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- <k3dml>
- <shaders>
- <shader type="surface" name="k3d_brushedmetal">
- <description>Simple anisotropic metal shader</description>
- <authors>Larry Gritz</authors>
- <argument name="Ka" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="Kd" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.1"/>
- <argument name="Ks" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value=".9"/>
- <argument name="uroughness" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.15"/>
- <argument name="vroughness" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.5"/>
- </shader>
- </shaders>
- </k3dml>
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