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- '''OpenGL extension NV.conditional_render
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/NV/conditional_render.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_NV_conditional_render'
- GL_QUERY_WAIT_NV = constant.Constant( 'GL_QUERY_WAIT_NV', 0x8E13 )
- GL_QUERY_NO_WAIT_NV = constant.Constant( 'GL_QUERY_NO_WAIT_NV', 0x8E14 )
- GL_QUERY_BY_REGION_WAIT_NV = constant.Constant( 'GL_QUERY_BY_REGION_WAIT_NV', 0x8E15 )
- GL_QUERY_BY_REGION_NO_WAIT_NV = constant.Constant( 'GL_QUERY_BY_REGION_NO_WAIT_NV', 0x8E16 )
- glBeginConditionalRenderNV = platform.createExtensionFunction(
- 'glBeginConditionalRenderNV', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLenum,),
- doc = 'glBeginConditionalRenderNV( GLuint(id), GLenum(mode) ) -> None',
- argNames = ('id', 'mode',),
- )
-
- glEndConditionalRenderNV = platform.createExtensionFunction(
- 'glEndConditionalRenderNV', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(),
- doc = 'glEndConditionalRenderNV( ) -> None',
- argNames = (),
- )
-
-
- def glInitConditionalRenderNV():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-