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- #python
-
- import k3d
- k3d.check_node_environment(locals(), "MeshSourceScript")
-
- # Construct a teapot mesh primitive ...
- teapot = k3d.teapot.create(Output)
- color = teapot.uniform_data().create("Cs", "k3d::color")
-
- # Add three teapots ...
- teapot.matrices().append(k3d.translate3(k3d.vector3(-7, 0, 0)))
- teapot.materials().append(None)
- teapot.selections().append(0.0)
- color.append(k3d.color(1, 0, 0))
-
- teapot.matrices().append(k3d.translate3(k3d.vector3(0, 0, 0)))
- teapot.materials().append(None)
- teapot.selections().append(0.0)
- color.append(k3d.color(0, 1, 0))
-
- teapot.matrices().append(k3d.translate3(k3d.vector3(7, 0, 0)))
- teapot.materials().append(None)
- teapot.selections().append(0.0)
- color.append(k3d.color(0, 0, 1))
-
-