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GlbNames.c
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/* @(#)Z 1.4 com/src/cm/GlbNames.c, odstorage, od96os2, odos29712d 97/03/21 17:19:37 (96/10/29 09:18:33) */
/*====START_GENERATED_PROLOG======================================
*/
/*
* COMPONENT_NAME: odstorage
*
* CLASSES: none
*
* ORIGINS: 82,27
*
*
* (C) COPYRIGHT International Business Machines Corp. 1995,1996
* All Rights Reserved
* Licensed Materials - Property of IBM
* US Government Users Restricted Rights - Use, duplication or
* disclosure restricted by GSA ADP Schedule Contract with IBM Corp.
*
* IBM DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
* OR PERFORMANCE OF THIS SOFTWARE.
*/
/*====END_GENERATED_PROLOG========================================
*/
/*
File: GlbNames.c
Contains: Container Manager Global Name Values Routines
Written by: Ira L. Ruben
Owned by: Ed Lai
Copyright: ⌐ 1991-1994 by Apple Computer, Inc., all rights reserved.
Change History (most recent first):
<4> 3/24/95 EL 1209355:. Forgot to merge in last change.
<3> 3/24/95 EL 1209355: after writing global name, mark it
as on disk so it would not be written again
after flush.
<2> 8/26/94 EL #1182319 cmLookupGlobalName now won't
allocate and deallocate memory.
<2> 3/31/94 EL Don't rewrite global name if it is already
on disk. #1150214
<1> 2/3/94 EL first checked in
To Do:
*/
/*---------------------------------------------------------------------------*
| |
| <<< GlbNames.c >>> |
| |
| Container Manager Global Name Values Routines |
| |
| Ira L. Ruben |
| 12/12/91 |
| |
| Copyright Apple Computer, Inc. 1991-1994 |
| All rights reserved. |
| |
*---------------------------------------------------------------------------*
The routines here handle global names. Global names are object values that are treated
speciaially. Normally object values are written to a container and the value we keep in
the TOC is the offset to the value (and of course its length). But we want to keep
global names around so we can handle such calls as CMGetGlobalName() which return
the global name value for the object (assuming it is such an object). We also want to
efficiently determine if there are attempts at multiple definitions (CMRegister...()) of
the same global name.
Special flag bits are used in the TOC entry to indicate the value is a global name and
points to it instead of being an offset. There is room in the TOC value entry for the
offset too. It does get filled in when we actually write the global name to the container.
But the pointer must coexist so we can still get at the name string. We can get away
with this because a TOC value is two longs. Thus we use one for the offset and one for
the pointer to the global name. We therefore have to use the pointer to get at the
global name to get its length when doing the writing. But this is getting off the track!
Essentially a global name "belongs" to two data structures. The first is the TOC stucture
defined in TOCEnts.h (or .c). As just mentioned there is a pointer from the value to
the global name. The second data structure is the symbol table which contains the
global names themselves. This is a binary tree. We can easily walk it when it comes time
to write the global names out instead of walking the more complicated TOC hunting down
just the global names (although there is nothing prohibiting that -- it was a time/space
trade-off).
In addition to the global name in its symbol table entry, there is also a back link to
the value that points to it. We can thus go from global name to owning object and vice
versa. The back link is used when we write the global names to the container so that we
can fill in the offset in the object's value as mentioned above.
This is a pretty complicated layout. There is a potential "trap" in that TOC entries
can be deleted. If they are, and it is one that points to a global name, we must delete
the global name too. But deletingin in a binary tree is a pain! So what we do is
simply mark an entry deleted by nulling out its back pointer. The trap here is that if
we're not carful we could end up use a null pointer. Just thought you would like to
know that.
*/
#include <stddef.h>
#include <string.h>
#include <setjmp.h>
#include <stdio.h>
#ifndef __CMTYPES__
#include "CMTypes.h"
#endif
#ifndef __CM_API__
#include "CMAPI.h"
#endif
#ifndef __LISTMGR__
#include "ListMgr.h"
#endif
#ifndef __SYMMGR__
#include "SymTbMgr.h"
#endif
#ifndef __TOCENTRIES__
#include "TOCEnts.h"
#endif
#ifndef __TOCOBJECTS__
#include "TOCObjs.h"
#endif
#ifndef __GLOBALNAMES__
#include "GlbNames.h"
#endif
#ifndef __CONTAINEROPS__
#include "Containr.h"
#endif
#ifndef __HANDLERS__
#include "Handlers.h"
#endif
#ifndef __FREESPACE__
#include "FreeSpce.h"
#endif
#ifndef __SESSIONDATA__
#include "Session.h"
#endif
#ifndef ____ERRORRPT____
#include "ErrorRpt.h"
#endif
#ifndef __UTILITYROUTINES__
#include "Utility.h"
#endif
CM_CFUNCTIONS
/* The following generates a segment directive for Mac only due to 32K Jump Table */
/* Limitations. If you don't know what I'm talking about don't worry about it. The */
/* default is not to generate the pragma. Theoritically unknown pragmas in ANSI won't */
/* choke compilers that don't recognize them. Besides why would they be looked at if */
/* it's being conditionally skipped over anyway? I know, famous last words! */
#if CM_MPW
#pragma segment GlobalNames
#endif
/* The following is the "control block" that is used to access a global name symbol */
/* table. This is privately known only to this file. Outside this is referred to via */
/* an anonymous "void *" pointer. */
struct GlobalNameTbl { /* Layout for a Global Name Table "control block": */
GlobalNamePtr globalNameRoot; /* ptr to root of global name tree */
ContainerPtr container; /* ptr to "owning" container control block */
CM_SHORT useCount; /* number of distinct users of this table */
}; /* Outside caller's see this as "void *" */
typedef struct GlobalNameTbl GlobalNameTbl, *GlobalNameTblPtr;
/* The following is used in this file by cmWriteAllGlobalNames() to represent the */
/* refCon used there. This acts as a communication path while walking through the */
/* global names. See that routine for further details. */
struct WriteGblCommArea{ /* cmWriteAllGlobalNames() communication area layout: */
ContainerPtr container; /* write only names belonging to this container */
CMBoolean reuseFreeSpace; /* true ==> try to reuse free space for names */
};
typedef struct WriteGblCommArea WriteGblCommArea, *WriteGblCommAreaPtr;
/*--------------------------------------------------------*
| cmCreateGlobalNameTbl - create a new global name table |
*--------------------------------------------------------*
This routine MUST be called before any other global name routine is called. It is used to
set up the data needed by the other global name routines. A "reference number" is
returned to the caller who must pass it to all the other global name routines. Any number
of global name tables can be created. By passing the returned "reference number" to the
other routines they will operate on the corresponding table.
Internally, i.e., in this file, the "reference number" is actually a pointer to a control
block containing the root pointer to the global name table (set to NULL here) and a use
count. The use count is explained in cmUseGlobalNameTbl().
This function returns the pointer if we can allocate the control block. NULL is returned
if the allocation fails.
*/
void *cmCreateGlobalNameTbl(ContainerPtr container)
{
GlobalNameTblPtr t;
t = (GlobalNameTblPtr)CMmalloc(sizeof(GlobalNameTbl));/* a "control block" is born! */
if (t == NULL) return (NULL); /* well I thought it was born! */
t->globalNameRoot = NULL;
t->container = container; /* ...set "owning" container */
t->useCount = 1; /* 1 user unless cmUse...() done*/
return ((void *)t); /* give caller the "refNum" */
}
/*-------------------------------------------------------------------------------*
| cmUseGlobalNameTbl - allow multiple uses of the same global name symbol table |
*-------------------------------------------------------------------------------*
This allows multiple users of the same global name symbol for the specified container.
This can come about due to updating containers which want to use the global name table of
their target. They call this routine to register the additional use of the specified
table. It is also returned as the function result.
Here we register the additional use by incrementing a use count of the table. When
cmFreeAllGlobalNames() is called to remove the global names it will decrement the use
count. Only when the count goes to 0 is the data actually freed.
*/
void *cmUseGlobalNameTbl(void *table, ContainerPtr container)
{
++((GlobalNameTblPtr)table)->useCount; /* register the additiona use */
((GlobalNameTblPtr)table)->container = container; /* set the new owning container */
return (table); /* caller can now use this TOC */
}
/*-----------------------------------------------------------------*
| enterCompare - type name comparison routine for cmEnterSymbol() |
*-----------------------------------------------------------------*
This routine is "sent" to cmEnterSymbol() to do the proper comparisons for global names.
The global name tree is based on the names (obviously). cmEnterSymbol() is a generic
binary tree routine that requires the comparsion to be supplied by its caller to decide
on what basis the tree is build. Hence this routine!
Note, this "static" is intentionally left to default memory model under DOS since it is
passed as a function pointer to cmEnterSymbol().
*/
static int enterCompare(const void *g1, const void *g2)
{
return (strcmp((CM_CHAR *)((GlobalNamePtr)g1)->globalName,
(CM_CHAR *)((GlobalNamePtr)g2)->globalName));
}
/*-------------------------------------------------------------------*
| lookupCompare - type name comparison routine for cmLookupSymbol() |
*-------------------------------------------------------------------*
This routine is "sent" to cmLookupSymbol() to do the proper comparisons for global names.
The global name tree is based on the names (obviously). cmLookupSymbol() is a generic
binary tree routine that requires the comparsion to be supplied by its caller to decide
on what basis the tree is build. Hence this routine!
Note, this "static" is intentionally left to default memory model under DOS since it is
passed as a function pointer to cmEnterSymbol().
*/
static int lookupCompare(const void *g1, const CM_UCHAR *name)
{
return (strcmp((CM_CHAR *)((GlobalNamePtr)g1)->globalName, (CM_CHAR *)name));
}
/*----------------------------------------------------------*
| cmCreateGlobalName - create and define a new global name |
*----------------------------------------------------------*
Creates and defines a new global name symbol table entry in the specified global name
table. A global name symbol table entry consists of the name and a back pointer to the
TOCValue which will point to the symbol table entry to be able to get the value data. The
back pointer is set to NULL in the newly defined global name entry returned from here.
The function returns a pointer to the created definition. If dup is true, a pointer to
a previously defined entry is returned. If NULL is returned then there was an allocation
failure and the new type could not be created.
The back pointer is used (when cmWriteAllGlobalNames() is called) when we write global
names to the container to allow us to fill in the ACTUAL TOC value data with the
container offset to the value. We make sure we write the global names to the container
before we write the TOC. Thus by the time the TOC is written the offsets will be known.
Note, it is assumed that the back pointer will be set by the caller of
cmDefineGlobalName().
*/
GlobalNamePtr cmCreateGlobalName(const void *table, const CM_UCHAR *globalName,
CMBoolean *dup)
{
GlobalNamePtr g, newGlobalName;
ContainerPtr container = ((GlobalNameTblPtr)table)->container;
if ((newGlobalName = (GlobalNamePtr)CMmalloc(sizeof(GlobalName) + strlen((CM_CHAR *)globalName))) != NULL) {
strcpy((CM_CHAR *)newGlobalName->globalName, (CM_CHAR *)globalName);/* fill in new entry */
newGlobalName->theValue = NULL; /* set elsewhere */
g = cmEnterGlobalName(table, newGlobalName, dup); /* enter the name */
} else {
g = NULL;
*dup = false;
}
return (g); /* return entry ptr */
}
/*---------------------------------------------------------------*
| cmEnterGlobalName - define an already created new global name |
*---------------------------------------------------------------*
This routine takes a previously created global name symbol table entry end enters it into
the global name table.
The function returns the entry pointer as its result when dup is false. It may NOT be the
input pointer if we are reusing a previously deleted entry. In that case the input
pointer is freed.
If dup is true, a pointer to a previously defined entry is returned.
This routine differs from cmCreateGlobalName() above in that here no global name entry
is allocated. Indeed cmCreateGlobalName() does call this routine after it does its
allocation. This routine is also called by buildGlobalNameTable() in TOCEnts.c to
enter read global names into the table.
Caution: The caller should have only entered the name into the entry prior to call. This
is because we could return a pointer to a previously freed entry.
*/
GlobalNamePtr cmEnterGlobalName(const void *table, GlobalNamePtr createdGlobalName,
CMBoolean *dup)
{
GlobalNamePtr g;
ContainerPtr container = ((GlobalNameTblPtr)table)->container;
g = (GlobalNamePtr)cmEnterSymbol(createdGlobalName, (void **)&((GlobalNameTblPtr)table)->globalNameRoot,
dup, enterCompare);
if (*dup) { /* possible dup... */
CMfree(createdGlobalName); /* we don't need new one*/
if (g->theValue == NULL) /* if "deleted"... */
*dup = false; /* ..it's really not dup*/
}
return (g); /* return entry ptr */
}
/*------------------------------------------------------------*
| cmLookupGlobalName - find a previously defined global name |
*------------------------------------------------------------*
Finds the specified global name defined in the specified global name table. If found,
the GlobalNamePtr to the found entry is returned. If not found NULL is returned.
Note, we allocate a temporary global name table entry here and then free it. If the
allocation fails, SessionSuccess, a session status switch, is returned false. Otherwise
SessionSuccess is true.
*/
GlobalNamePtr cmLookupGlobalName(const void *table, const CM_UCHAR *globalName)
{
GlobalNamePtr g;
ContainerPtr container = ((GlobalNameTblPtr)table)->container;
g = (GlobalNamePtr)cmLookupSymbol(globalName, ((GlobalNameTblPtr)table)->globalNameRoot, lookupCompare);
if (g && g->theValue == NULL) g = NULL; /* chk for deleted name */
SessionSuccess = true;
return (g);
}
/*------------------------------------------------------------------------*
| cmDefineGlobalNameObject - define an object representing a global name |
*------------------------------------------------------------------------*
This routine is called to define an TOC object corresponding to a global name in the
specified container. It is a special case of the more general cmDefineObject() routine.
See that routine for a discussion on the parameters.
The function returns a pointer to the object if it was successfully created and NULL if
it wasn't. An error is reported if NULL is returned. Note, while error calls are not
supposed to return we assume here they due just to be safe!
The only difference between this routine and cmDefineObject() is that the value is passed
as a global name string instead of a built TOCValueBytes structure. Finally, we don't
bother returning a pointer to the value's header because here we should only have one
value for the global name. We can always get at it if we need to through the object
itself.
Here we take the string and build a TOCValueBytes value to point to a global name symbol
table entry which is also created from here. The symbol table entry will have a back
pointer to the value entry we create for the object.
The flags and objectFlags are passed just as in cmDefineObject(). However, the flags are
ORed with the kCMGlobalName flag. This marks the value as unique and as a value with a
pointer to a global name symbol table entry. The ValueGlobal flag echos this in the value
valueHdr.
The main reasons we don't use cmDefineObject() directly is because of the extra work
needed to be done for global names to set the back pointer in their entries. We can also
do the extra checks for attempts at multiply defining a global name object.
*/
TOCObjectPtr cmDefineGlobalNameObject(const ContainerPtr container, CM_ULONG objectID,
CM_ULONG propertyID, CM_ULONG typeID,
CM_UCHAR *globalName, CM_ULONG generation,
CM_USHORT flags, CM_USHORT objectFlags)
{
TOCValueBytes valueBytes, *v;
TOCValueHdrPtr theValueHdr;
TOCValuePtr theValue;
TOCObjectPtr theObject;
char idStr[15];
/* Fill in our value bytes with the pointer to the global name symbol table entry... */
v = cmSetValueBytes(container, &valueBytes, Value_GlobalName, (CM_ULONG)globalName, 0);
if (v == NULL) return (NULL);
/* Create the object (hopefully). The returned theValueHdr will be the header to the */
/* object's value chain. There must be only one value or we have an error. If we're */
/* happy we can set the back pointer in the global name entry. */
theObject = cmDefineObject(container, objectID, propertyID, typeID, &valueBytes,
generation, (CM_USHORT)(flags | kCMGlobalName),
objectFlags, &theValueHdr);
if (theObject != NULL)
if (cmCountListCells(&theObject->propertyList) > 1 ||
cmCountListCells(&((TOCPropertyPtr)cmGetListHead(&theObject->propertyList))->valueHdrList) > 1) {
ERROR3(CM_err_MultGlblNames, cmltostr(theObject->objectID, 1, false, idStr),
globalName, CONTAINERNAME);
theObject = NULL;
} else {
theValue = (TOCValuePtr)cmGetListHead(&theValueHdr->valueList); /* tail if u want */
SetGlobalNameValueBackPtr(theValue->value.globalName.globalNameSymbol, theValue);
if ((objectFlags & ProtectedObject) != 0) /* if object is protected.... */
theValueHdr->valueFlags |= ValueProtected; /* ...then protect its value too */
}
return (theObject); /* return ptr to the created object */
}
/*----------------------------------------------------------*
| cmForEachGlobalName - do some action on each global name |
*----------------------------------------------------------*
Do (call) the specified action for each defined global name in the specified global name
symbol table. The pointer to each global name entry is passed to the action routine along
with a "refCon" which the caller can use as a communication facility to convey additional
info to the action routine. 0 is returned to indicate successfull completion. Use the
AbortForEachGlobalName(x) (a macro) in the action routine to abort the interator. The
"x" is a integer which is returned from cmForEachGlobalName() so it should not be 0.
*/
int cmForEachGlobalName(const void *table, CMRefCon refCon,
void (*action)(GlobalNamePtr globalName, CMRefCon refCon))
{
ContainerPtr container = ((GlobalNameTblPtr)table)->container;
if (setjmp(SESSION->cmForEachGlobalNameEnv)) /* if longjmp taken... */
return (1); /* ...report the bad news */
cmForEachSymbol(((GlobalNameTblPtr)table)->globalNameRoot, refCon, (SymbolAction)action);
return (0);
}
/*---------------------------------------------------------*
| write1GlobalName - write a global name to its container |
*---------------------------------------------------------*
This routine is the action routine for cmWriteAllGlobalNames() to write one global name
string to its container. We only write the name if the container field in the value
segment entry for the global name equals the container pointer in the refCon. This was
passed as the updatingContainer to cmWriteAllGlobalNames().
Global name strings are NOT written when they are created (by cmDefineGlobalName()). They
are kept in as global name symbol table entries with an object's value data (TOCValue)
pointing to a symbol table entry for global data objects. When the object is created
the global name entry is set with a back pointer to the object's TOCValue value.
Using the back pointer we can get at all the structures of the object and its container.
Thus we write out the global name string to its container and SET the data value in the
objects TOCValue value to the offset to where we wrote the string in the container.
The global names are written to the container before we write the TOC. Thus by the time
the TOC is written it will have all the offset correct for the global names. The TOC
value writer will still have to access the global name entry to get the length which is
also part of the TOC. Thus the TOCValue value data for global name will, after we
complete the global name writing contains two pieces of information: the container offset
and its global name symbol symbol table pointer.
Note, if a value for an object has been deleted, then the back pointer is set to NULL to
indicate that fact. It's a pain to delete entries from a binary tree, so marking an
entry as deleted is simpler. We will see the deleted entries as we walk the symbol table
tree. The check for the deleted entries must therefore be made.
The only flaw in this is that a newly created, but not completed entry from a call to
cmDefineGlobalName() also inits the back pointer to NULL. If used correctly (ha!) caller's
to cmDefineGlobalName() are expected to fill in the back pointer. Things should go as
expected. But if they don't...
Note, this "static" is intentionally left to default memory model under DOS since it is
passed as a function pointer to cmForEachGlobalName().
*/
static void write1GlobalName(GlobalNamePtr globalNameSymbol, CMRefCon refCon)
{
WriteGblCommAreaPtr g = (WriteGblCommAreaPtr)refCon;
TOCValuePtr theValue = globalNameSymbol->theValue;
TOCValueHdrPtr theValueHdr;
TOCObjectPtr theObject;
ContainerPtr container;
CM_ULONG nameLength, offset, actualSize;
if (theValue == NULL) return; /* exit if name was deleted */
if (theValue->container != g->container) return; /* exit if name is not desired */
theValueHdr = theValue->theValueHdr;
container = theValueHdr->container->updatingContainer;
if ((theValueHdr->valueFlags & ValueGlobal) == 0) {
ERROR1(CM_err_NotGlobalName, CONTAINERNAME);
AbortForEachGlobalName(CM_err_NotGlobalName);
}
if (theValueHdr->valueRefCon) { /* has a TOC means already on disk */
return;
}
/* Don't write standard object names... */
theObject = theValueHdr->theProperty->theObject;
if (theObject->objectID > CM_StdObjID_TOC && theObject->objectID < MinUserObjectID)
return;
/* If we are reusing free space for updating, try to get offset from free list. If */
/* we are not updating, the seek to the end of the container was alread done. */
nameLength = strlen((CM_CHAR *)globalNameSymbol->globalName) + 1;
if (g->reuseFreeSpace) { /* if we are to reuse free space... */
offset = cmGetFreeListEntry(container, nameLength, true, &actualSize); /* do it */
if (actualSize != 0) /* if we got some to reuse... */
CMfseek(container, offset, kCMSeekSet); /* ...position to write over it */
else { /* if couldn't find a fit... */
CMfseek(container, 0, kCMSeekEnd); /* ...write data to end of container*/
offset = container->physicalEOF; /* used to update highest written */
}
} else {
actualSize = 0; /* use as switch to update eof info */
offset = container->physicalEOF; /* used to update highest written */
}
/* Write the global name as a single segment... */
if (CMfwrite(container, globalNameSymbol->globalName, sizeof(CM_UCHAR), nameLength) != nameLength) {
ERROR2(CM_err_BadGNameWrite, globalNameSymbol->globalName, CONTAINERNAME);
AbortForEachGlobalName(CM_err_BadGNameWrite);
}
/* define offset for global name, extra offset if merging */
theValue->value.globalName.offset = offset + container->mergeInSize;
offset += nameLength; /* update logical OR physical EOF */
if (actualSize == 0)
container->physicalEOF = offset; /* update EOF for next global name */
SetLogicalEOF(offset); /* set logical EOF (may != physical)*/
theValueHdr->valueRefCon = container->toc; /* remember it is now on disk */
}
/*-------------------------------------------------------------------*
| cmWriteAllGlobalNames - write all global names to their container |
*-------------------------------------------------------------------*
This routine is called by CMCloseContainer() just prior to writing the TOC to the
container to make sure all the global names in the specified global name symbol table are
written to the (end of the) container first. Global names are thus the last data objects
in a container before the TOC.
The function returns true if the global names were successfully written and false
otherwise. As usual this is as safety since the error handler should not normmaly
return.
Note, only global names in the specified symbol table that are "owned" by the container
are written. A container used to update a target container utilize a global symbol table
common to both. However, only NEW global names that are to be recorded as belonging to
the updating container are to be written into that container.
We keep global names in memory to make it easier to get at them for such API routines as
CMGetGlobalName(). Another use is to efficiently determine if there are attempts at
multiple definitions (CMRegister...()) of the same global name.
The price we pay for this is a complication of TOC entries in that the corresponding
value for a global name is NOT a container offset prior to writing. It is a pointer to
its global name symbol table entry! By the time we return from here an offset WILL be
in the value along with the symbol table pointer. Funny thing about that! Just in time
for the TOC write.
*/
CMBoolean cmWriteAllGlobalNames(const void *table)
{
WriteGblCommArea gblCommArea;
ContainerPtr container = ((GlobalNameTblPtr)table)->container;
gblCommArea.container = container; /* write only names from this */
if ((container->useFlags & kCMReuseFreeSpace) == 0) { /* if not reusing free space..*/
CMfseek(container, 0, kCMSeekEnd); /* ..write to end of container*/
gblCommArea.reuseFreeSpace = false; /* ...suppress seeks */
} else /* if updating, resue space...*/
gblCommArea.reuseFreeSpace = (CMBoolean)((container->useFlags & kCMReuseFreeSpace) != 0);
container->physicalEOF = CMgetContainerSize(container);
return ((CMBoolean)(cmForEachGlobalName(table, (CMRefCon)&gblCommArea, write1GlobalName) == 0));
}
/*----------------------------------------------*
| cmFreeAllGlobalNames - free all global names |
*----------------------------------------------*
This routine is called to remove the definitions of ALL previously defined global names
in the specified global name symbol table for a container. The caller's symbol table
pointer is set to NULL prior to return.
Note, there may be multiple users of a global name symbol table. The use count is
decremented and the symbol table only freed if the count goes to 0.
*/
void cmFreeAllGlobalNames(void **table)
{
ContainerPtr container = ((GlobalNameTblPtr)*table)->container;
if (--((GlobalNameTblPtr)*table)->useCount > 0) /* don't free if multiple users */
return;
cmFreeAllSymbols((void **)&((GlobalNameTblPtr)*table)->globalNameRoot, SESSION);
CMfree(*table); /* bye, bye table */
*(GlobalNameTblPtr **)table = NULL; /* kill caller's table pointer */
}
/*------------------------------------------------------------------------------------*
| cmIsGlobalNameObject - determine if a type or property object is for a global name |
*------------------------------------------------------------------------------------*
Given a pointer to a type or property object, which is expected to have the corresponding
standard global name object ID defined by the macros CM_StdObjID_GlobalTypeName and
CM_StdObjID_GlobalPropName, return the pointer to the global name string if the object is
indeed for a global name. NULL is returned if the object isn't for a global type or
property name.
This routine only returns the pointer to the global name string because that is currently
all we want to know from the object. If it later turns out we need the actual global
name entry then all that needs to be changed is the return pointer. Of course then
callers after only the name string will have to do the access.
*/
CM_CHAR *cmIsGlobalNameObject(TOCObjectPtr typePropertyObject, CM_ULONG objectID)
{
TOCPropertyPtr theProperty;
TOCValueHdrPtr theValueHdr;
TOCValuePtr theValue;
/* Check everything that can possibly be checked to make sure we indeed do have a */
/* global name. Here's what we must have to convenience ourselves of that fact: */
/* (1). The property with the specified objectID must be part of the object. */
/* (2). There must be a value header defined for the property. */
/* (3). The type ID in that value header must be CM_StdObjID_7BitASCII. */
/* (4). There must be a value for the value header. */
/* (5). The flags in that value must contain kCMGlobalName. */
/* If we get through all that, we're happy! */
if ((theProperty = cmGetObjectProperty(typePropertyObject, objectID)) != NULL)
if ((theValueHdr = (TOCValueHdrPtr)cmGetListHead(&theProperty->valueHdrList)) != NULL)
if (theValueHdr->typeID == CM_StdObjID_7BitASCII)
if ((theValue = (TOCValuePtr)cmGetListHead(&theValueHdr->valueList)) != NULL)
if ((theValue->flags & kCMGlobalName) == 0)
theValue = NULL;
if (theProperty == NULL || theValueHdr == NULL || theValue == NULL)
return (NULL);
return (GetGlobalName(theValue->value.globalName.globalNameSymbol));
}
/*-------------------------------------------------------------*
| cmGetGlobalTypeName - return global name for type object ID |
*-------------------------------------------------------------*
This routine takes an object ID assumed to be a type object, and returns the global name
for that type. A string is always returned. If the ID does not correspond to a type,
"?" is returned as the string.
Note, this routine differs from cmIsGlobalNameObject() in that here an object ID is
converted to its corresponding global name. In cmIsGlobalNameObject(), it is assumed the
object has already been found. So all we have to do here is do the find and then call
cmIsGlobalNameObject() to get the name.
*/
CM_CHAR *cmGetGlobalTypeName(ContainerPtr container, CM_ULONG typeID)
{
TOCObjectPtr type;
CM_CHAR *typeName;
type = cmFindObject(container->toc, (CMObjectID)typeID);
typeName = (type == NULL) ? NULL : cmIsGlobalNameObject(type, CM_StdObjID_GlobalTypeName);
if (typeName == NULL || *typeName == '\0') typeName = "?";
return (typeName);
}
/*---------------------------------------------------------------------*
| cmGetGlobalPropertyName - return global name for property object ID |
*---------------------------------------------------------------------*
This routine takes an object ID assumed to be a property object, and returns the global
name for that property. A string is always returned. If the ID does not correspond to a
type, "?" is returned as the string.
Note, this routine differs from cmIsGlobalNameObject() in that here an object ID is
converted to its corresponding global name. In cmIsGlobalNameObject(), it is assumed the
object has already been found. So all we have to do here is do the find and then call
cmIsGlobalNameObject() to get the name. This is exactly like cmGetGlobalTypeName() but
for property names instead of types.
Both these routines are mainly used to generate error message inserts.
*/
CM_CHAR *cmGetGlobalPropertyName(ContainerPtr container, CM_ULONG propertyID)
{
TOCObjectPtr property;
CM_CHAR *propertyName;
property = cmFindObject(container->toc, (CMObjectID)propertyID);
propertyName = (property == NULL) ? NULL : cmIsGlobalNameObject(property, CM_StdObjID_GlobalPropName);
if (propertyName == NULL || *propertyName == '\0') propertyName = "?";
return (propertyName);
}
CM_END_CFUNCTIONS