home *** CD-ROM | disk | FTP | other *** search
- # ***** BEGIN LICENSE BLOCK *****
- # Version: MPL 1.1/GPL 2.0/LGPL 2.1
- #
- # The contents of this file are subject to the Mozilla Public License Version
- # 1.1 (the "License"); you may not use this file except in compliance with
- # the License. You may obtain a copy of the License at
- # http://www.mozilla.org/MPL/
- #
- # Software distributed under the License is distributed on an "AS IS" basis,
- # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- # for the specific language governing rights and limitations under the
- # License.
- #
- # The Original Code is the Python Computer Graphics Kit.
- #
- # The Initial Developer of the Original Code is Matthias Baas.
- # Portions created by the Initial Developer are Copyright (C) 2004
- # the Initial Developer. All Rights Reserved.
- #
- # Contributor(s):
- #
- # Alternatively, the contents of this file may be used under the terms of
- # either the GNU General Public License Version 2 or later (the "GPL"), or
- # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- # in which case the provisions of the GPL or the LGPL are applicable instead
- # of those above. If you wish to allow use of your version of this file only
- # under the terms of either the GPL or the LGPL, and not to allow others to
- # use your version of this file under the terms of the MPL, indicate your
- # decision by deleting the provisions above and replace them with the notice
- # and other provisions required by the GPL or the LGPL. If you do not delete
- # the provisions above, a recipient may use your version of this file under
- # the terms of any one of the MPL, the GPL or the LGPL.
- #
- # ***** END LICENSE BLOCK *****
- # $Id: polyhedron.py,v 1.1 2005/02/20 18:30:41 mbaas Exp $
-
- ## \file polyhedron.py
- ## Contains the Polyhedron class.
-
- from cgtypes import *
- from Interfaces import *
- from worldobject import WorldObject
- from polyhedrongeom import PolyhedronGeom
- from slots import *
- import protocols
- import _core
-
-
- # Polyhedron
- class Polyhedron(WorldObject):
-
- protocols.advise(instancesProvide=[ISceneItem])
-
- def __init__(self,
- name = "Polyhedron",
- # dynamics = False,
- # static = False,
- verts = [],
- polys = [],
- **params):
- WorldObject.__init__(self, name=name, **params)
-
- self.geom = PolyhedronGeom()
-
- # self.dynamics = dynamics
- # self.static_slot = BoolSlot(static)
-
- ph = self.geom
-
- if len(verts)>0:
- ph.verts.resize(len(verts))
- i = 0
- for v in verts:
- ph.verts.setValue(i, vec3(v))
- i+=1
-
- if len(polys)>0:
- ph.setNumPolys(len(polys))
- i = 0
- for poly in polys:
- ph.setPoly(i, poly)
- i+=1
-
- exec slotPropertyCode("static")
-
-