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- '''OpenGL extension ARB.transpose_matrix
-
- Overview (from the spec)
-
- New functions and tokens are added allowing application matrices
- stored in row major order rather than column major order to be
- transferred to the OpenGL implementation. This allows an application
- to use standard C-language 2-dimensional arrays (m[row][col]) and
- have the array indices match the expected matrix row and column indexes.
- These arrays are referred to as transpose matrices since they are
- the transpose of the standard matrices passed to OpenGL.
-
- This extension adds an interface for transfering data to and from the
- OpenGL pipeline, it does not change any OpenGL processing or imply any
- changes in state representation.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/ARB/transpose_matrix.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_ARB_transpose_matrix'
- GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = constant.Constant( 'GL_TRANSPOSE_MODELVIEW_MATRIX_ARB', 0x84E3 )
- glget.addGLGetConstant( GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, (4,4) )
- GL_TRANSPOSE_PROJECTION_MATRIX_ARB = constant.Constant( 'GL_TRANSPOSE_PROJECTION_MATRIX_ARB', 0x84E4 )
- glget.addGLGetConstant( GL_TRANSPOSE_PROJECTION_MATRIX_ARB, (4,4) )
- GL_TRANSPOSE_TEXTURE_MATRIX_ARB = constant.Constant( 'GL_TRANSPOSE_TEXTURE_MATRIX_ARB', 0x84E5 )
- glget.addGLGetConstant( GL_TRANSPOSE_TEXTURE_MATRIX_ARB, (4,4) )
- GL_TRANSPOSE_COLOR_MATRIX_ARB = constant.Constant( 'GL_TRANSPOSE_COLOR_MATRIX_ARB', 0x84E6 )
- glget.addGLGetConstant( GL_TRANSPOSE_COLOR_MATRIX_ARB, (4,4) )
- glLoadTransposeMatrixfARB = platform.createExtensionFunction(
- 'glLoadTransposeMatrixfARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray,),
- doc = 'glLoadTransposeMatrixfARB( GLfloatArray(m) ) -> None',
- argNames = ('m',),
- )
-
- glLoadTransposeMatrixdARB = platform.createExtensionFunction(
- 'glLoadTransposeMatrixdARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLdoubleArray,),
- doc = 'glLoadTransposeMatrixdARB( GLdoubleArray(m) ) -> None',
- argNames = ('m',),
- )
-
- glMultTransposeMatrixfARB = platform.createExtensionFunction(
- 'glMultTransposeMatrixfARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLfloatArray,),
- doc = 'glMultTransposeMatrixfARB( GLfloatArray(m) ) -> None',
- argNames = ('m',),
- )
-
- glMultTransposeMatrixdARB = platform.createExtensionFunction(
- 'glMultTransposeMatrixdARB', dll=platform.GL,
- extension=EXTENSION_NAME,
- resultType=None,
- argTypes=(arrays.GLdoubleArray,),
- doc = 'glMultTransposeMatrixdARB( GLdoubleArray(m) ) -> None',
- argNames = ('m',),
- )
-
-
- def glInitTransposeMatrixARB():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-