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- <k3dml>
- <shaders>
- <shader type="surface" name="k3d_cyclone">
- <description>Creates a cloud/cyclone effect</description>
- <authors>Ken Musgrave</authors>
- <argument name="Ka" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.5"/>
- <argument name="Kd" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.75"/>
- <argument name="max_radius" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="twist" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.5"/>
- <argument name="scale" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value=".7"/>
- <argument name="offset" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value=".5"/>
- <argument name="omega" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.675"/>
- <argument name="octaves" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="4"/>
- </shader>
- </shaders>
- </k3dml>
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