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- '''OpenGL extension ARB.vertex_program
-
- Overview (from the spec)
-
- Unextended OpenGL mandates a certain set of configurable per-vertex
- computations defining vertex transformation, texture coordinate generation
- and transformation, and lighting. Several extensions have added further
- per-vertex computations to OpenGL. For example, extensions have defined
- new texture coordinate generation modes (ARB_texture_cube_map,
- NV_texgen_reflection, NV_texgen_emboss), new vertex transformation modes
- (ARB_vertex_blend, EXT_vertex_weighting), new lighting modes (OpenGL 1.2's
- separate specular and rescale normal functionality), several modes for fog
- distance generation (NV_fog_distance), and eye-distance point size
- attenuation (EXT/ARB_point_parameters).
-
- Each such extension adds a small set of relatively inflexible
- per-vertex computations.
-
- This inflexibility is in contrast to the typical flexibility provided by
- the underlying programmable floating point engines (whether micro-coded
- vertex engines, DSPs, or CPUs) that are traditionally used to implement
- OpenGL's per-vertex computations. The purpose of this extension is to
- expose to the OpenGL application writer a significant degree of per-vertex
- programmability for computing vertex parameters.
-
- For the purposes of discussing this extension, a vertex program is a
- sequence of floating-point 4-component vector operations that determines
- how a set of program parameters (defined outside of OpenGL's Begin/End
- pair) and an input set of per-vertex parameters are transformed to a set
- of per-vertex result parameters.
-
- The per-vertex computations for standard OpenGL given a particular set of
- lighting and texture coordinate generation modes (along with any state for
- extensions defining per-vertex computations) is, in essence, a vertex
- program. However, the sequence of operations is defined implicitly by the
- current OpenGL state settings rather than defined explicitly as a sequence
- of instructions.
-
- This extension provides an explicit mechanism for defining vertex program
- instruction sequences for application-defined vertex programs. In order
- to define such vertex programs, this extension defines a vertex
- programming model including a floating-point 4-component vector
- instruction set and a relatively large set of floating-point 4-component
- registers.
-
- The extension's vertex programming model is designed for efficient
- hardware implementation and to support a wide variety of vertex programs.
- By design, the entire set of existing vertex programs defined by existing
- OpenGL per-vertex computation extensions can be implemented using the
- extension's vertex programming model.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_program.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_ARB_vertex_program'
- GL_COLOR_SUM_ARB = constant.Constant( 'GL_COLOR_SUM_ARB', 0x8458 )
- glget.addGLGetConstant( GL_COLOR_SUM_ARB, (1,) )
- GL_VERTEX_PROGRAM_ARB = constant.Constant( 'GL_VERTEX_PROGRAM_ARB', 0x8620 )
- glget.addGLGetConstant( GL_VERTEX_PROGRAM_ARB, (1,) )
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB', 0x8622 )
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB', 0x8623 )
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB', 0x8624 )
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB', 0x8625 )
- GL_CURRENT_VERTEX_ATTRIB_ARB = constant.Constant( 'GL_CURRENT_VERTEX_ATTRIB_ARB', 0x8626 )
- GL_PROGRAM_LENGTH_ARB = constant.Constant( 'GL_PROGRAM_LENGTH_ARB', 0x8627 )
- GL_PROGRAM_STRING_ARB = constant.Constant( 'GL_PROGRAM_STRING_ARB', 0x8628 )
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = constant.Constant( 'GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB', 0x862E )
- glget.addGLGetConstant( GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, (1,) )
- GL_MAX_PROGRAM_MATRICES_ARB = constant.Constant( 'GL_MAX_PROGRAM_MATRICES_ARB', 0x862F )
- glget.addGLGetConstant( GL_MAX_PROGRAM_MATRICES_ARB, (1,) )
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB = constant.Constant( 'GL_CURRENT_MATRIX_STACK_DEPTH_ARB', 0x8640 )
- glget.addGLGetConstant( GL_CURRENT_MATRIX_STACK_DEPTH_ARB, (1,) )
- GL_CURRENT_MATRIX_ARB = constant.Constant( 'GL_CURRENT_MATRIX_ARB', 0x8641 )
- glget.addGLGetConstant( GL_CURRENT_MATRIX_ARB, (4,4) )
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB = constant.Constant( 'GL_VERTEX_PROGRAM_POINT_SIZE_ARB', 0x8642 )
- glget.addGLGetConstant( GL_VERTEX_PROGRAM_POINT_SIZE_ARB, (1,) )
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB = constant.Constant( 'GL_VERTEX_PROGRAM_TWO_SIDE_ARB', 0x8643 )
- glget.addGLGetConstant( GL_VERTEX_PROGRAM_TWO_SIDE_ARB, (1,) )
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB', 0x8645 )
- GL_PROGRAM_ERROR_POSITION_ARB = constant.Constant( 'GL_PROGRAM_ERROR_POSITION_ARB', 0x864B )
- glget.addGLGetConstant( GL_PROGRAM_ERROR_POSITION_ARB, (1,) )
- GL_PROGRAM_BINDING_ARB = constant.Constant( 'GL_PROGRAM_BINDING_ARB', 0x8677 )
- GL_MAX_VERTEX_ATTRIBS_ARB = constant.Constant( 'GL_MAX_VERTEX_ATTRIBS_ARB', 0x8869 )
- glget.addGLGetConstant( GL_MAX_VERTEX_ATTRIBS_ARB, (1,) )
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = constant.Constant( 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB', 0x886A )
- GL_PROGRAM_ERROR_STRING_ARB = constant.Constant( 'GL_PROGRAM_ERROR_STRING_ARB', 0x8874 )
- GL_PROGRAM_FORMAT_ASCII_ARB = constant.Constant( 'GL_PROGRAM_FORMAT_ASCII_ARB', 0x8875 )
- GL_PROGRAM_FORMAT_ARB = constant.Constant( 'GL_PROGRAM_FORMAT_ARB', 0x8876 )
- GL_PROGRAM_INSTRUCTIONS_ARB = constant.Constant( 'GL_PROGRAM_INSTRUCTIONS_ARB', 0x88A0 )
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB = constant.Constant( 'GL_MAX_PROGRAM_INSTRUCTIONS_ARB', 0x88A1 )
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = constant.Constant( 'GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 0x88A2 )
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = constant.Constant( 'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 0x88A3 )
- GL_PROGRAM_TEMPORARIES_ARB = constant.Constant( 'GL_PROGRAM_TEMPORARIES_ARB', 0x88A4 )
- GL_MAX_PROGRAM_TEMPORARIES_ARB = constant.Constant( 'GL_MAX_PROGRAM_TEMPORARIES_ARB', 0x88A5 )
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB = constant.Constant( 'GL_PROGRAM_NATIVE_TEMPORARIES_ARB', 0x88A6 )
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = constant.Constant( 'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB', 0x88A7 )
- GL_PROGRAM_PARAMETERS_ARB = constant.Constant( 'GL_PROGRAM_PARAMETERS_ARB', 0x88A8 )
- GL_MAX_PROGRAM_PARAMETERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_PARAMETERS_ARB', 0x88A9 )
- GL_PROGRAM_NATIVE_PARAMETERS_ARB = constant.Constant( 'GL_PROGRAM_NATIVE_PARAMETERS_ARB', 0x88AA )
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB', 0x88AB )
- GL_PROGRAM_ATTRIBS_ARB = constant.Constant( 'GL_PROGRAM_ATTRIBS_ARB', 0x88AC )
- GL_MAX_PROGRAM_ATTRIBS_ARB = constant.Constant( 'GL_MAX_PROGRAM_ATTRIBS_ARB', 0x88AD )
- GL_PROGRAM_NATIVE_ATTRIBS_ARB = constant.Constant( 'GL_PROGRAM_NATIVE_ATTRIBS_ARB', 0x88AE )
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = constant.Constant( 'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB', 0x88AF )
- GL_PROGRAM_ADDRESS_REGISTERS_ARB = constant.Constant( 'GL_PROGRAM_ADDRESS_REGISTERS_ARB', 0x88B0 )
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB', 0x88B1 )
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = constant.Constant( 'GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB', 0x88B2 )
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB', 0x88B3 )
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB', 0x88B4 )
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = constant.Constant( 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB', 0x88B5 )
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = constant.Constant( 'GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB', 0x88B6 )
- GL_TRANSPOSE_CURRENT_MATRIX_ARB = constant.Constant( 'GL_TRANSPOSE_CURRENT_MATRIX_ARB', 0x88B7 )
- glget.addGLGetConstant( GL_TRANSPOSE_CURRENT_MATRIX_ARB, (4,4) )
- GL_MATRIX0_ARB = constant.Constant( 'GL_MATRIX0_ARB', 0x88C0 )
- GL_MATRIX1_ARB = constant.Constant( 'GL_MATRIX1_ARB', 0x88C1 )
- GL_MATRIX2_ARB = constant.Constant( 'GL_MATRIX2_ARB', 0x88C2 )
- GL_MATRIX3_ARB = constant.Constant( 'GL_MATRIX3_ARB', 0x88C3 )
- GL_MATRIX4_ARB = constant.Constant( 'GL_MATRIX4_ARB', 0x88C4 )
- GL_MATRIX5_ARB = constant.Constant( 'GL_MATRIX5_ARB', 0x88C5 )
- GL_MATRIX6_ARB = constant.Constant( 'GL_MATRIX6_ARB', 0x88C6 )
- GL_MATRIX7_ARB = constant.Constant( 'GL_MATRIX7_ARB', 0x88C7 )
- GL_MATRIX8_ARB = constant.Constant( 'GL_MATRIX8_ARB', 0x88C8 )
- GL_MATRIX9_ARB = constant.Constant( 'GL_MATRIX9_ARB', 0x88C9 )
- GL_MATRIX10_ARB = constant.Constant( 'GL_MATRIX10_ARB', 0x88CA )
- GL_MATRIX11_ARB = constant.Constant( 'GL_MATRIX11_ARB', 0x88CB )
- GL_MATRIX12_ARB = constant.Constant( 'GL_MATRIX12_ARB', 0x88CC )
- GL_MATRIX13_ARB = constant.Constant( 'GL_MATRIX13_ARB', 0x88CD )
- GL_MATRIX14_ARB = constant.Constant( 'GL_MATRIX14_ARB', 0x88CE )
- GL_MATRIX15_ARB = constant.Constant( 'GL_MATRIX15_ARB', 0x88CF )
- GL_MATRIX16_ARB = constant.Constant( 'GL_MATRIX16_ARB', 0x88D0 )
- GL_MATRIX17_ARB = constant.Constant( 'GL_MATRIX17_ARB', 0x88D1 )
- GL_MATRIX18_ARB = constant.Constant( 'GL_MATRIX18_ARB', 0x88D2 )
- GL_MATRIX19_ARB = constant.Constant( 'GL_MATRIX19_ARB', 0x88D3 )
- GL_MATRIX20_ARB = constant.Constant( 'GL_MATRIX20_ARB', 0x88D4 )
- GL_MATRIX21_ARB = constant.Constant( 'GL_MATRIX21_ARB', 0x88D5 )
- GL_MATRIX22_ARB = constant.Constant( 'GL_MATRIX22_ARB', 0x88D6 )
- GL_MATRIX23_ARB = constant.Constant( 'GL_MATRIX23_ARB', 0x88D7 )
- GL_MATRIX24_ARB = constant.Constant( 'GL_MATRIX24_ARB', 0x88D8 )
- GL_MATRIX25_ARB = constant.Constant( 'GL_MATRIX25_ARB', 0x88D9 )
- GL_MATRIX26_ARB = constant.Constant( 'GL_MATRIX26_ARB', 0x88DA )
- GL_MATRIX27_ARB = constant.Constant( 'GL_MATRIX27_ARB', 0x88DB )
- GL_MATRIX28_ARB = constant.Constant( 'GL_MATRIX28_ARB', 0x88DC )
- GL_MATRIX29_ARB = constant.Constant( 'GL_MATRIX29_ARB', 0x88DD )
- GL_MATRIX30_ARB = constant.Constant( 'GL_MATRIX30_ARB', 0x88DE )
- GL_MATRIX31_ARB = constant.Constant( 'GL_MATRIX31_ARB', 0x88DF )
- glVertexAttrib1dARB = platform.createExtensionFunction(
- 'glVertexAttrib1dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLdouble,),
- doc = 'glVertexAttrib1dARB( GLuint(index), GLdouble(x) ) -> None',
- argNames = ('index', 'x',),
- )
-
- glVertexAttrib1dvARB = platform.createExtensionFunction(
- 'glVertexAttrib1dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glVertexAttrib1dvARB( GLuint(index), GLdoubleArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib1fARB = platform.createExtensionFunction(
- 'glVertexAttrib1fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat,),
- doc = 'glVertexAttrib1fARB( GLuint(index), GLfloat(x) ) -> None',
- argNames = ('index', 'x',),
- )
-
- glVertexAttrib1fvARB = platform.createExtensionFunction(
- 'glVertexAttrib1fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLfloatArray,),
- doc = 'glVertexAttrib1fvARB( GLuint(index), GLfloatArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib1sARB = platform.createExtensionFunction(
- 'glVertexAttrib1sARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLshort,),
- doc = 'glVertexAttrib1sARB( GLuint(index), GLshort(x) ) -> None',
- argNames = ('index', 'x',),
- )
-
- glVertexAttrib1svARB = platform.createExtensionFunction(
- 'glVertexAttrib1svARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLshortArray,),
- doc = 'glVertexAttrib1svARB( GLuint(index), GLshortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib2dARB = platform.createExtensionFunction(
- 'glVertexAttrib2dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLdouble, constants.GLdouble,),
- doc = 'glVertexAttrib2dARB( GLuint(index), GLdouble(x), GLdouble(y) ) -> None',
- argNames = ('index', 'x', 'y',),
- )
-
- glVertexAttrib2dvARB = platform.createExtensionFunction(
- 'glVertexAttrib2dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glVertexAttrib2dvARB( GLuint(index), GLdoubleArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib2fARB = platform.createExtensionFunction(
- 'glVertexAttrib2fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat,),
- doc = 'glVertexAttrib2fARB( GLuint(index), GLfloat(x), GLfloat(y) ) -> None',
- argNames = ('index', 'x', 'y',),
- )
-
- glVertexAttrib2fvARB = platform.createExtensionFunction(
- 'glVertexAttrib2fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLfloatArray,),
- doc = 'glVertexAttrib2fvARB( GLuint(index), GLfloatArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib2sARB = platform.createExtensionFunction(
- 'glVertexAttrib2sARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLshort, constants.GLshort,),
- doc = 'glVertexAttrib2sARB( GLuint(index), GLshort(x), GLshort(y) ) -> None',
- argNames = ('index', 'x', 'y',),
- )
-
- glVertexAttrib2svARB = platform.createExtensionFunction(
- 'glVertexAttrib2svARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLshortArray,),
- doc = 'glVertexAttrib2svARB( GLuint(index), GLshortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib3dARB = platform.createExtensionFunction(
- 'glVertexAttrib3dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLdouble, constants.GLdouble, constants.GLdouble,),
- doc = 'glVertexAttrib3dARB( GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z) ) -> None',
- argNames = ('index', 'x', 'y', 'z',),
- )
-
- glVertexAttrib3dvARB = platform.createExtensionFunction(
- 'glVertexAttrib3dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glVertexAttrib3dvARB( GLuint(index), GLdoubleArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib3fARB = platform.createExtensionFunction(
- 'glVertexAttrib3fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glVertexAttrib3fARB( GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z) ) -> None',
- argNames = ('index', 'x', 'y', 'z',),
- )
-
- glVertexAttrib3fvARB = platform.createExtensionFunction(
- 'glVertexAttrib3fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLfloatArray,),
- doc = 'glVertexAttrib3fvARB( GLuint(index), GLfloatArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib3sARB = platform.createExtensionFunction(
- 'glVertexAttrib3sARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLshort, constants.GLshort, constants.GLshort,),
- doc = 'glVertexAttrib3sARB( GLuint(index), GLshort(x), GLshort(y), GLshort(z) ) -> None',
- argNames = ('index', 'x', 'y', 'z',),
- )
-
- glVertexAttrib3svARB = platform.createExtensionFunction(
- 'glVertexAttrib3svARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLshortArray,),
- doc = 'glVertexAttrib3svARB( GLuint(index), GLshortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NbvARB = platform.createExtensionFunction(
- 'glVertexAttrib4NbvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLbyteArray,),
- doc = 'glVertexAttrib4NbvARB( GLuint(index), GLbyteArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NivARB = platform.createExtensionFunction(
- 'glVertexAttrib4NivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLintArray,),
- doc = 'glVertexAttrib4NivARB( GLuint(index), GLintArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NsvARB = platform.createExtensionFunction(
- 'glVertexAttrib4NsvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLshortArray,),
- doc = 'glVertexAttrib4NsvARB( GLuint(index), GLshortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NubARB = platform.createExtensionFunction(
- 'glVertexAttrib4NubARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLubyte, constants.GLubyte, constants.GLubyte, constants.GLubyte,),
- doc = 'glVertexAttrib4NubARB( GLuint(index), GLubyte(x), GLubyte(y), GLubyte(z), GLubyte(w) ) -> None',
- argNames = ('index', 'x', 'y', 'z', 'w',),
- )
-
- glVertexAttrib4NubvARB = platform.createExtensionFunction(
- 'glVertexAttrib4NubvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLubyteArray,),
- doc = 'glVertexAttrib4NubvARB( GLuint(index), GLubyteArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NuivARB = platform.createExtensionFunction(
- 'glVertexAttrib4NuivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLuintArray,),
- doc = 'glVertexAttrib4NuivARB( GLuint(index), GLuintArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4NusvARB = platform.createExtensionFunction(
- 'glVertexAttrib4NusvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLushortArray,),
- doc = 'glVertexAttrib4NusvARB( GLuint(index), GLushortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4bvARB = platform.createExtensionFunction(
- 'glVertexAttrib4bvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLbyteArray,),
- doc = 'glVertexAttrib4bvARB( GLuint(index), GLbyteArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4dARB = platform.createExtensionFunction(
- 'glVertexAttrib4dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLdouble, constants.GLdouble, constants.GLdouble, constants.GLdouble,),
- doc = 'glVertexAttrib4dARB( GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w) ) -> None',
- argNames = ('index', 'x', 'y', 'z', 'w',),
- )
-
- glVertexAttrib4dvARB = platform.createExtensionFunction(
- 'glVertexAttrib4dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glVertexAttrib4dvARB( GLuint(index), GLdoubleArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4fARB = platform.createExtensionFunction(
- 'glVertexAttrib4fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glVertexAttrib4fARB( GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w) ) -> None',
- argNames = ('index', 'x', 'y', 'z', 'w',),
- )
-
- glVertexAttrib4fvARB = platform.createExtensionFunction(
- 'glVertexAttrib4fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLfloatArray,),
- doc = 'glVertexAttrib4fvARB( GLuint(index), GLfloatArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4ivARB = platform.createExtensionFunction(
- 'glVertexAttrib4ivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLintArray,),
- doc = 'glVertexAttrib4ivARB( GLuint(index), GLintArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4sARB = platform.createExtensionFunction(
- 'glVertexAttrib4sARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLshort, constants.GLshort, constants.GLshort, constants.GLshort,),
- doc = 'glVertexAttrib4sARB( GLuint(index), GLshort(x), GLshort(y), GLshort(z), GLshort(w) ) -> None',
- argNames = ('index', 'x', 'y', 'z', 'w',),
- )
-
- glVertexAttrib4svARB = platform.createExtensionFunction(
- 'glVertexAttrib4svARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLshortArray,),
- doc = 'glVertexAttrib4svARB( GLuint(index), GLshortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4ubvARB = platform.createExtensionFunction(
- 'glVertexAttrib4ubvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLubyteArray,),
- doc = 'glVertexAttrib4ubvARB( GLuint(index), GLubyteArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4uivARB = platform.createExtensionFunction(
- 'glVertexAttrib4uivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLuintArray,),
- doc = 'glVertexAttrib4uivARB( GLuint(index), GLuintArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttrib4usvARB = platform.createExtensionFunction(
- 'glVertexAttrib4usvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, arrays.GLushortArray,),
- doc = 'glVertexAttrib4usvARB( GLuint(index), GLushortArray(v) ) -> None',
- argNames = ('index', 'v',),
- )
-
- glVertexAttribPointerARB = platform.createExtensionFunction(
- 'glVertexAttribPointerARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLint, constants.GLenum, constants.GLboolean, constants.GLsizei, ctypes.c_void_p,),
- doc = 'glVertexAttribPointerARB( GLuint(index), GLint(size), GLenum(type), GLboolean(normalized), GLsizei(stride), c_void_p(pointer) ) -> None',
- argNames = ('index', 'size', 'type', 'normalized', 'stride', 'pointer',),
- )
-
- glEnableVertexAttribArrayARB = platform.createExtensionFunction(
- 'glEnableVertexAttribArrayARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint,),
- doc = 'glEnableVertexAttribArrayARB( GLuint(index) ) -> None',
- argNames = ('index',),
- )
-
- glDisableVertexAttribArrayARB = platform.createExtensionFunction(
- 'glDisableVertexAttribArrayARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint,),
- doc = 'glDisableVertexAttribArrayARB( GLuint(index) ) -> None',
- argNames = ('index',),
- )
-
- glProgramStringARB = platform.createExtensionFunction(
- 'glProgramStringARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLenum, constants.GLsizei, ctypes.c_void_p,),
- doc = 'glProgramStringARB( GLenum(target), GLenum(format), GLsizei(len), c_void_p(string) ) -> None',
- argNames = ('target', 'format', 'len', 'string',),
- )
-
- glBindProgramARB = platform.createExtensionFunction(
- 'glBindProgramARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint,),
- doc = 'glBindProgramARB( GLenum(target), GLuint(program) ) -> None',
- argNames = ('target', 'program',),
- )
-
- glDeleteProgramsARB = platform.createExtensionFunction(
- 'glDeleteProgramsARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray,),
- doc = 'glDeleteProgramsARB( GLsizei(n), GLuintArray(programs) ) -> None',
- argNames = ('n', 'programs',),
- )
-
- glGenProgramsARB = platform.createExtensionFunction(
- 'glGenProgramsARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLsizei, arrays.GLuintArray,),
- doc = 'glGenProgramsARB( GLsizei(n), GLuintArray(programs) ) -> None',
- argNames = ('n', 'programs',),
- )
-
- glProgramEnvParameter4dARB = platform.createExtensionFunction(
- 'glProgramEnvParameter4dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, constants.GLdouble, constants.GLdouble, constants.GLdouble, constants.GLdouble,),
- doc = 'glProgramEnvParameter4dARB( GLenum(target), GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w) ) -> None',
- argNames = ('target', 'index', 'x', 'y', 'z', 'w',),
- )
-
- glProgramEnvParameter4dvARB = platform.createExtensionFunction(
- 'glProgramEnvParameter4dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glProgramEnvParameter4dvARB( GLenum(target), GLuint(index), GLdoubleArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glProgramEnvParameter4fARB = platform.createExtensionFunction(
- 'glProgramEnvParameter4fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glProgramEnvParameter4fARB( GLenum(target), GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w) ) -> None',
- argNames = ('target', 'index', 'x', 'y', 'z', 'w',),
- )
-
- glProgramEnvParameter4fvARB = platform.createExtensionFunction(
- 'glProgramEnvParameter4fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLfloatArray,),
- doc = 'glProgramEnvParameter4fvARB( GLenum(target), GLuint(index), GLfloatArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glProgramLocalParameter4dARB = platform.createExtensionFunction(
- 'glProgramLocalParameter4dARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, constants.GLdouble, constants.GLdouble, constants.GLdouble, constants.GLdouble,),
- doc = 'glProgramLocalParameter4dARB( GLenum(target), GLuint(index), GLdouble(x), GLdouble(y), GLdouble(z), GLdouble(w) ) -> None',
- argNames = ('target', 'index', 'x', 'y', 'z', 'w',),
- )
-
- glProgramLocalParameter4dvARB = platform.createExtensionFunction(
- 'glProgramLocalParameter4dvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glProgramLocalParameter4dvARB( GLenum(target), GLuint(index), GLdoubleArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glProgramLocalParameter4fARB = platform.createExtensionFunction(
- 'glProgramLocalParameter4fARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, constants.GLfloat, constants.GLfloat, constants.GLfloat, constants.GLfloat,),
- doc = 'glProgramLocalParameter4fARB( GLenum(target), GLuint(index), GLfloat(x), GLfloat(y), GLfloat(z), GLfloat(w) ) -> None',
- argNames = ('target', 'index', 'x', 'y', 'z', 'w',),
- )
-
- glProgramLocalParameter4fvARB = platform.createExtensionFunction(
- 'glProgramLocalParameter4fvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLfloatArray,),
- doc = 'glProgramLocalParameter4fvARB( GLenum(target), GLuint(index), GLfloatArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glGetProgramEnvParameterdvARB = platform.createExtensionFunction(
- 'glGetProgramEnvParameterdvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glGetProgramEnvParameterdvARB( GLenum(target), GLuint(index), GLdoubleArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glGetProgramEnvParameterfvARB = platform.createExtensionFunction(
- 'glGetProgramEnvParameterfvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLfloatArray,),
- doc = 'glGetProgramEnvParameterfvARB( GLenum(target), GLuint(index), GLfloatArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glGetProgramLocalParameterdvARB = platform.createExtensionFunction(
- 'glGetProgramLocalParameterdvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLdoubleArray,),
- doc = 'glGetProgramLocalParameterdvARB( GLenum(target), GLuint(index), GLdoubleArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glGetProgramLocalParameterfvARB = platform.createExtensionFunction(
- 'glGetProgramLocalParameterfvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLuint, arrays.GLfloatArray,),
- doc = 'glGetProgramLocalParameterfvARB( GLenum(target), GLuint(index), GLfloatArray(params) ) -> None',
- argNames = ('target', 'index', 'params',),
- )
-
- glGetProgramivARB = platform.createExtensionFunction(
- 'glGetProgramivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLenum, arrays.GLintArray,),
- doc = 'glGetProgramivARB( GLenum(target), GLenum(pname), GLintArray(params) ) -> None',
- argNames = ('target', 'pname', 'params',),
- )
-
- glGetProgramStringARB = platform.createExtensionFunction(
- 'glGetProgramStringARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLenum, constants.GLenum, ctypes.c_void_p,),
- doc = 'glGetProgramStringARB( GLenum(target), GLenum(pname), c_void_p(string) ) -> None',
- argNames = ('target', 'pname', 'string',),
- )
-
- glGetVertexAttribdvARB = platform.createExtensionFunction(
- 'glGetVertexAttribdvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLenum, arrays.GLdoubleArray,),
- doc = 'glGetVertexAttribdvARB( GLuint(index), GLenum(pname), GLdoubleArray(params) ) -> None',
- argNames = ('index', 'pname', 'params',),
- )
-
- glGetVertexAttribfvARB = platform.createExtensionFunction(
- 'glGetVertexAttribfvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLenum, arrays.GLfloatArray,),
- doc = 'glGetVertexAttribfvARB( GLuint(index), GLenum(pname), GLfloatArray(params) ) -> None',
- argNames = ('index', 'pname', 'params',),
- )
-
- glGetVertexAttribivARB = platform.createExtensionFunction(
- 'glGetVertexAttribivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLenum, arrays.GLintArray,),
- doc = 'glGetVertexAttribivARB( GLuint(index), GLenum(pname), GLintArray(params) ) -> None',
- argNames = ('index', 'pname', 'params',),
- )
-
- glGetVertexAttribPointervARB = platform.createExtensionFunction(
- 'glGetVertexAttribPointervARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLuint, constants.GLenum, ctypes.POINTER(ctypes.c_void_p),),
- doc = 'glGetVertexAttribPointervARB( GLuint(index), GLenum(pname), POINTER(ctypes.c_void_p)(pointer) ) -> None',
- argNames = ('index', 'pname', 'pointer',),
- )
-
- glIsProgramARB = platform.createExtensionFunction(
- 'glIsProgramARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=constants.GLboolean,
- argTypes=(constants.GLuint,),
- doc = 'glIsProgramARB( GLuint(program) ) -> constants.GLboolean',
- argNames = ('program',),
- )
-
-
- def glInitVertexProgramARB():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-