home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
OS/2 Shareware BBS: 10 Tools
/
10-Tools.zip
/
ool.zip
/
OOL
/
samples
/
sample13
/
sample13.h
< prev
next >
Wrap
C/C++ Source or Header
|
1997-03-30
|
2KB
|
71 lines
/*
* Fire - a sample program for the XGame library
* Copyright (C) 1997 by Thomas Bonk (thomas@ghecko.saar.de).
* All rights reserved.
* Fire.hpp - class declarations
*/
#if !defined( __FIRE_HPP__ )
#define __FIRE_HPP__
#include <stdlib.h>
#include <xheaders.h>
#include XResource_i
#include XApplication_i
#include XThread_i
#include XBlitter_i
#include XBlitterWindow_i
#include XGameException_i
#include XVirtualScreen_i
#include XPalette_i
class FlameThread : public XThread
{
private:
XBlitter* pBlitter;
XPalette* pPal;
PBYTE pBuffer;
void PrepPal( void );
void ScrollUp( void );
void NewLine( void );
public:
// ctor
FlameThread( XBlitter* pblt ) : pBlitter( pblt ), XThread() {}
void Init( void );
};
class FlameWindow : public XBlitterWindow
{
public:
FlameWindow( const XResource * resource,
const char * title,
XBlitter* pBlitter,
const ULONG blitting,
const ULONG createstyle = defaultStyle,
const XRect * rec = NULL ) : XBlitterWindow( resource, title, pBlitter, blitting, createstyle, rec ) {}
virtual void Activate( void ) {}
virtual void Deactivate( void ) {}
};
class FlameApp : public XApplication
{
private:
XVirtualScreen* pScreen;
XBlitter* pBlitter;
FlameWindow* pWindow;
FlameThread* pThread;
public:
// ctor/dtor
FlameApp( void );
virtual ~FlameApp();
};
#endif