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Python Source  |  2008-12-07  |  4.0 KB  |  71 lines

  1. '''OpenGL extension ARB.geometry_shader4
  2.  
  3. The official definition of this extension is available here:
  4.     http://oss.sgi.com/projects/ogl-sample/registry/ARB/geometry_shader4.txt
  5.  
  6. Automatically generated by the get_gl_extensions script, do not edit!
  7. '''
  8. from OpenGL import platform, constants, constant, arrays
  9. from OpenGL import extensions
  10. from OpenGL.GL import glget
  11. import ctypes
  12. EXTENSION_NAME = 'GL_ARB_geometry_shader4'
  13. GL_LINES_ADJACENCY_ARB = constant.Constant( 'GL_LINES_ADJACENCY_ARB', 0xA )
  14. GL_LINE_STRIP_ADJACENCY_ARB = constant.Constant( 'GL_LINE_STRIP_ADJACENCY_ARB', 0xB )
  15. GL_TRIANGLES_ADJACENCY_ARB = constant.Constant( 'GL_TRIANGLES_ADJACENCY_ARB', 0xC )
  16. GL_TRIANGLE_STRIP_ADJACENCY_ARB = constant.Constant( 'GL_TRIANGLE_STRIP_ADJACENCY_ARB', 0xD )
  17. GL_PROGRAM_POINT_SIZE_ARB = constant.Constant( 'GL_PROGRAM_POINT_SIZE_ARB', 0x8642 )
  18. GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = constant.Constant( 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB', 0x8C29 )
  19. GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = constant.Constant( 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB', 0x8DA7 )
  20. GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = constant.Constant( 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB', 0x8DA8 )
  21. GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = constant.Constant( 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB', 0x8DA9 )
  22. GL_GEOMETRY_SHADER_ARB = constant.Constant( 'GL_GEOMETRY_SHADER_ARB', 0x8DD9 )
  23. GL_GEOMETRY_VERTICES_OUT_ARB = constant.Constant( 'GL_GEOMETRY_VERTICES_OUT_ARB', 0x8DDA )
  24. GL_GEOMETRY_INPUT_TYPE_ARB = constant.Constant( 'GL_GEOMETRY_INPUT_TYPE_ARB', 0x8DDB )
  25. GL_GEOMETRY_OUTPUT_TYPE_ARB = constant.Constant( 'GL_GEOMETRY_OUTPUT_TYPE_ARB', 0x8DDC )
  26. GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = constant.Constant( 'GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB', 0x8DDD )
  27. GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = constant.Constant( 'GL_MAX_VERTEX_VARYING_COMPONENTS_ARB', 0x8DDE )
  28. GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = constant.Constant( 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB', 0x8DDF )
  29. GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = constant.Constant( 'GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB', 0x8DE0 )
  30. GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = constant.Constant( 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB', 0x8DE1 )
  31. glProgramParameteriARB = platform.createExtensionFunction( 
  32.     'glProgramParameteriARB', dll=platform.GL,
  33.     extension=EXTENSION_NAME,
  34.     resultType=None, 
  35.     argTypes=(constants.GLuint, constants.GLenum, constants.GLint,),
  36.     doc = 'glProgramParameteriARB( GLuint(program), GLenum(pname), GLint(value) ) -> None',
  37.     argNames = ('program', 'pname', 'value',),
  38. )
  39.  
  40. glFramebufferTextureARB = platform.createExtensionFunction( 
  41.     'glFramebufferTextureARB', dll=platform.GL,
  42.     extension=EXTENSION_NAME,
  43.     resultType=None, 
  44.     argTypes=(constants.GLenum, constants.GLenum, constants.GLuint, constants.GLint,),
  45.     doc = 'glFramebufferTextureARB( GLenum(target), GLenum(attachment), GLuint(texture), GLint(level) ) -> None',
  46.     argNames = ('target', 'attachment', 'texture', 'level',),
  47. )
  48.  
  49. glFramebufferTextureLayerARB = platform.createExtensionFunction( 
  50.     'glFramebufferTextureLayerARB', dll=platform.GL,
  51.     extension=EXTENSION_NAME,
  52.     resultType=None, 
  53.     argTypes=(constants.GLenum, constants.GLenum, constants.GLuint, constants.GLint, constants.GLint,),
  54.     doc = 'glFramebufferTextureLayerARB( GLenum(target), GLenum(attachment), GLuint(texture), GLint(level), GLint(layer) ) -> None',
  55.     argNames = ('target', 'attachment', 'texture', 'level', 'layer',),
  56. )
  57.  
  58. glFramebufferTextureFaceARB = platform.createExtensionFunction( 
  59.     'glFramebufferTextureFaceARB', dll=platform.GL,
  60.     extension=EXTENSION_NAME,
  61.     resultType=None, 
  62.     argTypes=(constants.GLenum, constants.GLenum, constants.GLuint, constants.GLint, constants.GLenum,),
  63.     doc = 'glFramebufferTextureFaceARB( GLenum(target), GLenum(attachment), GLuint(texture), GLint(level), GLenum(face) ) -> None',
  64.     argNames = ('target', 'attachment', 'texture', 'level', 'face',),
  65. )
  66.  
  67.  
  68. def glInitGeometryShader4ARB():
  69.     '''Return boolean indicating whether this extension is available'''
  70.     return extensions.hasGLExtension( EXTENSION_NAME )
  71.