home *** CD-ROM | disk | FTP | other *** search
- '''OpenGL extension SGIX.shadow_ambient
-
- Overview (from the spec)
-
- This extension allows a value other than 0.0 to be returned by the
- SGIX_shadow operation in the case when the shadow test passes.
- With this extension any floating point value in the range [0.0,
- 1.0] can be returned as the texture value when an object is in
- shadow. This allows the (untextured) ambient lighting and direct
- shadowed lighting from a single light source to be computed in a
- single pass.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow_ambient.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_SGIX_shadow_ambient'
- GL_SHADOW_AMBIENT_SGIX = constant.Constant( 'GL_SHADOW_AMBIENT_SGIX', 0x80BF )
-
-
- def glInitShadowAmbientSGIX():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-