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- /* $Id: t_vb_points.c,v 1.10 2002/10/29 20:29:04 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 4.1
- *
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Brian Paul
- */
-
- #include "mtypes.h"
- #include "imports.h"
- #include "t_context.h"
- #include "t_pipeline.h"
-
-
- struct point_stage_data {
- GLvector4f PointSize;
- };
-
- #define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr)
-
-
- /*
- * Compute attenuated point sizes
- */
- static GLboolean run_point_stage( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
- {
- struct point_stage_data *store = POINT_STAGE_DATA(stage);
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- const GLfloat (*eye)[4] = (const GLfloat (*)[4]) VB->EyePtr->data;
- const GLfloat p0 = ctx->Point.Params[0];
- const GLfloat p1 = ctx->Point.Params[1];
- const GLfloat p2 = ctx->Point.Params[2];
- const GLfloat pointSize = ctx->Point._Size;
- GLfloat (*size)[4] = store->PointSize.data;
- GLuint i;
-
- if (stage->changed_inputs) {
- /* XXX do threshold and min/max clamping here? */
- for (i = 0; i < VB->Count; i++) {
- const GLfloat dist = -eye[i][2];
- /* GLfloat dist = GL_SQRT(pos[0]*pos[0]+pos[1]*pos[1]+pos[2]*pos[2]);*/
- size[i][0] = pointSize / (p0 + dist * (p1 + dist * p2));
- }
- }
-
- VB->PointSizePtr = &store->PointSize;
-
- return GL_TRUE;
- }
-
-
- /* If point size attenuation is on we'll compute the point size for
- * each vertex in a special pipeline stage.
- */
- static void check_point_size( GLcontext *ctx, struct gl_pipeline_stage *d )
- {
- d->active = ctx->Point._Attenuated && !ctx->VertexProgram.Enabled;
- }
-
- static GLboolean alloc_point_data( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
- {
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- struct point_stage_data *store;
- stage->privatePtr = MALLOC(sizeof(*store));
- store = POINT_STAGE_DATA(stage);
- if (!store)
- return GL_FALSE;
-
- _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 );
-
- /* Now run the stage.
- */
- stage->run = run_point_stage;
- return stage->run( ctx, stage );
- }
-
-
- static void free_point_data( struct gl_pipeline_stage *stage )
- {
- struct point_stage_data *store = POINT_STAGE_DATA(stage);
- if (store) {
- _mesa_vector4f_free( &store->PointSize );
- FREE( store );
- stage->privatePtr = 0;
- }
- }
-
- const struct gl_pipeline_stage _tnl_point_attenuation_stage =
- {
- "point size attenuation", /* name */
- _NEW_POINT, /* build_state_change */
- _NEW_POINT, /* run_state_change */
- GL_FALSE, /* active */
- VERT_BIT_EYE, /* inputs */
- VERT_BIT_POINT_SIZE, /* outputs */
- 0, /* changed_inputs (temporary value) */
- NULL, /* stage private data */
- free_point_data, /* destructor */
- check_point_size, /* check */
- alloc_point_data /* run -- initially set to alloc data */
- };
-