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- '''OpenGL extension EXT.texture_object
-
- Overview (from the spec)
-
- This extension introduces named texture objects. The only way to name
- a texture in GL 1.0 is by defining it as a single display list. Because
- display lists cannot be edited, these objects are static. Yet it is
- important to be able to change the images and parameters of a texture.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_object.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_EXT_texture_object'
- GL_TEXTURE_PRIORITY_EXT = constant.Constant( 'GL_TEXTURE_PRIORITY_EXT', 0x8066 )
- GL_TEXTURE_RESIDENT_EXT = constant.Constant( 'GL_TEXTURE_RESIDENT_EXT', 0x8067 )
- GL_TEXTURE_1D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_1D_BINDING_EXT', 0x8068 )
- glget.addGLGetConstant( GL_TEXTURE_1D_BINDING_EXT, (1,) )
- GL_TEXTURE_2D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_2D_BINDING_EXT', 0x8069 )
- glget.addGLGetConstant( GL_TEXTURE_2D_BINDING_EXT, (1,) )
- GL_TEXTURE_3D_BINDING_EXT = constant.Constant( 'GL_TEXTURE_3D_BINDING_EXT', 0x806A )
- glget.addGLGetConstant( GL_TEXTURE_3D_BINDING_EXT, (1,) )
- glAreTexturesResidentEXT = platform.createExtensionFunction(
- 'glAreTexturesResidentEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=constants.GLboolean,
- argTypes=(constants.GLsizei, arrays.GLuintArray, ctypes.POINTER(constants.GLboolean),),
- doc = 'glAreTexturesResidentEXT( GLsizei(n), GLuintArray(textures), POINTER(constants.GLboolean)(residences) ) -> constants.GLboolean',
- argNames = ('n', 'textures', 'residences',),
- )
-
- glBindTextureEXT = platform.createExtensionFunction(
- 'glBindTextureEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint,),
- doc = 'glBindTextureEXT( GLenum(target), GLuint(texture) ) -> None',
- argNames = ('target', 'texture',),
- )
-
- glDeleteTexturesEXT = platform.createExtensionFunction(
- 'glDeleteTexturesEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray,),
- doc = 'glDeleteTexturesEXT( GLsizei(n), GLuintArray(textures) ) -> None',
- argNames = ('n', 'textures',),
- )
-
- glGenTexturesEXT = platform.createExtensionFunction(
- 'glGenTexturesEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray,),
- doc = 'glGenTexturesEXT( GLsizei(n), GLuintArray(textures) ) -> None',
- argNames = ('n', 'textures',),
- )
-
- glIsTextureEXT = platform.createExtensionFunction(
- 'glIsTextureEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=constants.GLboolean,
- argTypes=(constants.GLuint,),
- doc = 'glIsTextureEXT( GLuint(texture) ) -> constants.GLboolean',
- argNames = ('texture',),
- )
-
- glPrioritizeTexturesEXT = platform.createExtensionFunction(
- 'glPrioritizeTexturesEXT', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray, arrays.GLclampfArray,),
- doc = 'glPrioritizeTexturesEXT( GLsizei(n), GLuintArray(textures), GLclampfArray(priorities) ) -> None',
- argNames = ('n', 'textures', 'priorities',),
- )
-
-
- def glInitTextureObjectEXT():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-