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- '''OpenGL extension DFX.tbuffer
-
- Overview (from the spec)
-
- This extension allows a write mask to be defined for the fragment
- mask which is created during multisample rendering. This can be used
- to create effects such as motion blur and depth of field.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/DFX/tbuffer.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_DFX_tbuffer'
-
- glTbufferMask3DFX = platform.createExtensionFunction(
- 'glTbufferMask3DFX', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint,),
- doc = 'glTbufferMask3DFX( GLuint(mask) ) -> None',
- argNames = ('mask',),
- )
-
-
- def glInitTbufferDFX():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-