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- '''OpenGL extension ARB.vertex_program
-
- This module customises the behaviour of the
- OpenGL.raw.GL.ARB.vertex_program to provide a more
- Python-friendly API
- '''
- from OpenGL import platform, constants, constant, arrays
- from OpenGL import extensions, wrapper
- from OpenGL.GL import glget
- import ctypes
- from OpenGL.raw.GL.ARB.vertex_program import *
- ### END AUTOGENERATED SECTION
- # Note: sizes here are == the only documented sizes I could find,
- # may need a lookup table some day...
- glGetProgramivARB = wrapper.wrapper(glGetProgramivARB).setOutput(
- 'params', (1,),
- )
- glGetProgramEnvParameterdvARB = wrapper.wrapper(glGetProgramEnvParameterdvARB).setOutput(
- 'params',(4,),
- )
- glGetProgramEnvParameterfvARB = wrapper.wrapper(glGetProgramEnvParameterfvARB).setOutput(
- 'params',(4,),
- )
- glGetProgramLocalParameterdvARB = wrapper.wrapper(glGetProgramLocalParameterdvARB).setOutput(
- 'params',(4,),
- )
- glGetProgramLocalParameterfvARB = wrapper.wrapper(glGetProgramLocalParameterfvARB).setOutput(
- 'params',(4,),
- )
- glGetVertexAttribdvARB = wrapper.wrapper(glGetVertexAttribdvARB).setOutput(
- 'params',(1,),
- )
-
- ##glGetVertexAttribPointervARB = wrapper.wrapper(glGetVertexAttribPointervARB).setOutput(
- ## 'pointer',(1,),
- ##)
- ##
- ##_base_glGetVertexAttribPointervARB
- ##def glGetVertexAttribPointervARB( index, pname=GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB ):
- ## """Retrieve named attribute vector
- ##
- ## XXX Needs logic checking, I don't think I got the number of
- ## levels of indirection correct... i.e. I believe it's just going
- ## to rewrite the temporary void_p's value, rather than writing
- ## into the numpy array.
- ##
- ## returns 4-element double array...
- ## """
- ## output = arrays.GLdoubleArray.zeros( (4,) )
- ## pointer = arrays.GLdoubleArray.voidDataPointer( output )
- ## _base_glGetVertexAttribPointervARB( index, pname, pointer )
- ## return output
-