home *** CD-ROM | disk | FTP | other *** search
- '''OpenGL extension ARB.vertex_blend
-
- Overview (from the spec)
-
- This extension provides the ability to replace the single
- modelview transformation with a set of n vertex units. (Where
- n is constrained to an implementation defined maximum.) Each
- unit has its own modelview transform matrix. For each unit,
- there is a current weight associated with the vertex. When
- this extension is enabled the vertices are transformed by
- the modelview matrices of all of the enabled units. Afterward,
- these results are scaled by the weights for the respective
- units and then summed to create the eye-space vertex. A
- similar procedure is followed for the normals, except they
- are transformed by the inverse transpose of the modelview
- matrices.
-
- This extension is an orthoganalized version of functionality
- already provided by other 3D graphics API's.
-
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_ARB_vertex_blend'
- GL_MAX_VERTEX_UNITS_ARB = constant.Constant( 'GL_MAX_VERTEX_UNITS_ARB', 0x86A4 )
- glget.addGLGetConstant( GL_MAX_VERTEX_UNITS_ARB, (1,) )
- GL_ACTIVE_VERTEX_UNITS_ARB = constant.Constant( 'GL_ACTIVE_VERTEX_UNITS_ARB', 0x86A5 )
- glget.addGLGetConstant( GL_ACTIVE_VERTEX_UNITS_ARB, (1,) )
- GL_WEIGHT_SUM_UNITY_ARB = constant.Constant( 'GL_WEIGHT_SUM_UNITY_ARB', 0x86A6 )
- glget.addGLGetConstant( GL_WEIGHT_SUM_UNITY_ARB, (1,) )
- GL_VERTEX_BLEND_ARB = constant.Constant( 'GL_VERTEX_BLEND_ARB', 0x86A7 )
- glget.addGLGetConstant( GL_VERTEX_BLEND_ARB, (1,) )
- GL_CURRENT_WEIGHT_ARB = constant.Constant( 'GL_CURRENT_WEIGHT_ARB', 0x86A8 )
- glget.addGLGetConstant( GL_CURRENT_WEIGHT_ARB, (1,) )
- GL_WEIGHT_ARRAY_TYPE_ARB = constant.Constant( 'GL_WEIGHT_ARRAY_TYPE_ARB', 0x86A9 )
- glget.addGLGetConstant( GL_WEIGHT_ARRAY_TYPE_ARB, (1,) )
- GL_WEIGHT_ARRAY_STRIDE_ARB = constant.Constant( 'GL_WEIGHT_ARRAY_STRIDE_ARB', 0x86AA )
- glget.addGLGetConstant( GL_WEIGHT_ARRAY_STRIDE_ARB, (1,) )
- GL_WEIGHT_ARRAY_SIZE_ARB = constant.Constant( 'GL_WEIGHT_ARRAY_SIZE_ARB', 0x86AB )
- glget.addGLGetConstant( GL_WEIGHT_ARRAY_SIZE_ARB, (1,) )
- GL_WEIGHT_ARRAY_POINTER_ARB = constant.Constant( 'GL_WEIGHT_ARRAY_POINTER_ARB', 0x86AC )
- GL_WEIGHT_ARRAY_ARB = constant.Constant( 'GL_WEIGHT_ARRAY_ARB', 0x86AD )
- GL_MODELVIEW0_ARB = constant.Constant( 'GL_MODELVIEW0_ARB', 0x1700 )
- GL_MODELVIEW1_ARB = constant.Constant( 'GL_MODELVIEW1_ARB', 0x850A )
- GL_MODELVIEW2_ARB = constant.Constant( 'GL_MODELVIEW2_ARB', 0x8722 )
- GL_MODELVIEW3_ARB = constant.Constant( 'GL_MODELVIEW3_ARB', 0x8723 )
- GL_MODELVIEW4_ARB = constant.Constant( 'GL_MODELVIEW4_ARB', 0x8724 )
- GL_MODELVIEW5_ARB = constant.Constant( 'GL_MODELVIEW5_ARB', 0x8725 )
- GL_MODELVIEW6_ARB = constant.Constant( 'GL_MODELVIEW6_ARB', 0x8726 )
- GL_MODELVIEW7_ARB = constant.Constant( 'GL_MODELVIEW7_ARB', 0x8727 )
- GL_MODELVIEW8_ARB = constant.Constant( 'GL_MODELVIEW8_ARB', 0x8728 )
- GL_MODELVIEW9_ARB = constant.Constant( 'GL_MODELVIEW9_ARB', 0x8729 )
- GL_MODELVIEW10_ARB = constant.Constant( 'GL_MODELVIEW10_ARB', 0x872A )
- GL_MODELVIEW11_ARB = constant.Constant( 'GL_MODELVIEW11_ARB', 0x872B )
- GL_MODELVIEW12_ARB = constant.Constant( 'GL_MODELVIEW12_ARB', 0x872C )
- GL_MODELVIEW13_ARB = constant.Constant( 'GL_MODELVIEW13_ARB', 0x872D )
- GL_MODELVIEW14_ARB = constant.Constant( 'GL_MODELVIEW14_ARB', 0x872E )
- GL_MODELVIEW15_ARB = constant.Constant( 'GL_MODELVIEW15_ARB', 0x872F )
- GL_MODELVIEW16_ARB = constant.Constant( 'GL_MODELVIEW16_ARB', 0x8730 )
- GL_MODELVIEW17_ARB = constant.Constant( 'GL_MODELVIEW17_ARB', 0x8731 )
- GL_MODELVIEW18_ARB = constant.Constant( 'GL_MODELVIEW18_ARB', 0x8732 )
- GL_MODELVIEW19_ARB = constant.Constant( 'GL_MODELVIEW19_ARB', 0x8733 )
- GL_MODELVIEW20_ARB = constant.Constant( 'GL_MODELVIEW20_ARB', 0x8734 )
- GL_MODELVIEW21_ARB = constant.Constant( 'GL_MODELVIEW21_ARB', 0x8735 )
- GL_MODELVIEW22_ARB = constant.Constant( 'GL_MODELVIEW22_ARB', 0x8736 )
- GL_MODELVIEW23_ARB = constant.Constant( 'GL_MODELVIEW23_ARB', 0x8737 )
- GL_MODELVIEW24_ARB = constant.Constant( 'GL_MODELVIEW24_ARB', 0x8738 )
- GL_MODELVIEW25_ARB = constant.Constant( 'GL_MODELVIEW25_ARB', 0x8739 )
- GL_MODELVIEW26_ARB = constant.Constant( 'GL_MODELVIEW26_ARB', 0x873A )
- GL_MODELVIEW27_ARB = constant.Constant( 'GL_MODELVIEW27_ARB', 0x873B )
- GL_MODELVIEW28_ARB = constant.Constant( 'GL_MODELVIEW28_ARB', 0x873C )
- GL_MODELVIEW29_ARB = constant.Constant( 'GL_MODELVIEW29_ARB', 0x873D )
- GL_MODELVIEW30_ARB = constant.Constant( 'GL_MODELVIEW30_ARB', 0x873E )
- GL_MODELVIEW31_ARB = constant.Constant( 'GL_MODELVIEW31_ARB', 0x873F )
- glWeightbvARB = platform.createExtensionFunction(
- 'glWeightbvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLbyteArray,),
- doc = 'glWeightbvARB( GLint(size), GLbyteArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightsvARB = platform.createExtensionFunction(
- 'glWeightsvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLshortArray,),
- doc = 'glWeightsvARB( GLint(size), GLshortArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightivARB = platform.createExtensionFunction(
- 'glWeightivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLintArray,),
- doc = 'glWeightivARB( GLint(size), GLintArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightfvARB = platform.createExtensionFunction(
- 'glWeightfvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLfloatArray,),
- doc = 'glWeightfvARB( GLint(size), GLfloatArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightdvARB = platform.createExtensionFunction(
- 'glWeightdvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLdoubleArray,),
- doc = 'glWeightdvARB( GLint(size), GLdoubleArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightubvARB = platform.createExtensionFunction(
- 'glWeightubvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLubyteArray,),
- doc = 'glWeightubvARB( GLint(size), GLubyteArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightusvARB = platform.createExtensionFunction(
- 'glWeightusvARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLushortArray,),
- doc = 'glWeightusvARB( GLint(size), GLushortArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightuivARB = platform.createExtensionFunction(
- 'glWeightuivARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, arrays.GLuintArray,),
- doc = 'glWeightuivARB( GLint(size), GLuintArray(weights) ) -> None',
- argNames = ('size', 'weights',),
- )
-
- glWeightPointerARB = platform.createExtensionFunction(
- 'glWeightPointerARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint, constants.GLenum, constants.GLsizei, ctypes.c_void_p,),
- doc = 'glWeightPointerARB( GLint(size), GLenum(type), GLsizei(stride), c_void_p(pointer) ) -> None',
- argNames = ('size', 'type', 'stride', 'pointer',),
- )
-
- glVertexBlendARB = platform.createExtensionFunction(
- 'glVertexBlendARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(constants.GLint,),
- doc = 'glVertexBlendARB( GLint(count) ) -> None',
- argNames = ('count',),
- )
-
-
- def glInitVertexBlendARB():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-