home *** CD-ROM | disk | FTP | other *** search
- # ***** BEGIN LICENSE BLOCK *****
- # Version: MPL 1.1/GPL 2.0/LGPL 2.1
- #
- # The contents of this file are subject to the Mozilla Public License Version
- # 1.1 (the "License"); you may not use this file except in compliance with
- # the License. You may obtain a copy of the License at
- # http://www.mozilla.org/MPL/
- #
- # Software distributed under the License is distributed on an "AS IS" basis,
- # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- # for the specific language governing rights and limitations under the
- # License.
- #
- # The Original Code is the Python Computer Graphics Kit.
- #
- # The Initial Developer of the Original Code is Matthias Baas.
- # Portions created by the Initial Developer are Copyright (C) 2004
- # the Initial Developer. All Rights Reserved.
- #
- # Contributor(s):
- #
- # Alternatively, the contents of this file may be used under the terms of
- # either the GNU General Public License Version 2 or later (the "GPL"), or
- # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- # in which case the provisions of the GPL or the LGPL are applicable instead
- # of those above. If you wish to allow use of your version of this file only
- # under the terms of either the GPL or the LGPL, and not to allow others to
- # use your version of this file under the terms of the MPL, indicate your
- # decision by deleting the provisions above and replace them with the notice
- # and other provisions required by the GPL or the LGPL. If you do not delete
- # the provisions above, a recipient may use your version of this file under
- # the terms of any one of the MPL, the GPL or the LGPL.
- #
- # ***** END LICENSE BLOCK *****
- # $Id: x3dimport.py,v 1.2 2005/04/15 13:30:35 mbaas Exp $
-
- import os.path
- import _core
- from cgtypes import *
- from scene import getScene
- from worldobject import WorldObject
- from trimesh import TriMesh
- from trimeshgeom import TriMeshGeom
- from targetcamera import TargetCamera
- from glpointlight import GLPointLight
- from glfreespotlight import GLFreeSpotLight
- from glfreedistantlight import GLFreeDistantLight
- from glmaterial import GLMaterial, GLTexture
- from box import Box
- from quadrics import Sphere
- from group import Group
- import pluginmanager
- from sl import *
-
-
- # VRMLImporter
- class VRMLImporter:
-
- _protocols = ["Import"]
-
- # extension
- def extension():
- """Return the file extensions for this format."""
- return ["wrl"]
- extension = staticmethod(extension)
-
- # description
- def description(self):
- """Return a short description for the file dialog."""
- return "Virtual Reality Modeling Language (VRML)"
- description = staticmethod(description)
-
- # importFile
- def importFile(self, filename):
- """Import a VRML file."""
-
- imp = _core.X3DReader(False)
- imp.read(filename)
-
- # _core.cyber(filename)
- # return
-
- # sg = _core.X3DSceneGraph()
- # if not sg.load(filename):
- # print "%s (%d): %s"%(sg.getParserErrorMessage(),
- # sg.getParserErrorLineNumber(),
- # sg.getParserErrorToken())
- # return
-
- # sg.foo("b = TriMeshGeom()")
-
- # X3DImporter
- class X3DImporter:
-
- _protocols = ["Import"]
-
- # extension
- def extension():
- """Return the file extensions for this format."""
- return ["x3d"]
- extension = staticmethod(extension)
-
- # description
- def description(self):
- """Return a short description for the file dialog."""
- return "Extensible 3D (X3D)"
- description = staticmethod(description)
-
- # importFile
- def importFile(self, filename):
- """Import a X3D file."""
-
- imp = _core.X3DReader()
- imp.read(filename)
-
-
- ######################################################################
-
- # Register the Importer class as a plugin class
- if hasattr(_core, "cyber"):
- pluginmanager.register(VRMLImporter)
- pluginmanager.register(X3DImporter)
-