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1989-12-26
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<<< Instructions for Visual Star Trek >>>
The galaxy is divided into a 8 X 8 quadrant grid, and each quadrant
is further divided into a 8 X 8 sector grid. You will be assigned a
starting point somewhere in the galaxy. Your mission : To seek out and
destroy the fleet of Klingon warships which are menacing the Federation of
Planets. You may enter your name, and the name of your ship at startup, for
the purposes of the hiscore file. The default name is James Kirk, and
default ship-name is ( not unexpectedly, the Enterprise ).
You will have the following commands available to you as captain :
'L' Long range scan. Shows conditions in space for one quadrant
on each side of you (your in the middle of the scan). The
scan prints out up to three digits for each quadrant. The
one's digit is the number of stars, then tens digit is the
number of star bases, and the hundred's digit is the number
of Klingons.
EXAMPLE : 207 , 2 Klingons, 0 star bases, 7 stars
'H' , Hyper-space , used when you want to travel a large distance.
The direction is set by typing one of the keys around the
'S'. The warp factor can be a number from 0-8.
Impulse power : can be used by typing one of the direction keys
around the 'S' i.e. the keys 'D','E','W','Q','A','Z','X','C' ,
control your direction. When you are asked for the direction, type
one of these. This moves you the same distance as Hyper-space with
a warp of 0.1.
Q W E
\ ! /
A - S - D
/ ! \
Z X C
'S' , Short range scan , tells you the direction and the distance
that the Klingons are from you. Anytime that your Short range
sensors are working, you will have a display of your quadrant
on the screen. The following symbols are used on the
display :
<K> - Klingon
<S> - Star Base (refuel/repair/re-arm here)
* - star
? or
(?) - you (? is the 1st letter of your ship name,
e.g. E or (E) for Enterprise.)
'P' Fire phasers. Allows you to destroy the Klingon warships by
zapping them with suitable amounts of energy.
'T' Fire photon torpedo's. Torpedo course is selected by typing
one of the keys around the 'S'. If the torpedo hits the
Klingon, he will be destroyed.
'U' Defense control. Allows you to raise or lower your shields.
The power to your shields drops as you are hit. If you are
hit with your shields all the way down (0), you WILL be
destroyed. When your shields up you will have paretheses
around your ship.
'F' Fix devices. This allows you to repair damaged devices at a
faster pace than normally.
'R' Redraw the screen.
In the upper right of the screen is a damage report. If something
is damaged it will have a number less than 100 next to it. If something has
a negative number beside it, you won't be able to use it.