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- '''OpenGL extension SUN.vertex
-
- Overview (from the spec)
-
- This extension provides new GL commands to specify vertex data such as
- color and normal along with the vertex in one single GL command in order to
- minimize the overhead in making GL commands for each set of vertex data.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/SUN/vertex.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_SUN_vertex'
-
- glColor4ubVertex2fSUN = platform.createExtensionFunction(
- 'glColor4ubVertex2fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLfloat, constants.GLfloat,),
- doc = 'glColor4ubVertex2fSUN( GLubyte(r), GLubyte(g), GLubyte(b), GLubyte(a), GLfloat(x), GLfloat(y) ) -> None',
- argNames = ('r', 'g', 'b', 'a', 'x', 'y',),
- )
-
- glColor4ubVertex2fvSUN = platform.createExtensionFunction(
- 'glColor4ubVertex2fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLubyteArray, arrays.GLfloatArray,),
- doc = 'glColor4ubVertex2fvSUN( GLubyteArray(c), GLfloatArray(v) ) -> None',
- argNames = ('c', 'v',),
- )
-
- glColor4ubVertex3fSUN = platform.createExtensionFunction(
- 'glColor4ubVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glColor4ubVertex3fSUN( GLubyte(r), GLubyte(g), GLubyte(b), GLubyte(a), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('r', 'g', 'b', 'a', 'x', 'y', 'z',),
- )
-
- glColor4ubVertex3fvSUN = platform.createExtensionFunction(
- 'glColor4ubVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLubyteArray, arrays.GLfloatArray,),
- doc = 'glColor4ubVertex3fvSUN( GLubyteArray(c), GLfloatArray(v) ) -> None',
- argNames = ('c', 'v',),
- )
-
- glColor3fVertex3fSUN = platform.createExtensionFunction(
- 'glColor3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glColor3fVertex3fSUN( GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('r', 'g', 'b', 'x', 'y', 'z',),
- )
-
- glColor3fVertex3fvSUN = platform.createExtensionFunction(
- 'glColor3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glColor3fVertex3fvSUN( GLfloatArray(c), GLfloatArray(v) ) -> None',
- argNames = ('c', 'v',),
- )
-
- glNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glNormal3fVertex3fSUN( GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glNormal3fVertex3fvSUN( GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('n', 'v',),
- )
-
- glColor4fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glColor4fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glColor4fNormal3fVertex3fSUN( GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(a), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('r', 'g', 'b', 'a', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glColor4fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glColor4fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glColor4fNormal3fVertex3fvSUN( GLfloatArray(c), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('c', 'n', 'v',),
- )
-
- glTexCoord2fVertex3fSUN = platform.createExtensionFunction(
- 'glTexCoord2fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord2fVertex3fSUN( GLfloat(s), GLfloat(t), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('s', 't', 'x', 'y', 'z',),
- )
-
- glTexCoord2fVertex3fvSUN = platform.createExtensionFunction(
- 'glTexCoord2fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord2fVertex3fvSUN( GLfloatArray(tc), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'v',),
- )
-
- glTexCoord4fVertex4fSUN = platform.createExtensionFunction(
- 'glTexCoord4fVertex4fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord4fVertex4fSUN( GLfloat(s), GLfloat(t), GLfloat(p), GLfloat(q), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w) ) -> None',
- argNames = ('s', 't', 'p', 'q', 'x', 'y', 'z', 'w',),
- )
-
- glTexCoord4fVertex4fvSUN = platform.createExtensionFunction(
- 'glTexCoord4fVertex4fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord4fVertex4fvSUN( GLfloatArray(tc), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'v',),
- )
-
- glTexCoord2fColor4ubVertex3fSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor4ubVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord2fColor4ubVertex3fSUN( GLfloat(s), GLfloat(t), GLubyte(r), GLubyte(g), GLubyte(b), GLubyte(a), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('s', 't', 'r', 'g', 'b', 'a', 'x', 'y', 'z',),
- )
-
- glTexCoord2fColor4ubVertex3fvSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor4ubVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLubyteArray, arrays.GLfloatArray,),
- doc = 'glTexCoord2fColor4ubVertex3fvSUN( GLfloatArray(tc), GLubyteArray(c), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'c', 'v',),
- )
-
- glTexCoord2fColor3fVertex3fSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord2fColor3fVertex3fSUN( GLfloat(s), GLfloat(t), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('s', 't', 'r', 'g', 'b', 'x', 'y', 'z',),
- )
-
- glTexCoord2fColor3fVertex3fvSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord2fColor3fVertex3fvSUN( GLfloatArray(tc), GLfloatArray(c), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'c', 'v',),
- )
-
- glTexCoord2fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glTexCoord2fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord2fNormal3fVertex3fSUN( GLfloat(s), GLfloat(t), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('s', 't', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glTexCoord2fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glTexCoord2fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord2fNormal3fVertex3fvSUN( GLfloatArray(tc), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'n', 'v',),
- )
-
- glTexCoord2fColor4fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor4fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat(s), GLfloat(t), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(a), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('s', 't', 'r', 'g', 'b', 'a', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glTexCoord2fColor4fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glTexCoord2fColor4fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloatArray(tc), GLfloatArray(c), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'c', 'n', 'v',),
- )
-
- glTexCoord4fColor4fNormal3fVertex4fSUN = platform.createExtensionFunction(
- 'glTexCoord4fColor4fNormal3fVertex4fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat(s), GLfloat(t), GLfloat(p), GLfloat(q), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(a), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w) ) -> None',
- argNames = ('s', 't', 'p', 'q', 'r', 'g', 'b', 'a', 'nx', 'ny', 'nz', 'x', 'y', 'z', 'w',),
- )
-
- glTexCoord4fColor4fNormal3fVertex4fvSUN = platform.createExtensionFunction(
- 'glTexCoord4fColor4fNormal3fVertex4fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloatArray(tc), GLfloatArray(c), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('tc', 'c', 'n', 'v',),
- )
-
- glReplacementCodeuiVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiVertex3fSUN( GLuint(rc), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiVertex3fvSUN( GLuintArray(rc), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'v',),
- )
-
- glReplacementCodeuiColor4ubVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor4ubVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiColor4ubVertex3fSUN( GLuint(rc), GLubyte(r), GLubyte(g), GLubyte(b), GLubyte(a), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 'r', 'g', 'b', 'a', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiColor4ubVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor4ubVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLubyteArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiColor4ubVertex3fvSUN( GLuintArray(rc), GLubyteArray(c), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'c', 'v',),
- )
-
- glReplacementCodeuiColor3fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiColor3fVertex3fSUN( GLuint(rc), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 'r', 'g', 'b', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiColor3fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiColor3fVertex3fvSUN( GLuintArray(rc), GLfloatArray(c), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'c', 'v',),
- )
-
- glReplacementCodeuiNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiNormal3fVertex3fSUN( GLuint(rc), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiNormal3fVertex3fvSUN( GLuintArray(rc), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'n', 'v',),
- )
-
- glReplacementCodeuiColor4fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor4fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint(rc), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(a), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 'r', 'g', 'b', 'a', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiColor4fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuintArray(rc), GLfloatArray(c), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'c', 'n', 'v',),
- )
-
- glReplacementCodeuiTexCoord2fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint(rc), GLfloat(s), GLfloat(t), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 's', 't', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiTexCoord2fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuintArray(rc), GLfloatArray(tc), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'tc', 'v',),
- )
-
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint(rc), GLfloat(s), GLfloat(t), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 's', 't', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuintArray(rc), GLfloatArray(tc), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'tc', 'n', 'v',),
- )
-
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint(rc), GLfloat(s), GLfloat(t), GLfloat(r), GLfloat(g), GLfloat(b), GLfloat(a), GLfloat(nx), GLfloat(ny), GLfloat(nz), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('rc', 's', 't', 'r', 'g', 'b', 'a', 'nx', 'ny', 'nz', 'x', 'y', 'z',),
- )
-
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = platform.createExtensionFunction(
- 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLuintArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray, arrays.GLfloatArray,),
- doc = 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuintArray(rc), GLfloatArray(tc), GLfloatArray(c), GLfloatArray(n), GLfloatArray(v) ) -> None',
- argNames = ('rc', 'tc', 'c', 'n', 'v',),
- )
-
-
- def glInitVertexSUN():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-