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- '''OpenGL extension ARB.shadow_ambient
-
- Overview (from the spec)
-
- This is based on the GL_SGIX_shadow_ambient extension and is layered
- upon the GL_ARB_shadow extension.
-
- Basically, this extension allows the user to specify the texture
- value to use when the texture compare function fails. Normally
- this value is zero. By allowing an arbitrary value we can get
- functionality which otherwise requires an advanced texture
- combine extension (such as GL_NV_register_combiners) and multiple
- texture units.
-
- The official definition of this extension is available here:
- http://oss.sgi.com/projects/ogl-sample/registry/ARB/shadow_ambient.txt
-
- Automatically generated by the get_gl_extensions script, do not edit!
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions
- from OpenGL.GL import glget
- import ctypes
- EXTENSION_NAME = 'GL_ARB_shadow_ambient'
- GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = constant.Constant( 'GL_TEXTURE_COMPARE_FAIL_VALUE_ARB', 0x80BF )
-
-
- def glInitShadowAmbientARB():
- '''Return boolean indicating whether this extension is available'''
- return extensions.hasGLExtension( EXTENSION_NAME )
-