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- #ifndef K3DSDK_NODE_NAME_MAP_H
- #define K3DSDK_NODE_NAME_MAP_H
-
- // K-3D
- // Copyright (c) 1995-2006, Timothy M. Shead
- //
- // Contact: tshead@k-3d.com
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // General Public License for more details.
- //
- // You should have received a copy of the GNU General Public
- // License along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- /** \file
- \author Tim Shead (tshead@k-3d.com)
- */
-
- #include "inode_collection.h"
- #include "inode_name_map.h"
-
- namespace k3d
- {
-
- /// Concrete implementation of inode_name_map that generates repeatable unique node names for use by e.g: tutorial recording and playback
- class node_name_map :
- public inode_name_map
- {
- public:
- node_name_map();
- ~node_name_map();
-
- /// Adds nodes to the collection
- void add_nodes(const inode_collection::nodes_t& Nodes);
-
- virtual const std::string name(inode& Node);
- virtual inode* node(const std::string& Name);
-
- private:
- class implementation;
- implementation* const m_implementation;
- };
-
- } // namespace k3d
-
- #endif // !K3DSDK_NODE_NAME_MAP_H
-
-