home *** CD-ROM | disk | FTP | other *** search
/ OS/2 Shareware BBS: 10 Tools / 10-Tools.zip / mnth0109.zip / Timur / game.rc < prev    next >
Text File  |  1993-05-21  |  2KB  |  56 lines

  1. #include <os2.h>
  2. #include "resource.h"
  3. #include "dialog.h"
  4.  
  5. rcinclude dialog.dlg
  6.  
  7. ICON ID_RESOURCE game.ico
  8.  
  9. BITMAP IDB_HEX_MASK HexMask.bmp
  10. BITMAP IDB_MECH_SE mech_se.bmp
  11. BITMAP IDB_MECH_NE mech_ne.bmp
  12. BITMAP IDB_MECH_N  mech_n.bmp
  13. BITMAP IDB_MECH_NW mech_nw.bmp
  14. BITMAP IDB_MECH_SW mech_sw.bmp
  15. BITMAP IDB_MECH_S  mech_s.bmp
  16.  
  17. BITMAP IDB_TER_BLDGLIGHT  BldgLite.bmp
  18. BITMAP IDB_TER_BLDGMEDIUM BldgMed.bmp
  19. BITMAP IDB_TER_BLDGHEAVY  BldgHeav.bmp
  20. BITMAP IDB_TER_BLDGHARD   BldgHard.bmp
  21.  
  22. MENU ID_RESOURCE {
  23.   SUBMENU "~File", IDM_FILE {
  24.     MENUITEM "~Open...", IDM_FILE_OPEN
  25.     MENUITEM "~Save", IDM_FILE_SAVE
  26.     MENUITEM "Save ~As...", IDM_FILE_SAVE_AS
  27.     MENUITEM "~Close\tCtrl+F4", IDM_FILE_CLOSE,,MIA_DISABLED
  28.     MENUITEM "Quit\tAlt+F4", IDM_FILE_QUIT
  29.   }
  30.   SUBMENU "~Mode", IDM_MODE {
  31.     MENUITEM "~Move/Target\tCtrl+M", IDM_MODE_MOVE,,MIA_CHECKED
  32.     MENUITEM "~Edit\tCtrl+E", IDM_MODE_EDIT
  33.   }
  34.   SUBMENU "~Terrain", IDM_TERRAIN {
  35.     MENUITEM "Clear Ground", IDM_TER_CLEAR_GROUND,,MIA_CHECKED
  36.     MENUITEM "Rough Ground/Rubble", IDM_TER_ROUGH_GROUND
  37.     MENUITEM "Water", IDM_TER_WATER
  38.     MENUITEM "Light Woods", IDM_TER_LIGHT_WOODS
  39.     MENUITEM "Heavy Woods", IDM_TER_HEAVY_WOODS
  40.     MENUITEM "Pavement", IDM_TER_PAVEMENT
  41.     MENUITEM "Bridge", IDM_TER_BRIDGE
  42.     MENUITEM "Light Building", IDM_TER_LIGHT_BLDG
  43.     MENUITEM "Medium Building", IDM_TER_MEDIUM_BLDG
  44.     MENUITEM "Heavy Building", IDM_TER_HEAVY_BLDG
  45.     MENUITEM "Hardened Building", IDM_TER_HARD_BLDG
  46.   }
  47.   SUBMENU "~Help", IDM_HELP {
  48.     MENUITEM "~Product information", IDM_ABOUT
  49.   }
  50. }
  51.  
  52. ACCELTABLE ID_RESOURCE {
  53.   "E", IDM_MODE_EDIT, CONTROL
  54.   "M", IDM_MODE_MOVE, CONTROL
  55. }
  56.