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- #ifndef K3DSDK_IRENDER_ENGINE_RI_H
- #define K3DSDK_IRENDER_ENGINE_RI_H
-
- // K-3D
- // Copyright (c) 1995-2008, Timothy M. Shead
- //
- // Contact: tshead@k-3d.com
- //
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the GNU General Public
- // License as published by the Free Software Foundation; either
- // version 2 of the License, or (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // General Public License for more details.
- //
- // You should have received a copy of the GNU General Public
- // License along with this program; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- /** \file
- \author Tim Shead (tshead@k-3d.com)
- */
-
- #include "iunknown.h"
- #include "types.h"
-
- namespace k3d
- {
-
- namespace filesystem { class path; }
- class inetwork_render_frame;
-
- namespace ri
- {
-
- /// Abstract interface for objects that provide an interface to specific RenderMan implementations
- class irender_engine :
- public virtual iunknown
- {
- public:
- virtual ~irender_engine() {}
-
- /// Returns true iff the underlying RenderMan engine is installed and usable
- virtual const bool_t installed() = 0;
- /// Compiles the given shader source code, placing the results into the global shader cache
- virtual const bool_t compile_shader(const filesystem::path& Shader) = 0;
- /// Renders the given RIB file
- virtual const bool_t render(inetwork_render_frame& Frame, const filesystem::path& RIB) = 0;
-
- protected:
- irender_engine() {}
- irender_engine(const irender_engine& ) {}
- irender_engine& operator=(const irender_engine& ) { return *this; }
- };
- } // namespace ri
-
- } // namespace k3d
-
- #endif // !K3DSDK_IRENDER_ENGINE_RI_H
-
-