS = /BATCH /W3 /Sm /Ss+ /G3s /Ti
LFLAGS = /NOI /BATCH /FAR /PACKC /PACKD /ST:16384 /MAP /CO
#
# General globals
#
DEBUG_OBJS = objs\Debug.obj objs\SrcDisp.obj objs\Dispatch.obj \
objs\HexDump.obj
SHERLOCK_OBJS = objs\Debug2.obj objs\SrcDisp2.obj objs\Disp2.obj \
objs\HexDmp2.obj
OBJS = objs\AsmDisp.obj objs\BrkPoint.obj objs\Except.obj \
objs\Expr.obj objs\NoDebug.obj objs\Process.obj \
objs\Register.obj objs\Source.obj objs\Watch.obj
all: debug.exe sherlock.exe
.SUFFIXES:
.SUFFIXES: .obj .c
objs\AsmDisp.obj: AsmDisp.c Debug.h Debugger.h SrcInter.h Source.h SrcDisp.h
icc /c $(CFLAGS) /Fo$@ AsmDisp.c
objs\BrkPoint.obj: BrkPoint.c Debug.h Debugger.h SrcInter.h Source.h BrkPoint.h
icc /c $(CFLAGS) /Fo$@ BrkPoint.c
objs\Debug.obj: Debug.C Debug.h Debugger.h Source.h Watch.h \
BrkPoint.h Except.h Register.h SrcInter.h \
SrcDisp.h ProcStat.h
icc /c $(CFLAGS) /Fo$@ Debug.C
objs\Process.obj: Process.c debug.h debugger.h procstat.h
icc /c $(CFLAGS) /Fo$@ Process.c
objs\Dispatch.obj: Dispatch.c Debug.h Debugger.h SrcInter.h Source.h
icc /c $(CFLAGS) /Fo$@ Dispatch.c
objs\Except.obj: Except.c Debug.h Debugger.h Except.h BrkPoint.h
icc /c $(CFLAGS) /Fo$@ Except.c
objs\Expr.obj: Expr.c Debug.h Debugger.h SrcInter.h Source.h
icc /c $(CFLAGS) /Fo$@ Expr.c
objs\HexDump.obj: HexDump.c Debug.h Debugger.h SrcInter.h Source.h
icc /c $(CFLAGS) /Fo$@ HexDump.c
objs\NoDebug.obj: NoDebug.c Debug.h Debugger.h SrcInter.h Source.h
icc /c $(CFLAGS) /Fo$@ NoDebug.c
objs\Register.obj: Register.c Debug.h Debugger.h Register.h
icc /c $(CFLAGS) /Fo$@ Register.c
objs\Source.obj: Source.c Debug.h Debugger.h SrcInter.h Source.h
icc /c $(CFLAGS) /Fo$@ Source.c
objs\SrcDisp.obj: SrcDisp.c Debug.h Debugger.h SrcInter.h Source.h SrcDisp.h
icc /c $(CFLAGS) /Fo$@ SrcDisp.c
objs\Watch.obj: Watch.c Debug.h Debugger.h SrcInter.h Source.h Watch.h
icc /c $(CFLAGS) /Fo$@ Watch.c
#
# Define the rules for Sherlock.
#
objs\Debug2.obj: Debug.C Debug.h Debugger.h Source.h SrcInter.h Watch.h \
BrkPoint.h Except.h Register.h SrcDisp.h
icc /c /DSHERLOCK $(CFLAGS) /Fo$@ Debug.c
objs\SrcDisp2.obj: SrcDisp.c Debug.h Debugger.h SrcInter.h Source.h SrcDisp.h
icc /c /DSHERLOCK $(CFLAGS) /Fo$@ SrcDisp.c
objs\Disp2.obj: Dispatch.c Debug.h Debugger.h SrcInter.h Source.h
icc /c /DSHERLOCK $(CFLAGS) /Fo$@ Dispatch.c
objs\HexDmp2.obj: HexDump.c Debug.h Debugger.h SrcInter.h Source.h
icc /c /DSHERLOCK $(CFLAGS) /Fo$@ HexDump.c
debug.exe : $(DEBUG_OBJS) $(OBJS)
link386 @<<debug.lrf
$(DEBUG_OBJS: = +^
)+
$(OBJS: = +^
)
$@
objs\$*.map
$(LIBS: = +^
)
Debug.def $(LFLAGS) /PMTYPE:NOVIO ;
<<NOKEEP
sherlock.exe : $(SHERLOCK_OBJS) $(OBJS)
link386 @<<debug.lrf
$(SHERLOCK_OBJS: = +^
)+
$(OBJS: = +^
)
$@
objs\$*.map
$(LIBS: = +^
)
Debug.def $(LFLAGS) /PMTYPE:VIO;
<<NOKEEP