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TREEDATA.CPP
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1993-04-03
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5KB
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92 lines
//+----------------------------------------------------------------------------+
//| TREEDATA.CPP |
//| |
//| COPYRIGHT: |
//| ---------- |
//| Copyright (C) International Business Machines Corp., 1992,1993. |
//| |
//| DISCLAIMER OF WARRANTIES: |
//| ------------------------- |
//| The following [enclosed] code is sample code created by IBM Corporation. |
//| This sample code is not part of any standard IBM product and is provided |
//| to you solely for the purpose of assisting you in the development of |
//| your applications. The code is provided "AS IS", without warranty of |
//| any kind. IBM shall not be liable for any damages arising out of your |
//| use of the sample code, even if they have been advised of the |
//| possibility of such damages. |
//| |
//| REVISION LEVEL: 1.0 |
//| --------------- |
//| |
//+----------------------------------------------------------------------------+
//| Class Name : TREEDATA |
//| Purpose : This class encapulates the data part of a TreeNode. |
//| This 'encapsulation' is necessary because the 'data' portion |
//| could really be 'data', but it could also be another |
//| TreeNode. |
//| Usage note : Methods in this class are accessible from friends and |
//| relations only. You cannot instantiate from this class. |
//| Author : njC Sales |
//| Date : 27 October 1992 |
//+----------------------------------------------------------------------------+
#include "treedata.hpp"
//+----------------------------------------------------------------------------+
//| Define constructor with a void * argument, ie. anything but a TreeNode, |
//| ie. a user-defined type (known only to the user). |
//+----------------------------------------------------------------------------+
TreeData::TreeData(void *pString)
{
if (pString == NULL)
myData= NULL;
else
myData= pString;
}
//+----------------------------------------------------------------------------+
//| Define constructor with a TreeNode * argument. |
//| This data type is our creation. |
//+----------------------------------------------------------------------------+
TreeData::TreeData(TreeData *pTreeData)
{
if (pTreeData == NULL)
myData= NULL;
else
myData= pTreeData;
}
//+----------------------------------------------------------------------------+
//| Define a copy constructor. |
//| We will implement only a shallow copy until a deep copy is required. |
//+----------------------------------------------------------------------------+
TreeData::TreeData(const TreeData &tData)
{
myData= tData.myData;
}
//+----------------------------------------------------------------------------+
//| Define the destructor. |
//| Since we don't allocate anything, we just do a quick return and let the |
//| compiler clean up after us. |
//+----------------------------------------------------------------------------+
TreeData::~TreeData() {}
//+----------------------------------------------------------------------------+
//| Define the assignment operator |
//+----------------------------------------------------------------------------+
TreeData &TreeData::operator= (const TreeData &tData)
{
if (this != &tData)
myData= tData.myData;
return *this;
}
//+----------------------------------------------------------------------------+
//| Define a display in the default case where the data is a string. |
//+----------------------------------------------------------------------------+
void TreeData::display()
{
printf("Data = %s\n",(char *)myData);
}